Player Matchup

Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BootySneeze
Scylla
Level 148
God Stats
2W - 2L
1,610 SR
Queue Stats
91W - 82L
1,566 Elo+
Party 2
Shiva
Shiva
Mr Studson
Shiva
Level 102
God Stats
10W - 8L
1,582 SR
Queue Stats
272W - 265L
1,581 Elo+
Party 2
Thor
Thor
TheBrawn
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,629 Elo+
Party 2
Mulan
Mulan
x Party Hippo x
Mulan
Level 155
God Stats
2W - 4L
1,604 SR
Queue Stats
187W - 152L
1,578 Elo+
Party 2
Team Averages
Level 130
1,559 SR
1,571 Elo+

VS

Team Averages
Level 91
1,584 SR
1,576 Elo+
Discordia
Discordia
CAPTAIN HELO
Discordia
Level 127
God Stats
2W - 2L
1,386 SR
Queue Stats
60W - 54L
1,543 Elo+
Party 1
Sol
Sol
LuvaLuek
Sol
Level 100
God Stats
6W - 8L
1,498 SR
Queue Stats
515W - 512L
1,537 Elo+
Solo
Ares
Ares
RazielTC
Ares
Level 146
God Stats
2W - 0L
1,741 SR
Queue Stats
32W - 35L
1,534 Elo+
Party 1
Hachiman
Hachiman
ShoeSniffa
Hachiman
Level 16
God Stats
1W - 0L
1,823 SR
Queue Stats
4W - 1L
1,784 Elo+
Party 1
Bellona
Bellona
UJeenus
Bellona
Level 68
God Stats
3W - 4L
1,470 SR
Queue Stats
188W - 182L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 2 / 1
5,041
840
764
2,965
1,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Scylla
13
2 / 3 / 5
6,722
1,120
6,820
4,712
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
9
1 / 4 / 2
5,290
882
4,452
6,499
5,161
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
2 / 3 / 3
6,198
1,033
4,977
5,374
1,721
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
6,792
1,132
4,353
8,391
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CAPTAIN HELO
Discordia
12
2 / 1 / 13
7,057
1,176
4,939
4,334
1,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 10
7,255
1,209
3,761
3,863
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
11
3 / 2 / 9
7,532
1,255
4,603
7,695
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ShoeSniffa
Hachiman
14
9 / 2 / 5
8,171
1,362
9,819
5,492
2,180
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
UJeenus
Bellona
10
0 / 3 / 15
6,694
1,116
3,512
9,255
10,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
17
17
Deaths
9
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
L
Scylla
2
3
5
1.5
W
Discordia
CAPTAIN HELO
Discordia
2
1
13
8.5
W
3
1
10
8
L
Shiva
1
4
2
0.5
W
Ares
3
2
9
3.75
W
Hachiman
ShoeSniffa
Hachiman
9
2
5
5.75
L
Thor
2
3
3
1.17
W
Bellona
UJeenus
Bellona
0
3
15
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
26,634
27,941
Taken
30,639
15,021
Mitigated
22,832
2,216
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
764
43
0
138
2,965
1,908
0
1,199
1,766
1,160
0
L
Scylla
6,820
228
122
692
4,712
1,522
0
2,429
2,283
19,395
339
W
Discordia
CAPTAIN HELO
Discordia
4,939
77
901
586
4,334
1,421
1,112
1,172
3,042
15,853
0
W
3,761
280
719
1,174
3,863
1,550
2,272
734
3,089
12,861
415
L
Shiva
4,452
160
119
277
6,499
5,161
0
2,928
3,571
0
6,656
W
Ares
4,603
84
214
770
7,695
7,251
801
2,019
5,460
5,421
588
W
Hachiman
ShoeSniffa
Hachiman
9,819
6,757
667
1,300
5,492
2,180
616
939
4,475
0
19,841
L
Thor
4,977
664
0
0
5,374
1,721
0
1,798
3,576
663
7,898
W
Bellona
UJeenus
Bellona
3,512
823
646
1,108
9,255
10,430
413
2,483
6,496
0
6,423
L
4,353
262
89
779
8,391
4,709
0
4,535
3,856
0
6,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
36,709
52
Minions Killed
74
0
Camps Cleared
0
480,547
Distance Traveled
624,624
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,041
840
0
0
0
44,589
0
L
Scylla
6,722
1,120
36
6
0
103,262
0
W
Discordia
7,057
1,176
16
3
0
136,025
0
W
Sol
7,255
1,209
26
4
0
130,685
0
L
Shiva
5,290
882
3
1
0
116,375
0
W
Ares
7,532
1,255
5
1
0
116,639
0
W
Hachiman
8,171
1,362
24
4
0
113,562
0
L
Thor
6,198
1,033
6
1
0
110,314
0
W
Bellona
6,694
1,116
3
1
0
127,713
2
L
Mulan
6,792
1,132
7
1
0
106,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role