Player Matchup

Horus
Horus
LetMeWinTryHard
Horus
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
169W - 163L
1,623 Elo+
Party 1
Bacchus
Bacchus
STINKHOLESMASH
Bacchus
Level 109
God Stats
3W - 3L
1,648 SR
Queue Stats
130W - 144L
1,586 Elo+
Party 1
Skadi
Skadi
StevenMuncher
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,598 Elo+
Party 1
Nox
Nox
Stinkholesmash1
Nox
Level 69
God Stats
2W - 5L
1,509 SR
Queue Stats
164W - 153L
1,629 Elo+
Party 1
Ullr
Ullr
orlandohzr
Ullr
Level 157
God Stats
0W - 2L
1,247 SR
Queue Stats
367W - 409L
1,519 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,591 Elo+

VS

Team Averages
Level 157
1,608 SR
1,514 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ShadowExalt
Ah Puch
Level 157
God Stats
3W - 3L
1,457 SR
Queue Stats
262W - 269L
1,548 Elo+
Solo
Chang'e
Chang'e
SirCancerlot
Chang'e
Level 165
God Stats
4W - 0L
1,845 SR
Queue Stats
219W - 202L
1,524 Elo+
Solo
Khepri
Khepri
demon4ire666
Khepri
Level 156
God Stats
3W - 0L
1,738 SR
Queue Stats
144W - 135L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,384
638
2,969
10,974
11,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 3
6,593
659
8,920
10,104
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 1
7,028
703
9,081
6,986
3,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 2
6,735
674
6,673
6,438
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,124
612
6,632
7,726
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 1 / 6
8,582
858
7,706
7,343
3,853
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
 
Discordia
14
2 / 2 / 7
8,551
855
9,115
9,992
4,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ShadowExalt
Ah Puch
16
5 / 0 / 7
9,513
951
13,416
6,896
3,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SirCancerlot
Chang'e
14
1 / 1 / 6
7,952
795
6,514
8,504
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
13
0 / 0 / 10
8,577
858
3,106
13,053
10,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
3
Kills
12
12
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
6
7
W
Discordia
 
Discordia
2
2
7
2.75
L
1
1
1
1.5
L
0
4
3
0.38
W
Ah Puch
ShadowExalt
Ah Puch
5
0
7
8.5
W
Chang'e
SirCancerlot
Chang'e
1
1
6
4
L
2
2
1
1.25
L
0
1
2
1
W
Khepri
0
0
10
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
39,857
42,228
Taken
45,788
33,074
Mitigated
27,011
18,177
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,706
3,228
346
735
7,343
3,853
1,075
2,005
5,338
13,393
647
W
Discordia
 
Discordia
9,115
609
520
910
9,992
4,812
723
3,264
6,728
24,836
383
L
2,969
1,326
6,583
5,976
10,974
11,132
0
9,951
727
0
3,256
L
8,920
277
1,222
1,595
10,104
13,025
0
8,710
1,055
11,721
0
W
Ah Puch
ShadowExalt
Ah Puch
13,416
524
0
665
6,896
3,558
913
2,039
4,857
29,815
0
W
Chang'e
SirCancerlot
Chang'e
6,514
409
10,010
3,844
8,504
4,258
270
3,617
4,887
12,384
737
L
9,081
2,949
310
1,294
6,986
3,458
0
6,349
501
0
18,111
L
6,673
463
205
264
6,438
2,763
0
5,936
338
22,895
0
W
Khepri
3,106
222
3,150
3,860
13,053
10,530
180
4,668
8,385
7,618
1,300
L
6,632
2,528
0
728
7,726
2,696
0
7,080
538
0
14,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
43,175
69
Minions Killed
127
0
Camps Cleared
0
815,854
Distance Traveled
965,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,582
858
16
2
0
176,042
0
W
Discordia
8,551
855
41
4
0
215,453
0
L
Horus
6,384
638
3
0
0
174,728
0
L
Bacchus
6,593
659
4
0
0
184,554
0
W
Ah Puch
9,513
951
35
4
0
213,521
0
W
Chang'e
7,952
795
23
2
0
163,011
0
L
Skadi
7,028
703
15
2
0
140,653
0
L
Nox
6,735
674
23
2
0
176,410
0
W
Khepri
8,577
858
12
1
0
197,266
0
L
Ullr
6,124
612
24
2
0
139,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role