Player Matchup

Zeus
Zeus
Jyouk3d
Zeus
Level 108
God Stats
0W - 1L
1,683 SR
Queue Stats
7W - 12L
1,400 Elo+
Solo
Guan Yu
Guan Yu
Pokeemane
Guan Yu
Level 156
God Stats
2W - 3L
1,535 SR
Queue Stats
267W - 207L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trollernumber1
Ah Muzen Cab
Level 148
God Stats
3W - 1L
1,582 SR
Queue Stats
37W - 32L
1,561 Elo+
Solo
King Arthur
King Arthur
iaintpayingyou
King Arthur
Level 190
God Stats
0W - 1L
1,140 SR
Queue Stats
186W - 157L
1,549 Elo+
Party 1
Da Ji
Da Ji
vKZilla
Da Ji
Level 162
God Stats
4W - 2L
1,762 SR
Queue Stats
526W - 542L
1,554 Elo+
Solo
Team Averages
Level 153
1,540 SR
1,531 Elo+

VS

Team Averages
Level 142
1,517 SR
1,552 Elo+
Erlang Shen
Erlang Shen
COMPIGAME
Erlang Shen
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,592 Elo+
Party 3
Izanami
Izanami
Erukw117
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 105L
1,545 Elo+
Party 3
Anubis
Anubis
LbcMomo
Anubis
Level 104
God Stats
1W - 1L
1,240 SR
Queue Stats
101W - 102L
1,537 Elo+
Party 2
Bacchus
Bacchus
LunaChild
Bacchus
Level 156
God Stats
1W - 3L
1,701 SR
Queue Stats
96W - 106L
1,543 Elo+
Party 3
Ix Chel
Ix Chel
StygianOrchid
Ix Chel
Level 152
God Stats
5W - 4L
1,644 SR
Queue Stats
390W - 384L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jyouk3d
Zeus
15
2 / 6 / 7
9,261
712
22,629
10,436
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Pokeemane
Guan Yu
15
1 / 6 / 4
9,026
694
5,563
23,167
17,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ah Muzen Cab
Trollernumber1
Ah Muzen Cab
16
3 / 5 / 7
9,708
747
19,168
13,658
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

King Arthur
iaintpayingyou
King Arthur
16
1 / 6 / 9
9,995
769
10,240
19,141
20,476
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
vKZilla
Da Ji
15
6 / 9 / 1
9,799
754
10,570
14,848
8,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
COMPIGAME
Erlang Shen
18
8 / 2 / 20
10,817
832
17,473
24,858
25,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Erukw117
Izanami
18
9 / 2 / 14
11,800
908
19,676
11,008
4,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
LbcMomo
Anubis
16
3 / 4 / 14
9,869
759
9,517
11,176
4,824
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LunaChild
Bacchus
18
3 / 2 / 27
11,294
869
10,063
19,605
30,107
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
18
9 / 3 / 16
11,361
874
18,652
16,865
7,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
123
13
Kills
32
32
Deaths
13
28
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
COMPIGAME
Erlang Shen
8
2
20
9
W
Izanami
Erukw117
Izanami
9
2
14
8
L
Zeus
Jyouk3d
Zeus
2
6
7
0.92
W
Anubis
LbcMomo
Anubis
3
4
14
2.5
W
Bacchus
LunaChild
Bacchus
3
2
27
8.25
L
Guan Yu
Pokeemane
Guan Yu
1
6
4
0.5
W
Ix Chel
9
3
16
5.67
L
Ah Muzen Cab
Trollernumber1
Ah Muzen Cab
3
5
7
1.3
L
King Arthur
iaintpayingyou
King Arthur
1
6
9
0.92
L
Da Ji
vKZilla
Da Ji
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,170
Damage
75,381
81,250
Taken
83,512
54,876
Mitigated
71,864
25,137
Healing
36,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
COMPIGAME
Erlang Shen
17,473
7,593
1,004
8,462
24,858
25,309
627
5,036
19,362
0
24,945
W
Izanami
Erukw117
Izanami
19,676
13,636
53
867
11,008
4,621
3,643
2,640
8,192
0
47,379
L
Zeus
Jyouk3d
Zeus
22,629
1,323
0
222
10,436
3,599
567
5,166
4,860
28,366
0
W
Anubis
LbcMomo
Anubis
9,517
740
0
2,796
11,176
4,824
752
3,793
7,087
25,258
0
W
Bacchus
LunaChild
Bacchus
10,063
1,110
1,645
4,727
19,605
30,107
411
5,083
13,855
12,474
2,848
L
Guan Yu
Pokeemane
Guan Yu
5,563
843
7,816
9,149
23,167
17,165
0
9,057
13,482
597
10,293
W
Ix Chel
18,652
2,648
10,730
6,178
16,865
7,003
1,300
5,580
10,897
36,765
0
L
Ah Muzen Cab
Trollernumber1
Ah Muzen Cab
19,168
4,198
338
1,596
13,658
5,508
252
5,662
7,683
0
42,742
L
King Arthur
iaintpayingyou
King Arthur
10,240
796
386
3,161
19,141
20,476
128
8,156
10,423
1,611
24,932
L
Da Ji
vKZilla
Da Ji
10,570
1,739
1,549
920
14,848
8,128
0
8,351
6,091
0
13,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
55,141
127
Minions Killed
172
0
Camps Cleared
0
1,122,828
Distance Traveled
1,195,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,817
832
26
2
0
260,842
0
W
Izanami
11,800
908
58
4
0
236,985
0
L
Zeus
9,261
712
27
2
0
228,260
0
W
Anubis
9,869
759
38
3
0
213,265
0
W
Bacchus
11,294
869
19
1
0
251,088
0
L
Guan Yu
9,026
694
6
0
0
252,503
0
W
Ix Chel
11,361
874
31
2
0
232,970
0
L
Ah Muzen Cab
9,708
747
51
4
0
232,149
0
L
King Arthur
9,995
769
38
3
0
208,135
0
L
Da Ji
9,799
754
5
0
0
201,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role