Player Matchup

Loki
Loki
Fainter72
Loki
Level 67
God Stats
1W - 1L
1,542 SR
Queue Stats
60W - 60L
1,433 Elo+
Party 4
Ymir
Ymir
SLySQuIRr3Lz
Ymir
Level 128
God Stats
0W - 2L
1,264 SR
Queue Stats
24W - 35L
1,381 Elo+
Party 2
Hel
Hel
X S L 1 M 3
Hel
Level 68
God Stats
0W - 2L
1,305 SR
Queue Stats
104W - 113L
1,473 Elo+
Party 4
Mulan
Mulan
X0XBLACKOUTX0X
Mulan
Level 25
God Stats
3W - 5L
1,370 SR
Queue Stats
17W - 23L
1,348 Elo+
Party 4
Neith
Neith
drewbacca85
Neith
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Team Averages
Level 58
1,396 SR
1,427 Elo+

VS

Team Averages
Level 75
1,609 SR
1,542 Elo+
Shiva
Shiva
Atsaru
Shiva
Level 4
God Stats
4W - 1L
1,656 SR
Queue Stats
14W - 5L
1,831 Elo+
Party 1
Merlin
Merlin
Worcy
Merlin
Level 145
God Stats
7W - 1L
1,848 SR
Queue Stats
200W - 187L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
ZuuTheGreat
Sylvanus
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Skadi
Skadi
evoyo
Skadi
Level 108
God Stats
5W - 2L
1,318 SR
Queue Stats
205W - 176L
1,422 Elo+
Party 3
Zhong Kui
Zhong Kui
xbruhXsuhXdudex
Zhong Kui
Level 80
God Stats
52W - 39L
1,725 SR
Queue Stats
269W - 274L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 5 / 0
5,092
509
4,430
9,521
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,175
418
233
8,504
4,318
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 6 / 2
4,861
486
2,596
7,041
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,204
520
1,928
7,735
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,287
429
1,552
4,401
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Atsaru
Shiva
14
10 / 0 / 2
7,851
785
7,957
5,962
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Worcy
Merlin
12
2 / 1 / 0
7,051
705
3,928
4,997
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ZuuTheGreat
Sylvanus
10
0 / 0 / 4
6,212
621
2,370
5,403
3,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
evoyo
Skadi
11
6 / 0 / 2
6,974
697
7,060
3,573
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
xbruhXsuhXdudex
Zhong Kui
10
2 / 3 / 3
5,869
587
4,070
6,659
4,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
20
20
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
Atsaru
Shiva
10
0
2
11
L
Loki
3
5
0
0.6
L
0
3
0
0
W
Merlin
Worcy
Merlin
2
1
0
2
L
0
6
2
0.17
L
1
3
0
0.33
W
Sylvanus
ZuuTheGreat
Sylvanus
0
0
4
2
L
0
3
0
0
W
Skadi
evoyo
Skadi
6
0
2
7
W
Zhong Kui
xbruhXsuhXdudex
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
25,385
37,202
Taken
26,594
11,890
Mitigated
13,115
7,284
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Atsaru
Shiva
7,957
1,819
0
4,136
5,962
2,179
0
131
5,831
0
59,270
L
Loki
4,430
1,467
0
2,689
9,521
2,320
0
2,518
7,003
0
29,290
L
233
0
98
642
8,504
4,318
0
1,272
7,232
9,325
0
W
Merlin
Worcy
Merlin
3,928
240
0
1,371
4,997
2,175
0
0
4,997
48,161
1,654
L
2,596
192
639
904
7,041
1,540
0
2,185
4,856
21,894
0
L
1,928
357
0
1,992
7,735
2,528
0
3,826
3,909
0
24,243
W
Sylvanus
ZuuTheGreat
Sylvanus
2,370
1,073
1,426
1,994
5,403
3,511
305
1,203
4,200
23,327
1,764
L
1,552
359
0
320
4,401
1,184
0
465
3,936
0
15,589
W
Skadi
evoyo
Skadi
7,060
2,256
0
500
3,573
1,028
303
388
3,185
0
50,851
W
Zhong Kui
xbruhXsuhXdudex
Zhong Kui
4,070
693
0
2,160
6,659
4,222
575
1,107
5,552
26,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
33,957
197
Minions Killed
366
0
Camps Cleared
0
912,792
Distance Traveled
936,580
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,851
785
103
10
0
264,370
0
L
Loki
5,092
509
50
5
0
204,836
0
L
Ymir
4,175
418
16
2
0
190,525
0
W
Merlin
7,051
705
100
10
0
177,413
4
L
Hel
4,861
486
55
6
0
180,399
0
L
Mulan
5,204
520
42
4
0
207,698
0
W
Sylvanus
6,212
621
44
4
0
165,787
2
L
Neith
4,287
429
34
3
0
129,334
0
W
Skadi
6,974
697
75
8
0
189,575
0
W
Zhong Kui
5,869
587
44
4
0
139,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role