Player Matchup

Zeus
Zeus
Lostblack513
Zeus
Level 85
God Stats
10W - 2L
1,717 SR
Queue Stats
296W - 309L
1,489 Elo+
Solo
Terra
Terra
SaintBussy
Terra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,455 Elo+
Party 1
Cerberus
Cerberus
Turdgidity
Cerberus
Level 100
God Stats
1W - 1L
1,249 SR
Queue Stats
13W - 14L
1,433 Elo+
Party 1
Chaac
Chaac
plabonte1975
Chaac
Level 106
God Stats
2W - 0L
1,768 SR
Queue Stats
49W - 41L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
xEradicate
Cu Chulainn
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 143L
1,575 Elo+
Solo
Team Averages
Level 86
1,547 SR
1,497 Elo+

VS

Team Averages
Level 84
1,488 SR
1,497 Elo+
Chang'e
Chang'e
BEATHERBACKIN2
Chang'e
Level 58
God Stats
0W - 3L
1,185 SR
Queue Stats
219W - 230L
1,463 Elo+
Solo
Osiris
Osiris
CAKEBOSSONE
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,612 Elo+
Solo
Chaac
Chaac
Deredicanro
Chaac
Level 59
God Stats
8W - 8L
1,557 SR
Queue Stats
382W - 413L
1,463 Elo+
Solo
Anubis
Anubis
Hoodiecam
Anubis
Level 119
God Stats
0W - 1L
1,698 SR
Queue Stats
20W - 10L
1,687 Elo+
Solo
Ao Kuang
Ao Kuang
SorenSolstice
Ao Kuang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,487
1,248
5,234
4,371
1,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
12
0 / 0 / 15
7,053
1,176
2,372
8,218
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Turdgidity
Cerberus
11
1 / 2 / 11
6,357
1,060
4,883
10,462
8,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 8
7,353
1,226
7,154
8,147
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
xEradicate
Cu Chulainn
13
6 / 1 / 8
7,373
1,229
6,376
6,750
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,196
866
4,106
4,213
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
0 / 2 / 3
5,288
881
2,429
4,152
3,796
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 3
5,007
835
4,931
5,605
3,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Hoodiecam
Anubis
11
0 / 3 / 4
5,979
997
8,088
5,857
2,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SorenSolstice
Ao Kuang
12
6 / 4 / 0
6,638
1,106
4,354
7,218
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
15
Kills
6
6
Deaths
15
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Osiris
0
2
3
0.75
L
0
3
3
0.5
L
Anubis
Hoodiecam
Anubis
0
3
4
0.67
W
3
1
7
6.5
W
Terra
0
0
15
7.5
L
Ao Kuang
SorenSolstice
Ao Kuang
6
4
0
1.5
W
Cerberus
Turdgidity
Cerberus
1
2
11
3.25
W
5
2
8
4.5
W
Cu Chulainn
xEradicate
Cu Chulainn
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
23,908
37,948
Taken
27,045
25,511
Mitigated
16,014
19,465
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,106
964
1,045
477
4,213
1,281
0
1,431
2,723
7,766
0
L
Osiris
2,429
350
355
220
4,152
3,796
0
2,163
1,989
86
4,154
L
4,931
359
350
1,044
5,605
3,326
0
2,661
2,798
0
7,701
L
Anubis
Hoodiecam
Anubis
8,088
403
342
1,436
5,857
2,623
0
2,386
3,432
22,321
0
W
5,234
617
211
1,298
4,371
1,483
662
1,292
3,040
20,051
0
W
Terra
2,372
128
6,956
4,106
8,218
3,916
608
3,142
5,000
6,010
117
L
Ao Kuang
SorenSolstice
Ao Kuang
4,354
1,544
264
1,249
7,218
4,988
0
3,491
3,567
4,382
0
W
Cerberus
Turdgidity
Cerberus
4,883
83
360
2,507
10,462
8,035
484
5,329
5,022
7,960
735
W
7,154
507
687
2,153
8,147
6,832
361
3,920
4,150
0
16,317
W
Cu Chulainn
xEradicate
Cu Chulainn
6,376
965
383
804
6,750
5,245
242
2,540
4,102
0
8,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
28,108
80
Minions Killed
47
0
Camps Cleared
0
654,056
Distance Traveled
527,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,196
866
4
1
0
79,275
0
L
Osiris
5,288
881
6
1
0
137,601
0
L
Chaac
5,007
835
5
1
0
85,656
0
L
Anubis
5,979
997
31
5
0
106,191
0
W
Zeus
7,487
1,248
36
6
0
122,719
0
W
Terra
7,053
1,176
7
1
0
150,332
0
L
Ao Kuang
6,638
1,106
1
0
0
119,179
0
W
Cerberus
6,357
1,060
12
2
0
117,315
0
W
Chaac
7,353
1,226
15
3
0
139,775
0
W
Cu Chulainn
7,373
1,229
10
2
0
123,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role