Player Matchup

Scylla
Scylla
NBD Blackout
Scylla
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 19L
1,135 Elo+
Solo
Bake Kujira
Bake Kujira
Paradox2x92
Bake Kujira
Level 47
God Stats
41W - 28L
1,643 SR
Queue Stats
167W - 167L
1,402 Elo+
Party 2
Artemis
Artemis
Villanelle9833
Artemis
Level 40
God Stats
18W - 11L
1,619 SR
Queue Stats
179W - 185L
1,395 Elo+
Party 2
Team Averages
Level 45
1,587 SR
1,310 Elo+

VS

Team Averages
Level 45
1,488 SR
1,349 Elo+
Cthulhu
Cthulhu
TBoogieManB
Cthulhu
Level 28
God Stats
14W - 11L
1,490 SR
Queue Stats
66W - 92L
1,326 Elo+
Party 1
Medusa
Medusa
Youngprophet865
Medusa
Level 60
God Stats
63W - 61L
1,511 SR
Queue Stats
183W - 217L
1,387 Elo+
Party 1
Yemoja
Yemoja
calllmeguap
Yemoja
Level 47
God Stats
5W - 3L
1,463 SR
Queue Stats
108W - 107L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 1 / 0
6,448
645
889
1,413
420
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Paradox2x92
Bake Kujira
13
0 / 4 / 1
7,506
751
6,039
11,857
15,788
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 5 / 0
7,776
778
6,126
8,922
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TBoogieManB
Cthulhu
15
4 / 1 / 5
8,973
897
7,389
8,471
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 0 / 6
9,243
924
9,018
5,795
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
3 / 0 / 6
8,859
886
2,412
7,797
6,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
L
Bake Kujira
Paradox2x92
Bake Kujira
0
4
1
0.13
W
Cthulhu
TBoogieManB
Cthulhu
4
1
5
6.5
L
1
5
0
0.2
W
3
0
6
6
W
Yemoja
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,054
Damage
18,819
22,192
Taken
22,063
20,038
Mitigated
15,709
753
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
889
120
0
0
1,413
420
0
944
428
4,907
89
L
Bake Kujira
Paradox2x92
Bake Kujira
6,039
3,755
0
168
11,857
15,788
0
4,858
6,942
24,533
0
W
Cthulhu
TBoogieManB
Cthulhu
7,389
333
789
378
8,471
6,619
120
1,755
6,716
27,862
590
L
6,126
2,211
0
585
8,922
3,830
19
3,429
5,445
0
19,582
W
9,018
4,291
0
0
5,795
2,328
2,865
1,993
3,802
0
31,905
W
Yemoja
2,412
591
3,484
1,750
7,797
6,762
566
3,190
4,607
15,402
1,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
27,075
67
Minions Killed
122
0
Camps Cleared
0
337,754
Distance Traveled
563,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,448
645
13
1
0
49,944
0
L
Bake Kujira
7,506
751
32
3
0
154,466
0
W
Cthulhu
8,973
897
47
5
0
193,822
0
L
Artemis
7,776
778
22
2
0
133,344
0
W
Medusa
9,243
924
52
5
0
185,249
0
W
Yemoja
8,859
886
23
2
0
184,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role