Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MysteryLord11
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,566 Elo+
Solo
Lancelot
Lancelot
Willluminati
Lancelot
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 165L
1,493 Elo+
Party 1
Neith
Neith
x76o_Artifacts
Neith
Level 127
God Stats
148W - 138L
1,493 SR
Queue Stats
493W - 469L
1,479 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,508 Elo+

VS

Team Averages
Level 126
1,495 SR
1,508 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
LeanRyuk
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 147L
1,527 Elo+
Party 3
Bacchus
Bacchus
The great KAYO
Bacchus
Level 157
God Stats
4W - 6L
1,407 SR
Queue Stats
134W - 159L
1,514 Elo+
Party 2
Bakasura
Bakasura
jmaruca1
Bakasura
Level 65
God Stats
28W - 11L
1,569 SR
Queue Stats
133W - 116L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 1 / 0
3,837
767
1,354
1,433
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
3,314
663
1,310
2,856
712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
1
0 / 0 / 0
971
194
0
0
0
Lancelot
Willluminati
Lancelot
6
1 / 2 / 0
3,275
655
1,915
4,625
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 0 / 1
3,344
669
1,497
2,922
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 0 / 0
3,947
789
1,762
2,831
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
 
Chronos
6
1 / 1 / 0
3,344
669
2,048
2,408
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LeanRyuk
Charybdis
7
0 / 0 / 1
3,517
703
641
1,640
223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
3,520
704
758
1,931
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
jmaruca1
Bakasura
6
1 / 1 / 1
3,718
744
514
3,881
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Amaterasu
 
Amaterasu
1
0
0
1
W
Chronos
 
Chronos
1
1
0
1
W
Charybdis
LeanRyuk
Charybdis
0
0
1
0.5
L
Bellona
0
0
0
0
W
0
0
0
0
L
Lancelot
Willluminati
Lancelot
1
2
0
0.5
W
Bakasura
jmaruca1
Bakasura
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,076
Damage
5,723
11,836
Taken
12,691
3,395
Mitigated
4,399
2,671
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,354
46
0
462
1,433
488
0
0
1,423
19,008
0
L
Baron Samedi
 
Baron Samedi
1,310
284
528
929
2,856
712
34
745
2,039
9,204
196
W
Amaterasu
 
Amaterasu
1,762
941
0
1,650
2,831
1,226
0
254
2,577
0
20,327
W
Chronos
 
Chronos
2,048
450
0
938
2,408
609
0
404
2,004
16,190
793
W
Charybdis
LeanRyuk
Charybdis
641
381
0
649
1,640
223
0
700
826
0
14,305
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
758
111
0
1,250
1,931
1,225
0
589
1,342
9,468
627
L
Lancelot
Willluminati
Lancelot
1,915
740
0
0
4,625
1,462
0
683
3,863
0
14,217
W
Bakasura
jmaruca1
Bakasura
514
411
0
1,203
3,881
1,116
0
456
3,341
0
13,503
L
1,497
38
0
752
2,922
733
0
1,346
1,576
0
18,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,741
Gold Earned
18,046
126
Minions Killed
155
0
Camps Cleared
0
397,708
Distance Traveled
547,926
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,837
767
44
9
0
85,118
0
L
Baron Samedi
3,314
663
23
5
0
96,077
4
W
Amaterasu
3,947
789
37
7
0
95,265
1
W
Chronos
3,344
669
31
6
0
104,540
0
W
Charybdis
3,517
703
37
7
0
108,735
0
L
Bellona
971
194
0
0
0
0
0
W
Bacchus
3,520
704
16
3
0
116,893
0
L
Lancelot
3,275
655
29
6
0
125,713
0
W
Bakasura
3,718
744
34
7
0
122,493
0
L
Neith
3,344
669
30
6
0
90,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role