Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold III
 
Thor
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
BillyRoyaltn
Sun Wukong
Gold V
Level 264
God Stats
5W - 11L
1,399 SR
Queue Stats
586W - 592L
1,257 MMR
Solo
Chiron
Chiron
Gold V
LuchoQxD
Chiron
Gold V
Level 139
God Stats
2W - 3L
1,508 SR
Queue Stats
71W - 76L
1,378 MMR
Solo
Discordia
Discordia
Gold V
NyK0w
Discordia
Gold V
Level 159
God Stats
2W - 0L
1,759 SR
Queue Stats
264W - 280L
1,262 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 172
1,533 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 185
1,542 SR
1,286 MMR
Ares
Ares
Silver I
Hades15
Ares
Silver I
Level 169
God Stats
65W - 63L
1,519 SR
Queue Stats
239W - 240L
1,309 MMR
Solo
Amaterasu
Amaterasu
Silver V
RAGEnRAMBO
Amaterasu
Silver V
Level 293
God Stats
2W - 4L
1,686 SR
Queue Stats
9W - 15L
1,305 MMR
Solo
Ymir
Ymir
Gold V
SheWantTheD
Ymir
Gold V
Level 158
God Stats
1W - 4L
1,465 SR
Queue Stats
26W - 31L
1,242 MMR
Solo
Cernunnos
Cernunnos
Silver I
Yung_Inazuma-_-
Cernunnos
Silver I
Level 146
God Stats
8W - 3L
1,694 SR
Queue Stats
257W - 268L
1,245 MMR
Solo
Janus
Janus
Silver II
martinseb7
Janus
Silver II
Level 158
God Stats
3W - 6L
1,345 SR
Queue Stats
94W - 87L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 5
7,584
506
6,021
14,621
11,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
 
Thor
12
1 / 4 / 5
6,816
454
7,728
10,469
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
BillyRoyaltn
Sun Wukong
13
4 / 5 / 0
7,736
516
6,700
11,794
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
LuchoQxD
Chiron
15
4 / 0 / 0
8,568
571
8,364
8,876
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
NyK0w
Discordia
14
2 / 3 / 2
8,069
538
5,623
8,959
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FreyaArachneMedusa

VS

Bans
AwilixBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hades15
Ares
13
3 / 2 / 3
7,462
497
4,593
14,497
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
RAGEnRAMBO
Amaterasu
13
3 / 1 / 7
8,155
544
7,022
12,773
10,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 3 / 3
8,928
595
9,515
10,688
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Yung_Inazuma-_-
Cernunnos
11
0 / 3 / 1
6,213
414
5,020
7,763
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
3 / 3 / 4
7,683
512
9,185
7,578
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
15
15
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
5
1.17
W
Thor
 
Thor
1
4
5
0.88
W
Sun Wukong
BillyRoyaltn
Sun Wukong
4
5
0
0.8
L
Ares
Hades15
Ares
3
2
3
2.25
W
Chiron
LuchoQxD
Chiron
4
0
0
4
W
Discordia
NyK0w
Discordia
2
3
2
1
L
Amaterasu
RAGEnRAMBO
Amaterasu
3
1
7
6.5
L
6
3
3
2.5
L
Cernunnos
Yung_Inazuma-_-
Cernunnos
0
3
1
0.17
L
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
35,335
54,719
Taken
53,299
28,153
Mitigated
31,357
13,986
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,021
217
0
4,323
14,621
11,646
0
5,085
9,300
23,552
0
W
Thor
 
Thor
7,728
1,274
0
375
10,469
3,565
0
4,799
5,524
0
39,669
W
Sun Wukong
BillyRoyaltn
Sun Wukong
6,700
1,069
0
3,349
11,794
7,069
0
6,782
4,914
0
39,617
L
Ares
Hades15
Ares
4,593
50
0
6,088
14,497
8,827
0
3,341
10,833
37,586
0
W
Chiron
LuchoQxD
Chiron
8,364
2,471
432
3,552
8,876
2,851
0
625
8,207
0
69,284
W
Discordia
NyK0w
Discordia
5,623
37
0
1,955
8,959
3,022
0
4,878
3,687
54,973
1,197
L
Amaterasu
RAGEnRAMBO
Amaterasu
7,022
2,058
0
5,352
12,773
10,221
0
3,499
9,104
0
32,317
L
9,515
2,307
0
1,357
10,688
7,378
0
947
9,087
48,961
7,931
L
Cernunnos
Yung_Inazuma-_-
Cernunnos
5,020
3,008
0
2,600
7,763
2,535
0
985
6,778
0
39,456
L
Janus
9,185
155
0
1,052
7,578
2,396
0
2,089
5,187
51,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
38,441
392
Minions Killed
360
0
Camps Cleared
0
1,481,054
Distance Traveled
1,387,429
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,584
506
11
1
0
308,931
6
W
Thor
6,816
454
50
3
0
304,283
0
W
Sun Wukong
7,736
516
64
4
0
271,690
3
L
Ares
7,462
497
40
3
0
236,400
2
W
Chiron
8,568
571
142
9
0
290,350
4
W
Discordia
8,069
538
125
8
0
305,800
3
L
Amaterasu
8,155
544
34
2
0
319,607
2
L
Ymir
8,928
595
99
7
0
268,945
0
L
Cernunnos
6,213
414
77
5
0
229,568
0
L
Janus
7,683
512
110
7
0
332,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role