Player Matchup

Cerberus
Cerberus
CAPTAIN HELO
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
MuggleInTrouble
Danzaburou
Level 159
God Stats
3W - 1L
1,833 SR
Queue Stats
88W - 94L
1,522 Elo+
Solo
Yemoja
Yemoja
RazielTC
Yemoja
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
ShoeSniffa
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
laflammemike
Persephone
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,565 Elo+
Solo
Team Averages
Level 117
1,567 SR
1,527 Elo+

VS

Team Averages
Level 142
1,625 SR
1,591 Elo+
Nemesis
Nemesis
BootySneeze
Nemesis
Level 148
God Stats
0W - 1L
1,714 SR
Queue Stats
91W - 82L
1,578 Elo+
Party 2
Thoth
Thoth
Deremy Joll
Thoth
Level 158
God Stats
7W - 3L
1,696 SR
Queue Stats
299W - 289L
1,548 Elo+
Solo
Nut
Nut
Mr Studson
Nut
Level 102
God Stats
6W - 9L
1,498 SR
Queue Stats
272W - 265L
1,593 Elo+
Party 2
Hel
Hel
TheBrawn
Hel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,643 Elo+
Party 2
Anhur
Anhur
x Party Hippo x
Anhur
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
187W - 152L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CAPTAIN HELO
Cerberus
14
2 / 2 / 11
8,325
757
4,372
15,565
15,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MuggleInTrouble
Danzaburou
17
8 / 2 / 9
9,711
883
14,979
11,240
4,604
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
RazielTC
Yemoja
14
1 / 1 / 12
8,904
809
2,541
10,856
7,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ShoeSniffa
Heimdallr
17
6 / 1 / 10
9,666
879
14,436
12,532
5,007
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
laflammemike
Persephone
15
2 / 2 / 14
9,274
843
15,838
7,847
2,523
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BootySneeze
Nemesis
14
2 / 4 / 4
8,239
749
7,672
11,905
4,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
1 / 1 / 6
8,901
809
11,804
7,160
2,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 5 / 3
7,238
658
8,085
9,546
2,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 4
8,565
779
7,576
11,830
4,365
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 5
7,794
709
4,512
14,739
8,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
19
Kills
7
8
Deaths
19
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BootySneeze
Nemesis
2
4
4
1
W
Cerberus
CAPTAIN HELO
Cerberus
2
2
11
3.75
L
1
1
6
4
L
1
5
3
0.5
W
Danzaburou
MuggleInTrouble
Danzaburou
8
2
9
6.25
W
Yemoja
RazielTC
Yemoja
1
1
12
7
W
Heimdallr
ShoeSniffa
Heimdallr
6
1
10
11
L
3
3
4
1.67
W
Persephone
laflammemike
Persephone
2
2
14
4.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,166
Damage
39,649
58,040
Taken
55,180
34,631
Mitigated
23,292
29,616
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BootySneeze
Nemesis
7,672
1,793
0
2,177
11,905
4,859
471
4,809
7,096
0
13,004
W
Cerberus
CAPTAIN HELO
Cerberus
4,372
74
555
2,470
15,565
15,471
24
3,141
12,424
10,049
0
L
11,804
226
618
2,147
7,160
2,681
46
2,976
4,184
34,082
636
L
8,085
3,894
565
964
9,546
2,687
330
3,458
6,087
0
12,160
W
Danzaburou
MuggleInTrouble
Danzaburou
14,979
6,876
1,356
2,367
11,240
4,604
2,503
3,766
7,474
0
36,630
W
Yemoja
RazielTC
Yemoja
2,541
342
15,076
3,922
10,856
7,026
746
3,431
7,425
4,810
0
W
Heimdallr
ShoeSniffa
Heimdallr
14,436
7,132
415
2,184
12,532
5,007
1,772
5,369
7,163
0
24,699
L
7,576
119
8,497
6,764
11,830
4,365
357
6,424
5,406
17,129
957
W
Persephone
laflammemike
Persephone
15,838
216
0
1,271
7,847
2,523
650
3,319
4,509
31,390
711
L
4,512
1,377
0
382
14,739
8,700
330
4,675
10,064
739
9,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
40,737
140
Minions Killed
118
0
Camps Cleared
0
1,017,144
Distance Traveled
1,016,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,239
749
20
2
0
197,043
0
W
Cerberus
8,325
757
22
2
0
199,057
0
L
Thoth
8,901
809
46
4
0
227,724
0
L
Nut
7,238
658
12
1
0
223,072
0
W
Danzaburou
9,711
883
38
3
0
198,438
0
W
Yemoja
8,904
809
4
0
0
175,221
0
W
Heimdallr
9,666
879
30
3
0
225,294
0
L
Hel
8,565
779
23
2
0
206,342
0
W
Persephone
9,274
843
46
4
0
219,134
0
L
Anhur
7,794
709
17
2
0
161,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role