Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DireWolf177
Achilles
Level 159
God Stats
2W - 1L
1,550 SR
Queue Stats
110W - 111L
1,488 Elo+
Party 1
Skadi
Skadi
Draco-knight_f
Skadi
Level 125
God Stats
3W - 3L
1,440 SR
Queue Stats
162W - 176L
1,420 Elo+
Solo
Kukulkan
Kukulkan
captainbilliam
Kukulkan
Level 97
God Stats
2W - 3L
1,503 SR
Queue Stats
40W - 36L
1,481 Elo+
Party 1
Team Averages
Level 138
1,499 SR
1,478 Elo+

VS

Team Averages
Level 123
1,431 SR
1,453 Elo+
Janus
Janus
AAflexy
Janus
Level 128
God Stats
14W - 22L
1,471 SR
Queue Stats
50W - 47L
1,491 Elo+
Solo
Neith
Neith
Bolillo0015
Neith
Level 127
God Stats
1W - 5L
1,371 SR
Queue Stats
187W - 192L
1,446 Elo+
Party 2
Apollo
Apollo
GrimmGRiNNZ
Apollo
Level 165
God Stats
0W - 1L
1,311 SR
Queue Stats
18W - 20L
1,412 Elo+
Solo
Awilix
Awilix
HamsterConsumer
Awilix
Level 126
God Stats
2W - 2L
1,601 SR
Queue Stats
312W - 289L
1,506 Elo+
Solo
Ares
Ares
Ocasio067
Ares
Level 68
God Stats
9W - 10L
1,400 SR
Queue Stats
187W - 199L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
8 / 2 / 0
6,804
756
6,609
7,578
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
 
Nike
10
2 / 1 / 4
5,918
658
4,779
7,273
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
DireWolf177
Achilles
10
1 / 0 / 1
5,973
664
3,843
9,912
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,220
580
6,459
4,715
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
11
1 / 0 / 1
5,795
644
930
3,174
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AAflexy
Janus
9
0 / 2 / 0
5,074
564
2,660
4,142
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
6,016
668
3,316
3,788
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
10
2 / 2 / 0
5,451
606
3,440
9,185
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,358
484
2,226
5,682
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
0 / 3 / 1
4,633
515
2,023
9,123
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
0
4
W
Nike
 
Nike
2
1
4
4
L
Janus
AAflexy
Janus
0
2
0
0
L
1
1
0
1
W
Achilles
DireWolf177
Achilles
1
0
1
1.5
W
0
0
3
1.5
L
Apollo
2
2
0
1
L
0
4
1
0.13
L
Ares
0
3
1
0.17
W
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
13,665
32,652
Taken
31,920
15,362
Mitigated
12,266
12,218
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,609
1,318
0
3,582
7,578
2,067
51
683
6,895
48,386
0
W
Nike
 
Nike
4,779
345
0
3,070
7,273
4,185
88
912
6,361
0
24,663
L
Janus
AAflexy
Janus
2,660
225
0
366
4,142
949
0
100
3,734
25,014
974
L
3,316
784
0
1,505
3,788
1,171
0
1,594
2,154
0
43,110
W
Achilles
DireWolf177
Achilles
3,843
670
0
3,746
9,912
6,771
30
2,112
7,386
0
37,611
W
6,459
2,706
0
1,282
4,715
1,342
158
428
4,287
0
33,065
L
Apollo
3,440
1,995
0
3,713
9,185
2,795
0
2,328
6,857
0
28,112
L
2,226
1,086
0
1,217
5,682
1,686
0
2,651
3,000
0
17,737
L
Ares
2,023
215
195
2,838
9,123
5,665
0
865
8,258
12,579
0
W
Kukulkan
930
362
0
538
3,174
997
0
0
3,174
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
25,532
311
Minions Killed
245
0
Camps Cleared
0
956,421
Distance Traveled
867,105
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,804
756
85
9
0
207,605
0
W
Nike
5,918
658
33
4
0
193,783
1
L
Janus
5,074
564
60
7
0
190,583
0
L
Neith
6,016
668
83
9
0
155,884
4
W
Achilles
5,973
664
67
7
0
190,582
0
W
Skadi
5,220
580
46
5
0
177,747
0
L
Apollo
5,451
606
56
6
0
179,362
2
L
Awilix
4,358
484
35
4
0
154,208
0
L
Ares
4,633
515
11
1
0
187,068
0
W
Kukulkan
5,795
644
80
9
0
186,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role