Player Matchup

Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CJ MINI FRIDGE
Danzaburou
Level 73
God Stats
7W - 5L
1,639 SR
Queue Stats
234W - 233L
1,455 Elo+
Party 1
Scylla
Scylla
SideshowR0
Scylla
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 79L
1,407 Elo+
Party 3
Khepri
Khepri
ThEleventhBlade
Khepri
Level 88
God Stats
6W - 6L
1,500 SR
Queue Stats
75W - 83L
1,370 Elo+
Party 3
Nox
Nox
Zvsty
Nox
Level 79
God Stats
5W - 6L
1,834 SR
Queue Stats
211W - 235L
1,453 Elo+
Party 1
Team Averages
Level 80
1,595 SR
1,437 Elo+

VS

Team Averages
Level 111
1,564 SR
1,437 Elo+
Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HellJumperX7
Kuzenbo
Level 126
God Stats
5W - 8L
1,346 SR
Queue Stats
726W - 769L
1,438 Elo+
Solo
Jing Wei
Jing Wei
LuciferSalem
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,456 Elo+
Party 2
Eset
Eset
Pandaa420
Eset
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,332 Elo+
Party 2
Nu Wa
Nu Wa
erickcastrog
Nu Wa
Level 124
God Stats
4W - 1L
1,974 SR
Queue Stats
96W - 83L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 1 / 10
8,749
875
6,015
6,221
3,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CJ MINI FRIDGE
Danzaburou
16
8 / 1 / 6
10,741
1,074
12,499
9,339
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Scylla
SideshowR0
Scylla
15
7 / 3 / 9
9,292
929
13,892
7,963
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 9
9,265
927
2,777
7,388
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Zvsty
Nox
14
1 / 2 / 12
8,409
841
4,437
7,116
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 3 / 0
9,047
905
9,960
12,773
10,719
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
HellJumperX7
Kuzenbo
9
0 / 2 / 1
6,299
630
1,061
7,977
6,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
LuciferSalem
Jing Wei
14
0 / 5 / 4
7,575
758
6,211
8,856
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
11
0 / 7 / 5
6,744
674
5,211
7,793
2,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 7
7,397
740
7,296
5,900
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
19
Kills
7
8
Deaths
19
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
10
7
L
Thor
 
Thor
7
3
0
2.33
W
Danzaburou
CJ MINI FRIDGE
Danzaburou
8
1
6
11
L
Kuzenbo
HellJumperX7
Kuzenbo
0
2
1
0.25
L
Jing Wei
LuciferSalem
Jing Wei
0
5
4
0.4
L
Eset
0
7
5
0.36
W
Scylla
SideshowR0
Scylla
7
3
9
3.83
W
1
1
9
5.5
W
Nox
Zvsty
Nox
1
2
12
3.5
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
29,739
38,027
Taken
43,299
20,881
Mitigated
23,833
14,339
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,015
943
2,698
1,571
6,221
3,093
149
2,164
4,057
18,410
0
L
Thor
 
Thor
9,960
1,254
831
3,102
12,773
10,719
0
7,190
5,205
0
20,342
W
Danzaburou
CJ MINI FRIDGE
Danzaburou
12,499
4,339
1,347
3,686
9,339
4,153
1,873
2,762
6,577
0
31,187
L
Kuzenbo
HellJumperX7
Kuzenbo
1,061
287
161
1,266
7,977
6,328
10
4,423
3,506
3,856
99
L
Jing Wei
LuciferSalem
Jing Wei
6,211
4,485
270
896
8,856
2,791
0
5,182
3,515
0
15,267
L
Eset
5,211
492
586
380
7,793
2,139
0
5,814
1,705
12,896
0
W
Scylla
SideshowR0
Scylla
13,892
521
0
1,535
7,963
2,982
352
2,877
5,086
22,628
0
W
2,777
29
544
858
7,388
7,019
277
2,727
4,661
9,806
1,511
W
Nox
Zvsty
Nox
4,437
1,060
629
1,471
7,116
3,634
741
3,013
4,103
19,245
157
L
7,296
1,902
1,309
1,036
5,900
1,856
0
3,160
2,580
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,456
Gold Earned
37,062
147
Minions Killed
91
0
Camps Cleared
0
1,037,527
Distance Traveled
783,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,749
875
31
3
0
207,007
0
L
Thor
9,047
905
28
3
0
177,370
0
W
Danzaburou
10,741
1,074
39
4
0
224,788
0
L
Kuzenbo
6,299
630
1
0
0
91,647
0
L
Jing Wei
7,575
758
28
3
0
183,033
0
L
Eset
6,744
674
12
1
0
137,523
0
W
Scylla
9,292
929
30
3
0
199,302
0
W
Khepri
9,265
927
13
1
0
210,906
0
W
Nox
8,409
841
34
3
0
195,524
0
L
Nu Wa
7,397
740
22
2
0
193,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role