Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
BishopOfBalance
Tsukuyomi
Silver I
Level 139
God Stats
0W - 1L
1,338 SR
Queue Stats
23W - 27L
1,546 MMR
Solo
Zeus
Zeus
Gold III
Dura y sucia
Zeus
Gold III
Level 151
God Stats
3W - 4L
1,518 SR
Queue Stats
115W - 124L
1,592 MMR
Solo
Atlas
Atlas
Platinum IV
FALB343
Atlas
Platinum IV
Level 158
God Stats
2W - 2L
1,736 SR
Queue Stats
37W - 34L
1,639 MMR
Party 2
Bellona
Bellona
Gold III
RikudoBreaker
Bellona
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,518 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,640 SR
1,559 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Myraxes
Izanami
Gold II
Level 145
God Stats
2W - 0L
1,627 SR
Queue Stats
56W - 52L
1,528 MMR
Solo
Nemesis
Nemesis
Gold II
OspreyXO
Nemesis
Gold II
Level 146
God Stats
1W - 0L
1,358 SR
Queue Stats
39W - 35L
1,559 MMR
Party 1
Cthulhu
Cthulhu
Silver II
guidel123
Cthulhu
Silver II
Level 139
God Stats
2W - 0L
1,907 SR
Queue Stats
9W - 9L
1,503 MMR
Solo
Anubis
Anubis
Platinum IV
xRandom Mexican
Anubis
Platinum IV
Level 202
God Stats
5W - 3L
1,807 SR
Queue Stats
114W - 104L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 1 / 0
8,163
628
7,568
8,756
2,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
BishopOfBalance
Tsukuyomi
12
0 / 4 / 4
6,610
508
5,281
9,970
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,927
456
2,258
5,257
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
FALB343
Atlas
6
0 / 1 / 2
5,337
411
1,751
2,630
1,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
13
2 / 0 / 0
7,791
599
7,506
15,313
12,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
YmirMulanMedusaAthenaBakasura

VS

Bans
JanusChang'eLokiAresApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 0
6,706
516
8,646
10,930
5,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Myraxes
Izanami
13
2 / 3 / 1
7,315
563
5,129
7,159
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
OspreyXO
Nemesis
14
5 / 1 / 1
7,643
588
5,571
11,330
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
guidel123
Cthulhu
11
1 / 1 / 2
6,754
520
3,726
6,369
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 4
7,816
601
5,168
8,990
3,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
1
0
5
W
Jormungandr
 
Jormungandr
0
1
0
0
L
Tsukuyomi
BishopOfBalance
Tsukuyomi
0
4
4
0.5
L
0
4
0
0
L
Atlas
FALB343
Atlas
0
1
2
1
W
Izanami
Myraxes
Izanami
2
3
1
0.83
W
Nemesis
OspreyXO
Nemesis
5
1
1
5.5
L
Bellona
2
0
0
2
W
Cthulhu
guidel123
Cthulhu
1
1
2
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
28,240
41,926
Taken
44,778
19,971
Mitigated
21,020
16,088
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,568
5,610
0
4,404
8,756
2,559
0
1,560
7,196
0
67,824
W
Jormungandr
 
Jormungandr
8,646
2,792
0
2,815
10,930
5,687
0
0
10,930
44,237
1,554
L
Tsukuyomi
BishopOfBalance
Tsukuyomi
5,281
1,140
0
3,610
9,970
2,618
0
2,583
7,387
0
43,945
L
2,258
208
0
561
5,257
1,025
0
2,423
2,834
35,367
665
L
Atlas
FALB343
Atlas
1,751
683
0
584
2,630
1,156
0
1,045
1,585
7,731
1,829
W
Izanami
Myraxes
Izanami
5,129
3,190
0
1,977
7,159
1,901
93
533
6,626
0
55,395
W
Nemesis
OspreyXO
Nemesis
5,571
2,306
0
5,614
11,330
5,065
0
795
10,535
0
54,545
L
Bellona
7,506
3,046
0
6,929
15,313
12,613
0
9,492
5,821
0
56,660
W
Cthulhu
guidel123
Cthulhu
3,726
126
472
1,936
6,369
4,486
0
953
5,416
28,902
0
W
5,168
409
0
4,052
8,990
3,881
376
1,687
7,303
59,351
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
36,234
375
Minions Killed
438
0
Camps Cleared
0
1,107,866
Distance Traveled
1,292,773
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,163
628
109
8
0
248,512
2
W
Jormungandr
6,706
516
77
6
0
245,365
2
L
Tsukuyomi
6,610
508
80
6
0
293,188
2
L
Zeus
5,927
456
65
5
0
189,707
2
L
Atlas
5,337
411
17
1
0
103,602
1
W
Izanami
7,315
563
103
8
0
234,652
0
W
Nemesis
7,643
588
91
7
0
296,352
0
L
Bellona
7,791
599
104
8
0
272,857
0
W
Cthulhu
6,754
520
54
4
0
276,103
5
W
Anubis
7,816
601
113
9
0
240,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role