Player Matchup

Serqet
Serqet
Abide Striker
Serqet
Level 145
God Stats
0W - 1L
1,349 SR
Queue Stats
171W - 174L
1,543 Elo+
Party 2
Fenrir
Fenrir
Bionic1515
Fenrir
Level 144
God Stats
2W - 1L
1,851 SR
Queue Stats
156W - 148L
1,547 Elo+
Party 1
Agni
Agni
LilSooub
Agni
Level 184
God Stats
0W - 1L
1,310 SR
Queue Stats
159W - 163L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
PrimevalFox
Jing Wei
Level 157
God Stats
3W - 2L
1,681 SR
Queue Stats
173W - 156L
1,547 Elo+
Party 2
Raijin
Raijin
spudacus98TTV
Raijin
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 394L
1,485 Elo+
Solo
Team Averages
Level 161
1,538 SR
1,537 Elo+

VS

Team Averages
Level 136
1,420 SR
1,517 Elo+
Jing Wei
Jing Wei
ISasquatchI
Jing Wei
Level 158
God Stats
1W - 1L
1,383 SR
Queue Stats
109W - 90L
1,541 Elo+
Party 3
Ganesha
Ganesha
Ryyno
Ganesha
Level 65
God Stats
1W - 2L
1,548 SR
Queue Stats
88W - 88L
1,495 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Shibbcakes
Maman Brigitte
Level 149
God Stats
6W - 10L
1,403 SR
Queue Stats
127W - 126L
1,537 Elo+
Party 3
Persephone
Persephone
TheSpookiNut
Persephone
Level 150
God Stats
17W - 25L
1,349 SR
Queue Stats
494W - 468L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
athiepro
Cu Chulainn
Level 158
God Stats
6W - 6L
1,419 SR
Queue Stats
706W - 642L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,398
533
4,565
9,488
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Bionic1515
Fenrir
8
1 / 5 / 2
5,830
486
4,073
12,110
5,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
2 / 2 / 2
6,970
581
5,340
7,263
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jing Wei
PrimevalFox
Jing Wei
13
1 / 2 / 1
6,551
546
8,230
8,846
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 7 / 0
6,432
536
4,464
8,980
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISasquatchI
Jing Wei
12
2 / 1 / 3
7,030
586
9,429
10,440
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Ryyno
Ganesha
12
0 / 1 / 3
6,749
562
2,445
9,878
6,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Maman Brigitte
Shibbcakes
Maman Brigitte
13
7 / 3 / 3
7,795
650
6,327
10,778
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
TheSpookiNut
Persephone
14
7 / 1 / 3
9,404
784
10,684
6,379
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
athiepro
Cu Chulainn
13
0 / 1 / 0
8,044
670
3,305
9,102
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
L
Fenrir
Bionic1515
Fenrir
1
5
2
0.4
W
Jing Wei
ISasquatchI
Jing Wei
2
1
3
3.5
L
Agni
2
2
2
1.5
L
Jing Wei
PrimevalFox
Jing Wei
1
2
1
0.75
W
Ganesha
Ryyno
Ganesha
0
1
3
1.5
W
Maman Brigitte
Shibbcakes
Maman Brigitte
7
3
3
2.83
W
Persephone
TheSpookiNut
Persephone
7
1
3
8.5
W
Cu Chulainn
athiepro
Cu Chulainn
0
1
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,672
Damage
32,190
46,687
Taken
46,577
17,792
Mitigated
19,331
11,843
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,565
325
0
4,450
9,488
2,956
0
3,035
6,413
0
30,009
L
Fenrir
Bionic1515
Fenrir
4,073
611
0
1,385
12,110
5,933
0
5,209
6,827
0
12,089
W
Jing Wei
ISasquatchI
Jing Wei
9,429
7,430
0
2,861
10,440
3,405
224
0
10,112
0
58,831
L
Agni
5,340
711
0
2,556
7,263
3,506
0
2,049
5,116
41,667
0
L
Jing Wei
PrimevalFox
Jing Wei
8,230
6,033
0
3,092
8,846
3,492
0
1,791
7,055
0
52,048
W
Ganesha
Ryyno
Ganesha
2,445
505
2,173
2,983
9,878
6,326
0
542
8,964
17,164
0
W
Maman Brigitte
Shibbcakes
Maman Brigitte
6,327
530
0
4,038
10,778
3,387
0
1,347
9,209
53,619
0
W
Persephone
TheSpookiNut
Persephone
10,684
601
0
1,088
6,379
1,821
198
4,394
1,603
52,750
3,436
W
Cu Chulainn
athiepro
Cu Chulainn
3,305
304
0
3,883
9,102
4,392
0
3,627
5,475
0
61,041
L
4,464
471
0
360
8,980
1,905
0
6,152
2,404
42,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
39,022
350
Minions Killed
429
0
Camps Cleared
0
1,250,248
Distance Traveled
1,290,386
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,398
533
57
5
0
298,292
2
L
Fenrir
5,830
486
27
2
0
265,504
0
W
Jing Wei
7,030
586
112
9
0
240,707
2
L
Agni
6,970
581
98
8
0
239,063
2
L
Jing Wei
6,551
546
79
7
0
223,319
0
W
Ganesha
6,749
562
2
0
0
251,115
4
W
Maman Brigitte
7,795
650
79
7
0
291,753
0
W
Persephone
9,404
784
114
10
0
263,733
0
W
Cu Chulainn
8,044
670
122
10
0
243,078
2
L
Raijin
6,432
536
89
7
0
224,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role