Player Matchup

Charybdis
Charybdis
FastAfSloth
Charybdis
Level 202
God Stats
3W - 3L
1,499 SR
Queue Stats
90W - 65L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
IStealBuffss
Ao Kuang
Level 173
God Stats
2W - 4L
1,297 SR
Queue Stats
102W - 87L
1,529 Elo+
Party 1
Atlas
Atlas
Simplfate
Atlas
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 13L
1,694 Elo+
Party 1
Hercules
Hercules
SmorcInc
Hercules
Level 130
God Stats
11W - 9L
1,677 SR
Queue Stats
92W - 75L
1,582 Elo+
Party 1
Skadi
Skadi
ninjalol5
Skadi
Level 155
God Stats
35W - 19L
1,662 SR
Queue Stats
109W - 140L
1,594 Elo+
Party 1
Team Averages
Level 161
1,527 SR
1,596 Elo+

VS

Team Averages
Level 145
1,644 SR
1,563 Elo+
Skadi
Skadi
GayMonth
Skadi
Level 94
God Stats
2W - 1L
1,612 SR
Queue Stats
16W - 14L
1,576 Elo+
Party 2
Ymir
Ymir
GhostKnightNEO
Ymir
Level 135
God Stats
37W - 27L
1,636 SR
Queue Stats
436W - 370L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
SkeebyBeeBee
Kuzenbo
Level 153
God Stats
1W - 1L
1,798 SR
Queue Stats
72W - 60L
1,553 Elo+
Party 2
Vulcan
Vulcan
Slim The Rebel
Vulcan
Level 160
God Stats
31W - 20L
1,667 SR
Queue Stats
684W - 639L
1,564 Elo+
Solo
King Arthur
King Arthur
bco13
King Arthur
Level 182
God Stats
3W - 6L
1,508 SR
Queue Stats
115W - 114L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FastAfSloth
Charybdis
16
9 / 1 / 2
9,696
646
15,672
10,901
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
IStealBuffss
Ao Kuang
15
4 / 0 / 3
8,031
535
10,090
11,193
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Simplfate
Atlas
14
2 / 3 / 1
7,805
520
6,797
12,934
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
SmorcInc
Hercules
11
2 / 4 / 7
7,543
503
5,678
14,799
10,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Skadi
ninjalol5
Skadi
13
1 / 2 / 3
7,984
532
6,116
9,197
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GayMonth
Skadi
11
0 / 6 / 2
6,608
441
4,583
7,734
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 4 / 1
7,871
525
8,035
14,907
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SkeebyBeeBee
Kuzenbo
10
0 / 3 / 3
6,749
450
6,561
12,471
10,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 0
8,718
581
11,545
7,348
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
bco13
King Arthur
15
1 / 4 / 2
8,854
590
11,023
18,699
13,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
10
10
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FastAfSloth
Charybdis
9
1
2
10
L
Skadi
GayMonth
Skadi
0
6
2
0.17
L
6
4
1
1.63
W
Ao Kuang
IStealBuffss
Ao Kuang
4
0
3
5.5
W
Atlas
Simplfate
Atlas
2
3
1
0.83
L
Kuzenbo
SkeebyBeeBee
Kuzenbo
0
3
3
0.5
L
3
1
0
3
W
Hercules
SmorcInc
Hercules
2
4
7
1.38
L
King Arthur
bco13
King Arthur
1
4
2
0.5
W
Skadi
ninjalol5
Skadi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,353
Damage
41,747
59,024
Taken
61,159
26,640
Mitigated
35,067
16,636
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FastAfSloth
Charybdis
15,672
9,413
0
6,420
10,901
4,056
786
3,135
7,701
0
90,207
L
Skadi
GayMonth
Skadi
4,583
1,914
0
465
7,734
1,570
0
0
7,734
0
39,057
L
8,035
1,600
0
5,374
14,907
5,886
0
3,802
11,105
55,901
0
W
Ao Kuang
IStealBuffss
Ao Kuang
10,090
3,158
0
1,874
11,193
4,392
0
4,640
6,496
72,834
2,826
W
Atlas
Simplfate
Atlas
6,797
2,765
0
4,332
12,934
5,731
0
1,260
11,669
42,849
10,850
L
Kuzenbo
SkeebyBeeBee
Kuzenbo
6,561
2,481
0
1,573
12,471
10,895
0
4,575
7,896
20,922
0
L
11,545
291
0
1,159
7,348
2,822
290
537
6,811
61,545
703
W
Hercules
SmorcInc
Hercules
5,678
2,366
0
3,254
14,799
10,229
166
8,568
5,984
0
21,729
L
King Arthur
bco13
King Arthur
11,023
1,278
0
6,082
18,699
13,894
0
7,344
11,355
104
72,166
W
Skadi
ninjalol5
Skadi
6,116
2,135
0
756
9,197
2,232
885
7,735
1,290
0
61,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
38,800
484
Minions Killed
419
0
Camps Cleared
0
1,504,323
Distance Traveled
1,519,243
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,696
646
132
9
0
266,652
2
L
Skadi
6,608
441
70
5
0
257,502
6
L
Ymir
7,871
525
98
7
0
330,017
1
W
Ao Kuang
8,031
535
106
7
0
325,933
0
W
Atlas
7,805
520
91
6
0
288,145
0
L
Kuzenbo
6,749
450
23
2
0
330,530
3
L
Vulcan
8,718
581
115
8
0
319,880
2
W
Hercules
7,543
503
30
2
0
338,525
3
L
King Arthur
8,854
590
113
8
0
281,314
0
W
Skadi
7,984
532
125
8
0
285,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role