Player Matchup

Nu Wa
Nu Wa
Corgster
Nu Wa
Level 159
God Stats
0W - 2L
1,365 SR
Queue Stats
201W - 176L
1,645 Elo+
Party 2
Janus
Janus
DerailedLogic
Janus
Level 141
God Stats
3W - 2L
1,841 SR
Queue Stats
30W - 17L
1,635 Elo+
Solo
Ravana
Ravana
Neyamavu
Ravana
Level 202
God Stats
2W - 2L
1,340 SR
Queue Stats
316W - 334L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Savage_Catalyst
Kuzenbo
Level 210
God Stats
1W - 1L
1,734 SR
Queue Stats
101W - 86L
1,641 Elo+
Solo
Hercules
Hercules
The3BlindMice
Hercules
Level 163
God Stats
0W - 2L
1,423 SR
Queue Stats
89W - 76L
1,642 Elo+
Party 2
Team Averages
Level 175
1,541 SR
1,610 Elo+

VS

Team Averages
Level 90
1,522 SR
1,532 Elo+
Hou Yi
Hou Yi
Myhren
Hou Yi
Level 127
God Stats
4W - 6L
1,339 SR
Queue Stats
130W - 139L
1,529 Elo+
Party 1
Khepri
Khepri
Riväl
Khepri
Level 128
God Stats
2W - 2L
1,571 SR
Queue Stats
156W - 158L
1,569 Elo+
Party 1
Anubis
Anubis
RogueGeisha
Anubis
Level 49
God Stats
1W - 0L
1,671 SR
Queue Stats
34W - 19L
1,644 Elo+
Solo
Fenrir
Fenrir
Srinquisidorv2
Fenrir
Level 128
God Stats
4W - 5L
1,710 SR
Queue Stats
44W - 80L
1,428 Elo+
Party 1
Neith
Neith
iGeminiz
Neith
Level 18
God Stats
1W - 0L
1,320 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Corgster
Nu Wa
8
0 / 3 / 0
4,711
471
3,085
6,228
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 2
5,222
522
5,359
8,636
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Neyamavu
Ravana
9
0 / 3 / 0
4,898
490
2,131
7,060
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,329
533
3,673
8,623
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
The3BlindMice
Hercules
9
1 / 2 / 1
5,521
552
3,495
8,276
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Myhren
Hou Yi
11
5 / 0 / 1
6,424
642
6,983
3,654
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Riväl
Khepri
10
0 / 0 / 5
6,024
602
3,334
7,292
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
3 / 0 / 1
7,695
770
4,266
7,004
3,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
3 / 0 / 4
6,484
648
4,763
8,250
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
iGeminiz
Neith
12
6 / 2 / 1
7,499
750
10,036
8,916
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
17
17
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Corgster
Nu Wa
0
3
0
0
L
0
6
2
0.17
W
Hou Yi
Myhren
Hou Yi
5
0
1
5.5
L
Ravana
Neyamavu
Ravana
0
3
0
0
W
Khepri
Riväl
Khepri
0
0
5
2.5
W
Anubis
3
0
1
3.5
L
0
3
0
0
W
3
0
4
5
L
Hercules
The3BlindMice
Hercules
1
2
1
0.75
W
Neith
iGeminiz
Neith
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,743
Damage
29,382
38,823
Taken
35,116
13,797
Mitigated
14,410
9,096
Healing
15,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Corgster
Nu Wa
3,085
962
0
1,178
6,228
1,276
0
801
5,427
25,069
5,255
L
5,359
459
0
165
8,636
2,210
0
0
8,636
25,296
352
W
Hou Yi
Myhren
Hou Yi
6,983
3,194
0
1,842
3,654
1,174
522
1,018
2,636
0
49,470
L
Ravana
Neyamavu
Ravana
2,131
744
0
2,491
7,060
1,917
0
393
6,667
0
31,273
W
Khepri
Riväl
Khepri
3,334
768
1,582
2,704
7,292
3,872
0
1,339
5,883
17,763
984
W
Anubis
4,266
289
0
4,549
7,004
3,344
0
3,808
3,196
55,906
2,528
L
3,673
1,684
0
1,690
8,623
5,022
0
4,118
4,505
28,706
79
W
4,763
1,062
0
1,762
8,250
3,558
230
1,895
6,235
0
50,837
L
Hercules
The3BlindMice
Hercules
3,495
1,657
1,339
2,233
8,276
3,372
0
2,103
6,173
0
15,592
W
Neith
iGeminiz
Neith
10,036
3,490
0
3,078
8,916
2,462
59
3,231
5,377
0
52,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
34,126
259
Minions Killed
394
0
Camps Cleared
0
1,063,189
Distance Traveled
1,099,557
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,711
471
46
5
0
182,938
0
L
Janus
5,222
522
64
6
0
221,425
2
W
Hou Yi
6,424
642
91
9
0
212,136
1
L
Ravana
4,898
490
64
6
0
240,571
0
W
Khepri
6,024
602
29
3
0
230,466
3
W
Anubis
7,695
770
112
11
0
186,779
0
L
Kuzenbo
5,329
533
62
6
0
196,645
0
W
Fenrir
6,484
648
84
8
0
271,554
0
L
Hercules
5,521
552
23
2
0
221,610
2
W
Neith
7,499
750
78
8
0
198,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role