Player Matchup

Sun Wukong
Sun Wukong
IzackSenju
Sun Wukong
Level 85
God Stats
8W - 4L
1,751 SR
Queue Stats
188W - 178L
1,542 Elo+
Party 2
Ra
Ra
MintFr1es
Ra
Level 49
God Stats
12W - 14L
1,446 SR
Queue Stats
219W - 216L
1,509 Elo+
Party 2
Bacchus
Bacchus
NTR_Hater
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 111L
1,490 Elo+
Party 3
Jing Wei
Jing Wei
TallFang
Jing Wei
Level 14
God Stats
1W - 3L
1,736 SR
Queue Stats
13W - 23L
1,314 Elo+
Party 3
Atlas
Atlas
toonlink125
Atlas
Level 28
God Stats
27W - 21L
1,508 SR
Queue Stats
55W - 57L
1,400 Elo+
Party 3
Team Averages
Level 59
1,588 SR
1,451 Elo+

VS

Team Averages
Level 60
1,526 SR
1,440 Elo+
Bake Kujira
Bake Kujira
ClgNien
Bake Kujira
Level 68
God Stats
19W - 17L
1,500 SR
Queue Stats
224W - 262L
1,404 Elo+
Party 1
Anubis
Anubis
DindaOB6
Anubis
Level 44
God Stats
8W - 21L
1,320 SR
Queue Stats
165W - 224L
1,378 Elo+
Party 1
Athena
Athena
Ferdaaaa
Athena
Level 83
God Stats
23W - 12L
1,691 SR
Queue Stats
111W - 105L
1,545 Elo+
Solo
Fenrir
Fenrir
Wabzz
Fenrir
Level 66
God Stats
19W - 16L
1,614 SR
Queue Stats
204W - 245L
1,490 Elo+
Party 1
Chernobog
Chernobog
Whereswubz
Chernobog
Level 38
God Stats
6W - 7L
1,507 SR
Queue Stats
131W - 191L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IzackSenju
Sun Wukong
15
3 / 1 / 0
8,752
583
9,969
17,406
12,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 0
7,715
514
6,470
7,834
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NTR_Hater
Bacchus
11
1 / 6 / 1
6,611
441
6,133
11,816
6,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
TallFang
Jing Wei
11
0 / 5 / 0
6,624
442
3,008
8,766
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,749
450
5,834
15,183
13,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ClgNien
Bake Kujira
14
1 / 2 / 4
8,330
555
11,404
13,078
11,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
DindaOB6
Anubis
16
5 / 0 / 2
9,148
610
5,474
7,617
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ferdaaaa
Athena
13
2 / 1 / 11
8,479
565
6,162
15,217
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Wabzz
Fenrir
16
9 / 0 / 2
9,103
607
7,826
8,491
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
Whereswubz
Chernobog
15
5 / 1 / 6
9,279
619
11,134
7,508
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
4
Kills
22
22
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
ClgNien
Bake Kujira
1
2
4
1.5
W
Anubis
DindaOB6
Anubis
5
0
2
6
W
Athena
Ferdaaaa
Athena
2
1
11
7.5
L
Sun Wukong
IzackSenju
Sun Wukong
3
1
0
3
L
0
5
0
0
L
Bacchus
NTR_Hater
Bacchus
1
6
1
0.25
L
Jing Wei
TallFang
Jing Wei
0
5
0
0
W
Fenrir
Wabzz
Fenrir
9
0
2
10
W
Chernobog
Whereswubz
Chernobog
5
1
6
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
42,000
61,005
Taken
51,911
38,079
Mitigated
34,586
12,408
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
ClgNien
Bake Kujira
11,404
5,033
0
2,937
13,078
11,944
372
2,563
10,515
59,939
3,101
W
Anubis
DindaOB6
Anubis
5,474
117
0
4,636
7,617
3,137
131
5,699
1,772
62,509
760
W
Athena
Ferdaaaa
Athena
6,162
858
0
4,693
15,217
13,010
386
4,350
10,760
31,459
0
L
Sun Wukong
IzackSenju
Sun Wukong
9,969
3,092
0
6,774
17,406
12,674
0
9,778
7,628
0
75,841
L
6,470
358
740
1,597
7,834
2,252
0
3,765
4,069
62,202
822
L
Bacchus
NTR_Hater
Bacchus
6,133
1,185
0
765
11,816
6,740
0
5,531
6,285
35,344
0
L
Jing Wei
TallFang
Jing Wei
3,008
2,355
0
1,980
8,766
3,412
0
84
8,682
0
35,972
W
Fenrir
Wabzz
Fenrir
7,826
2,205
0
1,275
8,491
3,857
0
2,022
6,469
0
73,199
W
Chernobog
Whereswubz
Chernobog
11,134
6,717
0
3,201
7,508
2,638
240
3,424
4,084
0
70,929
L
5,834
2,089
0
552
15,183
13,001
0
3,462
11,721
40,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
44,339
445
Minions Killed
499
0
Camps Cleared
0
1,550,876
Distance Traveled
1,640,653
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,330
555
108
7
0
283,976
0
W
Anubis
9,148
610
122
8
0
297,549
0
W
Athena
8,479
565
43
3
0
352,042
5
L
Sun Wukong
8,752
583
131
9
0
303,023
0
L
Ra
7,715
514
127
8
0
312,498
2
L
Bacchus
6,611
441
61
4
0
340,805
2
L
Jing Wei
6,624
442
73
5
0
295,136
0
W
Fenrir
9,103
607
110
7
0
378,504
0
W
Chernobog
9,279
619
116
8
0
328,582
0
L
Atlas
6,749
450
53
4
0
299,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role