Player Matchup

Xing Tian
Xing Tian
Chatlistic
Xing Tian
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Odin
Odin
CrazyDuker17
Odin
Level 82
God Stats
11W - 14L
1,452 SR
Queue Stats
58W - 46L
1,492 Elo+
Solo
Set
Set
Jkaiserz
Set
Level 145
God Stats
15W - 13L
1,487 SR
Queue Stats
174W - 158L
1,477 Elo+
Solo
Cernunnos
Cernunnos
rodrigoronces
Cernunnos
Level 111
God Stats
17W - 15L
1,532 SR
Queue Stats
223W - 204L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sammuso05
Morgan Le Fay
Level 109
God Stats
16W - 24L
1,298 SR
Queue Stats
225W - 205L
1,516 Elo+
Party 2
Team Averages
Level 107
1,454 SR
1,496 Elo+

VS

Team Averages
Level 102
1,436 SR
1,454 Elo+
Cthulhu
Cthulhu
ARES kobrakill
Cthulhu
Level 94
God Stats
1W - 1L
1,262 SR
Queue Stats
13W - 9L
1,524 Elo+
Party 1
Chernobog
Chernobog
BadHabit9
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,372 Elo+
Solo
Janus
Janus
FROSTYbev1212
Janus
Level 95
God Stats
5W - 10L
1,326 SR
Queue Stats
150W - 135L
1,456 Elo+
Solo
Apollo
Apollo
goldyartss
Apollo
Level 105
God Stats
290W - 262L
1,477 SR
Queue Stats
413W - 396L
1,471 Elo+
Party 1
Fenrir
Fenrir
succsauce
Fenrir
Level 109
God Stats
10W - 8L
1,616 SR
Queue Stats
19W - 23L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chatlistic
Xing Tian
11
0 / 1 / 2
6,030
431
2,473
7,936
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

10
1 / 2 / 2
6,238
446
3,718
7,234
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 5 / 1
8,343
596
11,875
17,471
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
rodrigoronces
Cernunnos
13
0 / 3 / 2
6,763
483
2,169
7,280
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
sammuso05
Morgan Le Fay
13
2 / 3 / 0
7,431
531
7,580
8,552
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,477
534
6,368
11,927
7,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
BadHabit9
Chernobog
10
1 / 2 / 4
6,290
449
3,434
5,086
1,489
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 3 / 4
7,621
544
5,581
7,995
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
goldyartss
Apollo
13
1 / 3 / 4
8,436
603
4,949
10,426
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
succsauce
Fenrir
16
9 / 1 / 3
9,387
671
10,368
10,535
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
12
Kills
14
14
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Chernobog
BadHabit9
Chernobog
1
2
4
1.5
L
Xing Tian
Chatlistic
Xing Tian
0
1
2
1
L
1
2
2
1
W
1
3
4
1
L
9
5
1
1.9
W
Apollo
goldyartss
Apollo
1
3
4
1
L
Cernunnos
rodrigoronces
Cernunnos
0
3
2
0.33
L
Morgan Le Fay
sammuso05
Morgan Le Fay
2
3
0
0.67
W
Fenrir
succsauce
Fenrir
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
30,700
48,473
Taken
45,969
23,214
Mitigated
18,599
10,377
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,368
760
1,867
2,866
11,927
7,356
0
2,989
8,678
31,487
0
W
Chernobog
BadHabit9
Chernobog
3,434
2,037
0
804
5,086
1,489
47
820
4,203
0
26,362
L
Xing Tian
Chatlistic
Xing Tian
2,473
121
0
717
7,936
4,209
0
1,845
5,987
21,623
0
L
3,718
420
0
1,040
7,234
4,663
0
1,042
6,100
0
23,319
W
5,581
301
0
3,084
7,995
2,345
166
4,325
3,630
52,177
0
L
11,875
7,754
0
5,604
17,471
8,936
267
2,380
15,003
0
63,041
W
Apollo
goldyartss
Apollo
4,949
2,288
0
4,093
10,426
3,165
1,097
306
9,768
0
49,765
L
Cernunnos
rodrigoronces
Cernunnos
2,169
738
51
1,977
7,280
2,617
528
2,924
4,320
0
45,136
L
Morgan Le Fay
sammuso05
Morgan Le Fay
7,580
1,624
0
988
8,552
2,789
118
3,208
5,114
44,430
2,305
W
Fenrir
succsauce
Fenrir
10,368
2,525
0
5,944
10,535
4,244
0
1,035
9,416
0
69,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
39,211
322
Minions Killed
372
0
Camps Cleared
0
1,399,372
Distance Traveled
1,384,856
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,477
534
39
3
0
273,501
2
W
Chernobog
6,290
449
38
3
0
187,514
0
L
Xing Tian
6,030
431
44
3
0
310,321
1
L
Odin
6,238
446
36
3
0
270,898
0
W
Janus
7,621
544
97
7
0
281,667
0
L
Set
8,343
596
87
6
0
293,082
1
W
Apollo
8,436
603
102
7
0
289,081
0
L
Cernunnos
6,763
483
76
5
0
257,297
2
L
Morgan Le Fay
7,431
531
79
6
0
267,774
6
W
Fenrir
9,387
671
96
7
0
353,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role