Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Angus_MUFC
Ah Muzen Cab
Level 129
God Stats
7W - 3L
1,840 SR
Queue Stats
124W - 119L
1,481 Elo+
Solo
Maui
Maui
Bøuliah
Maui
Level 116
God Stats
10W - 6L
1,677 SR
Queue Stats
555W - 567L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
MaMienV
Danzaburou
Level 136
God Stats
14W - 10L
1,572 SR
Queue Stats
650W - 646L
1,486 Elo+
Party 1
Janus
Janus
YounGanster1
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,433 Elo+
Solo
Osiris
Osiris
soulbullet
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,462 Elo+
Solo
Team Averages
Level 103
1,618 SR
1,471 Elo+

VS

Team Averages
Level 119
1,567 SR
1,497 Elo+
Odin
Odin
D4montEe
Odin
Level 125
God Stats
1W - 1L
1,702 SR
Queue Stats
285W - 268L
1,544 Elo+
Solo
Xbalanque
Xbalanque
HallowedPoint
Xbalanque
Level 149
God Stats
4W - 3L
1,593 SR
Queue Stats
260W - 273L
1,485 Elo+
Solo
Merlin
Merlin
Redoband
Merlin
Level 155
God Stats
1W - 4L
1,341 SR
Queue Stats
73W - 78L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
UsualNoccasionl
Tsukuyomi
Level 148
God Stats
8W - 3L
1,698 SR
Queue Stats
455W - 480L
1,487 Elo+
Solo
Rama
Rama
frosty_feet25
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angus_MUFC
Ah Muzen Cab
20
14 / 5 / 16
13,576
849
22,045
16,846
8,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
20
13 / 3 / 17
14,578
911
14,844
17,754
29,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MaMienV
Danzaburou
20
5 / 5 / 19
13,231
827
13,884
14,694
8,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
7,722
483
0
0
0
Osiris
soulbullet
Osiris
20
7 / 5 / 13
11,934
746
9,152
20,436
24,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
2
0 / 2 / 0
4,496
281
0
1,192
56
Xbalanque
HallowedPoint
Xbalanque
20
7 / 9 / 2
13,455
841
15,096
17,482
6,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Redoband
Merlin
20
2 / 6 / 7
11,907
744
15,131
12,731
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
UsualNoccasionl
Tsukuyomi
20
6 / 10 / 3
11,998
750
14,401
16,151
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 12 / 5
9,610
601
5,884
17,811
5,616
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
39
Kills
15
18
Deaths
39
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Angus_MUFC
Ah Muzen Cab
14
5
16
4.4
W
Maui
13
3
17
7.17
L
Odin
0
2
0
0
L
Xbalanque
HallowedPoint
Xbalanque
7
9
2
0.89
W
Danzaburou
MaMienV
Danzaburou
5
5
19
2.9
L
Merlin
Redoband
Merlin
2
6
7
0.92
L
Tsukuyomi
UsualNoccasionl
Tsukuyomi
6
10
3
0.75
W
0
0
0
0
L
0
12
5
0.21
W
Osiris
soulbullet
Osiris
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,925
Damage
50,512
69,730
Taken
65,367
71,982
Mitigated
23,362
19,308
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Angus_MUFC
Ah Muzen Cab
22,045
7,741
872
3,085
16,846
8,848
4,639
2,366
14,212
0
52,259
W
Maui
14,844
736
1,399
4,440
17,754
29,763
911
3,439
13,679
24,594
1,299
L
Odin
0
0
0
0
1,192
56
0
0
1,192
0
0
L
Xbalanque
HallowedPoint
Xbalanque
15,096
6,732
294
2,906
17,482
6,840
819
4,254
13,051
0
38,040
W
Danzaburou
MaMienV
Danzaburou
13,884
2,880
691
3,848
14,694
8,426
2,165
1,763
12,677
0
45,382
L
Merlin
Redoband
Merlin
15,131
235
291
1,254
12,731
4,901
168
3,110
9,543
35,865
100
L
Tsukuyomi
UsualNoccasionl
Tsukuyomi
14,401
1,952
647
898
16,151
5,949
234
3,619
12,250
0
28,514
W
0
0
0
0
0
0
0
0
0
0
0
L
5,884
2,643
92
1,885
17,811
5,616
0
3,490
14,184
0
14,849
W
Osiris
soulbullet
Osiris
9,152
1,914
932
4,041
20,436
24,945
1,414
5,762
14,131
0
21,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
51,466
162
Minions Killed
174
0
Camps Cleared
0
1,110,309
Distance Traveled
946,114
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,576
849
58
4
0
277,897
1
W
Maui
14,578
911
31
2
0
298,365
0
L
Odin
4,496
281
0
0
0
0
0
L
Xbalanque
13,455
841
72
5
0
230,634
0
W
Danzaburou
13,231
827
54
3
0
265,366
0
L
Merlin
11,907
744
50
3
0
246,706
0
L
Tsukuyomi
11,998
750
24
2
0
237,732
0
W
Janus
7,722
483
0
0
0
0
0
L
Rama
9,610
601
28
2
0
231,042
0
W
Osiris
11,934
746
19
1
0
268,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role