Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
AKUMASCOM
Sylvanus
Gold I
Level 98
God Stats
10W - 5L
1,703 SR
Queue Stats
78W - 71L
1,610 MMR
Party 2
Discordia
Discordia
Platinum I
swalama
Discordia
Platinum I
Level 128
God Stats
2W - 0L
1,600 SR
Queue Stats
103W - 94L
1,746 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,601 SR
1,619 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,540 SR
1,697 MMR
Chaac
Chaac
Gold III
JCKC
Chaac
Gold III
Level 159
God Stats
19W - 12L
1,626 SR
Queue Stats
51W - 47L
1,596 MMR
Party 1
Ra
Ra
Gold I
hehner91
Ra
Gold I
Level 151
God Stats
0W - 3L
1,573 SR
Queue Stats
49W - 39L
1,756 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
vX DEADASS B Xv
Kumbhakarna
Platinum III
Level 147
God Stats
35W - 46L
1,421 SR
Queue Stats
696W - 783L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 3
5,542
1,108
3,487
3,422
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
AKUMASCOM
Sylvanus
9
1 / 0 / 3
5,121
1,024
1,583
3,346
2,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
swalama
Discordia
10
2 / 0 / 3
5,611
1,122
6,199
2,118
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusNe ZhaOdinThoth

VS

Bans
CthulhuThorAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JCKC
Chaac
9
0 / 1 / 1
4,971
994
3,218
6,542
6,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
5,156
1,031
2,798
4,546
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
vX DEADASS B Xv
Kumbhakarna
5
0 / 2 / 0
4,114
823
871
2,358
1,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
W
Sylvanus
AKUMASCOM
Sylvanus
1
0
3
2.5
L
Chaac
JCKC
Chaac
0
1
1
0.5
L
1
2
0
0.5
W
Discordia
swalama
Discordia
2
0
3
3.5
L
Kumbhakarna
vX DEADASS B Xv
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
6,887
8,886
Taken
13,446
3,508
Mitigated
8,550
1,303
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,487
1,423
0
202
3,422
803
351
1,635
1,555
0
17,402
W
Sylvanus
AKUMASCOM
Sylvanus
1,583
552
21
580
3,346
2,242
182
1,156
1,949
3,922
0
L
Chaac
JCKC
Chaac
3,218
227
24
2,788
6,542
6,195
0
3,324
2,691
0
12,623
L
2,798
253
132
682
4,546
1,347
0
2,832
1,339
13,586
0
W
Discordia
swalama
Discordia
6,199
311
0
500
2,118
463
66
272
1,698
14,437
0
L
Kumbhakarna
vX DEADASS B Xv
Kumbhakarna
871
163
0
192
2,358
1,008
0
632
1,598
1,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,274
Gold Earned
14,241
58
Minions Killed
55
0
Camps Cleared
0
339,404
Distance Traveled
280,437
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,542
1,108
35
7
0
105,238
0
W
Sylvanus
5,121
1,024
4
1
0
108,914
2
L
Chaac
4,971
994
23
5
0
126,617
0
L
Ra
5,156
1,031
32
6
0
118,703
0
W
Discordia
5,611
1,122
19
4
0
125,252
0
L
Kumbhakarna
4,114
823
0
0
0
35,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role