Player Matchup

Chronos
Chronos
FlexTapeSponsor
Chronos
Level 140
God Stats
5W - 0L
1,954 SR
Queue Stats
114W - 91L
1,550 Elo+
Solo
Cupid
Cupid
KuroD4ni
Cupid
Level 191
God Stats
3W - 1L
1,878 SR
Queue Stats
394W - 334L
1,601 Elo+
Party 2
Hel
Hel
QUIJAYTE
Hel
Level 179
God Stats
6W - 6L
1,540 SR
Queue Stats
235W - 201L
1,543 Elo+
Solo
Horus
Horus
SlackedStacks
Horus
Level 123
God Stats
1W - 0L
1,486 SR
Queue Stats
68W - 100L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
benhamon
Cthulhu
Level 173
God Stats
10W - 6L
1,616 SR
Queue Stats
167W - 180L
1,579 Elo+
Party 2
Team Averages
Level 161
1,695 SR
1,553 Elo+

VS

Team Averages
Level 158
1,611 SR
1,594 Elo+
Olorun
Olorun
Etiripse
Olorun
Level 148
God Stats
24W - 21L
1,711 SR
Queue Stats
581W - 562L
1,605 Elo+
Party 3
Kuzenbo
Kuzenbo
FellTurtle82469
Kuzenbo
Level 158
God Stats
0W - 5L
1,261 SR
Queue Stats
517W - 472L
1,614 Elo+
Solo
Surtr
Surtr
MyNaboo
Surtr
Level 140
God Stats
10W - 15L
1,517 SR
Queue Stats
95W - 75L
1,534 Elo+
Party 1
Yu Huang
Yu Huang
PolarIceq
Yu Huang
Level 155
God Stats
1W - 1L
1,797 SR
Queue Stats
127W - 95L
1,596 Elo+
Party 1
Bakasura
Bakasura
godhandhater
Bakasura
Level 189
God Stats
43W - 25L
1,768 SR
Queue Stats
348W - 346L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,599
614
9,074
12,900
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
KuroD4ni
Cupid
16
8 / 0 / 9
9,828
702
9,646
7,325
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 6 / 5
8,667
619
8,546
12,151
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 12
9,342
667
8,248
13,021
9,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
benhamon
Cthulhu
13
0 / 2 / 1
8,243
589
7,171
12,951
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Etiripse
Olorun
13
0 / 8 / 0
7,027
502
3,891
9,426
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 6 / 3
6,327
452
3,777
11,151
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
MyNaboo
Surtr
13
1 / 1 / 0
7,668
548
8,893
13,906
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Yu Huang
PolarIceq
Yu Huang
12
1 / 4 / 4
7,306
522
8,568
8,836
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
godhandhater
Bakasura
15
9 / 3 / 1
8,944
639
10,076
14,478
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
11
11
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
Etiripse
Olorun
0
8
0
0
L
0
6
3
0.25
W
4
3
4
2
W
Cupid
KuroD4ni
Cupid
8
0
9
12.5
L
Surtr
MyNaboo
Surtr
1
1
0
1
L
Yu Huang
PolarIceq
Yu Huang
1
4
4
0.75
W
4
6
5
1.08
W
6
0
12
12
W
Cthulhu
benhamon
Cthulhu
0
2
1
0.25
L
Bakasura
godhandhater
Bakasura
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
35,205
58,348
Taken
57,797
25,201
Mitigated
28,276
23,306
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Etiripse
Olorun
3,891
1,991
0
488
9,426
2,120
0
1,634
7,792
49,718
0
L
3,777
1,086
0
1,193
11,151
8,402
0
4,394
6,757
15,170
418
W
9,074
2,921
0
4,088
12,900
4,034
284
3,859
8,533
72,834
1,313
W
Cupid
KuroD4ni
Cupid
9,646
5,900
2,120
4,377
7,325
2,635
1,509
3,021
4,119
0
73,480
L
Surtr
MyNaboo
Surtr
8,893
3,103
0
4,141
13,906
9,912
0
7,429
6,477
1,181
56,501
L
Yu Huang
PolarIceq
Yu Huang
8,568
806
0
605
8,836
2,363
0
5,050
3,786
54,344
0
W
8,546
740
1,011
3,280
12,151
3,056
0
4,604
6,687
60,773
0
W
8,248
2,493
480
3,705
13,021
9,751
266
4,394
8,261
0
28,909
W
Cthulhu
benhamon
Cthulhu
7,171
1,092
54
4,191
12,951
5,725
0
1,080
10,773
59,882
1,876
L
Bakasura
godhandhater
Bakasura
10,076
7,187
0
7,747
14,478
5,479
0
5,924
8,554
0
50,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
37,272
495
Minions Killed
419
0
Camps Cleared
0
1,471,504
Distance Traveled
1,396,378
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,027
502
105
8
0
245,476
0
L
Kuzenbo
6,327
452
15
1
0
274,517
2
W
Chronos
8,599
614
122
9
0
319,609
0
W
Cupid
9,828
702
115
8
0
272,936
2
L
Surtr
7,668
548
100
7
0
288,867
5
L
Yu Huang
7,306
522
91
7
0
278,677
0
W
Hel
8,667
619
98
7
0
263,239
0
W
Horus
9,342
667
24
2
0
314,057
6
W
Cthulhu
8,243
589
136
10
0
301,663
0
L
Bakasura
8,944
639
108
8
0
308,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role