Player Matchup

He Bo
He Bo
Bl4z3It420W69d
He Bo
Level 148
God Stats
9W - 6L
1,545 SR
Queue Stats
169W - 161L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EpicNinja13
Cu Chulainn
Level 159
God Stats
13W - 9L
1,589 SR
Queue Stats
236W - 211L
1,535 Elo+
Party 2
Bacchus
Bacchus
Fascism Bear
Bacchus
Level 138
God Stats
20W - 12L
1,510 SR
Queue Stats
219W - 205L
1,550 Elo+
Solo
Janus
Janus
GilgaPachino
Janus
Level 139
God Stats
8W - 9L
1,378 SR
Queue Stats
275W - 247L
1,488 Elo+
Solo
Cupid
Cupid
NotPandaF7
Cupid
Level 144
God Stats
2W - 2L
1,513 SR
Queue Stats
83W - 70L
1,598 Elo+
Solo
Team Averages
Level 146
1,507 SR
1,531 Elo+

VS

Team Averages
Level 145
1,584 SR
1,618 Elo+
Susano
Susano
Don Weezing
Susano
Level 159
God Stats
13W - 9L
1,613 SR
Queue Stats
88W - 85L
1,536 Elo+
Party 1
King Arthur
King Arthur
KreinKhepri
King Arthur
Level 157
God Stats
12W - 12L
1,551 SR
Queue Stats
275W - 258L
1,588 Elo+
Solo
Merlin
Merlin
Norasuko
Merlin
Level 152
God Stats
1W - 2L
1,735 SR
Queue Stats
41W - 41L
1,572 Elo+
Party 1
Ymir
Ymir
Reonharuto
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 1
Danzaburou
Danzaburou
Tsukaiyou
Danzaburou
Level 159
God Stats
4W - 3L
1,522 SR
Queue Stats
71W - 70L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,492
535
3,633
5,467
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
EpicNinja13
Cu Chulainn
14
3 / 0 / 2
8,508
608
10,714
13,832
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Fascism Bear
Bacchus
13
2 / 1 / 9
7,856
561
7,994
8,936
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 3 / 4
8,372
598
7,949
5,397
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
13
4 / 3 / 0
7,273
520
5,266
9,614
3,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
7 / 1 / 1
8,341
596
7,117
11,020
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
KreinKhepri
King Arthur
12
0 / 5 / 0
6,787
485
6,787
14,937
11,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Norasuko
Merlin
13
1 / 6 / 2
7,181
513
2,543
7,388
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 4
6,339
453
2,947
9,967
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Tsukaiyou
Danzaburou
13
1 / 2 / 3
7,711
551
7,050
9,607
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
9
9
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Susano
7
1
1
7.5
W
Cu Chulainn
EpicNinja13
Cu Chulainn
3
0
2
4
W
Bacchus
Fascism Bear
Bacchus
2
1
9
6.5
W
5
3
4
2.33
L
King Arthur
KreinKhepri
King Arthur
0
5
0
0
L
Merlin
Norasuko
Merlin
1
6
2
0.33
W
Cupid
4
3
0
1.33
L
0
3
4
0.67
L
Danzaburou
Tsukaiyou
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,556
Damage
26,444
43,246
Taken
52,919
29,880
Mitigated
27,199
14,762
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,633
63
0
2,705
5,467
1,503
0
37
5,430
53,677
0
L
Susano
7,117
1,977
0
5,022
11,020
3,349
0
4,240
6,630
0
63,641
W
Cu Chulainn
EpicNinja13
Cu Chulainn
10,714
1,963
0
4,624
13,832
13,392
28
160
13,672
0
68,745
W
Bacchus
Fascism Bear
Bacchus
7,994
870
0
3,208
8,936
9,868
0
2,624
6,312
23,565
3,363
W
7,949
312
0
360
5,397
1,767
0
1,213
4,184
54,552
330
L
King Arthur
KreinKhepri
King Arthur
6,787
975
0
2,478
14,937
11,620
0
503
13,552
217
47,921
L
Merlin
Norasuko
Merlin
2,543
0
0
471
7,388
1,982
0
5,316
1,829
39,245
0
W
Cupid
5,266
3,149
87
3,778
9,614
3,350
0
1,616
7,998
0
51,566
L
2,947
265
0
1,317
9,967
6,818
0
4,999
4,802
11,818
0
L
Danzaburou
Tsukaiyou
Danzaburou
7,050
2,481
0
3,803
9,607
3,430
333
3,513
6,014
0
65,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
36,359
451
Minions Killed
395
0
Camps Cleared
0
1,479,629
Distance Traveled
1,397,269
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,492
535
88
6
0
322,117
2
L
Susano
8,341
596
99
7
0
344,892
1
W
Cu Chulainn
8,508
608
117
8
0
263,750
3
W
Bacchus
7,856
561
38
3
0
301,591
8
W
Janus
8,372
598
127
9
0
325,161
1
L
King Arthur
6,787
485
77
6
0
263,450
2
L
Merlin
7,181
513
88
6
0
251,378
0
W
Cupid
7,273
520
81
6
0
267,010
0
L
Ymir
6,339
453
20
1
0
266,136
4
L
Danzaburou
7,711
551
111
8
0
271,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role