Player Matchup

Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Foxtrot701
Thanatos
Level 86
God Stats
21W - 19L
1,527 SR
Queue Stats
414W - 395L
1,575 Elo+
Solo
Jing Wei
Jing Wei
KILLSQUADbah
Jing Wei
Level 63
God Stats
0W - 2L
1,344 SR
Queue Stats
54W - 43L
1,640 Elo+
Party 1
Ravana
Ravana
aerkiger
Ravana
Level 156
God Stats
0W - 2L
1,756 SR
Queue Stats
90W - 84L
1,571 Elo+
Party 1
Team Averages
Level 100
1,525 SR
1,557 Elo+

VS

Team Averages
Level 126
1,590 SR
1,512 Elo+
Atlas
Atlas
ChizzaSaurusRex
Atlas
Level 151
God Stats
6W - 2L
1,642 SR
Queue Stats
83W - 68L
1,549 Elo+
Party 2
Camazotz
Camazotz
CrenshawMafia
Camazotz
Level 97
God Stats
9W - 6L
1,583 SR
Queue Stats
180W - 179L
1,445 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Moonmiday
Cu Chulainn
Level 159
God Stats
6W - 2L
1,553 SR
Queue Stats
215W - 214L
1,469 Elo+
Party 3
Janus
Janus
Topgunn14
Janus
Level 86
God Stats
2W - 0L
1,694 SR
Queue Stats
143W - 123L
1,555 Elo+
Solo
Cernunnos
Cernunnos
goldbeezie
Cernunnos
Level 139
God Stats
9W - 10L
1,476 SR
Queue Stats
70W - 61L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 1 / 0
4,683
585
1,366
3,663
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
8
0 / 1 / 0
4,146
518
3,311
5,731
1,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Foxtrot701
Thanatos
6
0 / 2 / 0
3,807
476
1,710
5,714
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
KILLSQUADbah
Jing Wei
6
0 / 2 / 0
3,771
471
641
2,993
738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
aerkiger
Ravana
9
1 / 0 / 0
4,673
584
3,077
6,331
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,365
671
3,053
5,011
2,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Camazotz
CrenshawMafia
Camazotz
9
2 / 0 / 1
4,634
579
2,520
4,488
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Moonmiday
Cu Chulainn
9
0 / 1 / 0
5,318
665
4,980
6,985
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Topgunn14
Janus
9
0 / 0 / 1
4,767
596
1,292
1,779
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
goldbeezie
Cernunnos
9
2 / 0 / 3
5,153
644
3,835
4,040
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
W
2
0
3
3.5
W
Camazotz
CrenshawMafia
Camazotz
2
0
1
2.5
L
Thanatos
Foxtrot701
Thanatos
0
2
0
0
L
Jing Wei
KILLSQUADbah
Jing Wei
0
2
0
0
W
Cu Chulainn
Moonmiday
Cu Chulainn
0
1
0
0
W
Janus
Topgunn14
Janus
0
0
1
0.5
L
Ravana
aerkiger
Ravana
1
0
0
1
W
Cernunnos
goldbeezie
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,105
Damage
15,680
24,432
Taken
22,303
8,700
Mitigated
9,220
10,479
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,366
41
0
806
3,663
809
0
582
3,013
25,642
331
L
Cthulhu
 
Cthulhu
3,311
447
21
2,094
5,731
1,875
0
1,551
4,180
26,446
0
W
3,053
1,118
0
1,678
5,011
2,967
0
2,211
2,800
12,774
1,247
W
Camazotz
CrenshawMafia
Camazotz
2,520
87
0
3,731
4,488
1,172
0
313
4,075
0
23,372
L
Thanatos
Foxtrot701
Thanatos
1,710
172
0
3,891
5,714
1,435
0
1,080
4,552
0
15,674
L
Jing Wei
KILLSQUADbah
Jing Wei
641
610
0
916
2,993
738
0
797
2,196
0
12,888
W
Cu Chulainn
Moonmiday
Cu Chulainn
4,980
809
0
2,198
6,985
3,509
0
435
6,068
0
40,276
W
Janus
Topgunn14
Janus
1,292
43
0
813
1,779
401
0
374
1,281
29,146
1,133
L
Ravana
aerkiger
Ravana
3,077
561
0
2,751
6,331
3,843
0
0
6,331
0
28,600
W
Cernunnos
goldbeezie
Cernunnos
3,835
1,820
0
2,729
4,040
1,171
0
1,100
2,940
0
35,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,080
Gold Earned
25,237
244
Minions Killed
260
0
Camps Cleared
0
801,772
Distance Traveled
872,536
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,683
585
77
10
0
157,905
0
L
Cthulhu
4,146
518
41
5
0
197,482
0
W
Atlas
5,365
671
21
3
0
175,358
2
W
Camazotz
4,634
579
53
7
0
200,499
0
L
Thanatos
3,807
476
36
5
0
162,838
0
L
Jing Wei
3,771
471
40
5
0
133,340
0
W
Cu Chulainn
5,318
665
66
8
0
158,284
0
W
Janus
4,767
596
47
6
0
180,857
1
L
Ravana
4,673
584
50
6
0
150,207
0
W
Cernunnos
5,153
644
73
9
0
157,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role