Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
LS1K0kushibo
Rama
Level 156
God Stats
10W - 15L
1,407 SR
Queue Stats
265W - 333L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
joao ZUEIRO
Sylvanus
Level 158
God Stats
1W - 3L
1,139 SR
Queue Stats
91W - 100L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
z ZARAKI z
Cu Chulainn
Level 194
God Stats
15W - 16L
1,507 SR
Queue Stats
254W - 236L
1,534 Elo+
Party 2
Team Averages
Level 166
1,411 SR
1,491 Elo+

VS

Team Averages
Level 162
1,634 SR
1,498 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Limãozinho93
Hou Yi
Level 119
God Stats
4W - 3L
1,478 SR
Queue Stats
40W - 36L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
Morfeu69
Zhong Kui
Level 206
God Stats
22W - 12L
1,842 SR
Queue Stats
298W - 294L
1,543 Elo+
Solo
Geb
Geb
gonkaix3
Geb
Level 155
God Stats
7W - 2L
1,719 SR
Queue Stats
97W - 102L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xMysTeRioNz
Kumbhakarna
Level 188
God Stats
5W - 2L
1,630 SR
Queue Stats
247W - 242L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 0
4,929
493
2,378
5,455
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 0
4,684
468
1,975
7,508
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 0
4,952
495
5,606
7,663
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
joao ZUEIRO
Sylvanus
8
0 / 4 / 1
4,489
449
3,144
11,647
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
z ZARAKI z
Cu Chulainn
10
0 / 3 / 0
5,501
550
6,321
9,642
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 1
5,635
564
5,284
7,413
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 1 / 2
6,176
618
10,075
8,026
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Morfeu69
Zhong Kui
12
5 / 0 / 1
6,625
663
7,252
7,751
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 10
5,449
545
2,796
5,536
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
xMysTeRioNz
Kumbhakarna
11
4 / 0 / 8
6,133
613
5,406
7,227
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
19
19
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Hercules
 
Hercules
1
0
1
1.5
L
1
6
0
0.17
W
8
1
2
9
W
Zhong Kui
Morfeu69
Zhong Kui
5
0
1
5.5
W
1
0
10
6
L
Sylvanus
joao ZUEIRO
Sylvanus
0
4
1
0.13
W
Kumbhakarna
xMysTeRioNz
Kumbhakarna
4
0
8
8
L
Cu Chulainn
z ZARAKI z
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
30,813
41,915
Taken
35,953
15,888
Mitigated
16,760
12,835
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,378
37
0
1,169
5,455
1,572
0
3,831
1,624
31,975
0
L
Kumbhakarna
 
Kumbhakarna
1,975
185
0
3,350
7,508
2,651
0
3,542
3,966
21,689
702
W
Hercules
 
Hercules
5,284
2,161
0
2,991
7,413
3,858
0
782
6,631
0
32,614
L
5,606
4,662
0
1,232
7,663
2,066
0
1,258
6,405
0
26,396
W
10,075
6,499
0
3,899
8,026
2,529
0
1,755
6,201
0
38,729
W
Zhong Kui
Morfeu69
Zhong Kui
7,252
877
0
6,263
7,751
4,678
0
2,780
4,803
48,155
2,176
W
2,796
64
0
2,059
5,536
3,044
0
624
4,872
10,789
0
L
Sylvanus
joao ZUEIRO
Sylvanus
3,144
1,184
332
3,498
11,647
4,905
0
5,404
6,243
17,373
8,860
W
Kumbhakarna
xMysTeRioNz
Kumbhakarna
5,406
1,100
0
3,023
7,227
2,651
0
1,646
5,529
35,539
0
L
Cu Chulainn
z ZARAKI z
Cu Chulainn
6,321
1,179
0
3,254
9,642
4,694
0
1,419
7,746
4,328
37,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
30,018
278
Minions Killed
295
0
Camps Cleared
0
982,015
Distance Traveled
1,013,948
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,929
493
77
8
0
221,589
0
L
Kumbhakarna
4,684
468
43
4
0
230,565
0
W
Hercules
5,635
564
65
7
0
187,953
2
L
Rama
4,952
495
45
5
0
154,964
0
W
Hou Yi
6,176
618
52
5
0
197,789
1
W
Zhong Kui
6,625
663
97
10
0
197,317
2
W
Geb
5,449
545
18
2
0
227,248
4
L
Sylvanus
4,489
449
40
4
0
175,598
2
W
Kumbhakarna
6,133
613
63
6
0
203,641
2
L
Cu Chulainn
5,501
550
73
7
0
199,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role