Player Matchup

Zeus
Zeus
GersinhoKING
Zeus
Level 30
God Stats
9W - 1L
1,667 SR
Queue Stats
11W - 3L
1,695 Elo+
Party 1
Cernunnos
Cernunnos
LouizLee
Cernunnos
Level 33
God Stats
4W - 0L
1,722 SR
Queue Stats
9W - 5L
1,536 Elo+
Party 1
Charon
Charon
MestreDeNoob
Charon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,493 Elo+
Party 1
Scylla
Scylla
ODLOTT
Scylla
Level 148
God Stats
3W - 4L
1,296 SR
Queue Stats
103W - 129L
1,482 Elo+
Party 2
Izanami
Izanami
ddnislayer
Izanami
Level 20
God Stats
5W - 4L
1,480 SR
Queue Stats
81W - 101L
1,470 Elo+
Party 2
Team Averages
Level 51
1,533 SR
1,535 Elo+

VS

Team Averages
Level 97
1,522 SR
1,447 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
mistica4888
Baba Yaga
Level 101
God Stats
8W - 7L
1,610 SR
Queue Stats
77W - 81L
1,458 Elo+
Party 3
Bacchus
Bacchus
negao422
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,060
1,177
5,630
4,308
1,460
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
LouizLee
Cernunnos
13
2 / 0 / 9
7,264
1,211
8,805
2,716
1,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
13
5 / 0 / 10
8,110
1,352
4,787
6,665
6,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
ODLOTT
Scylla
13
5 / 0 / 7
8,019
1,337
6,164
2,195
682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ddnislayer
Izanami
13
1 / 0 / 10
7,189
1,198
4,125
3,280
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

388

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 1
6,737
1,123
5,702
6,527
2,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
11
0 / 5 / 1
6,589
1,098
1,701
7,573
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
 
Medusa
11
0 / 0 / 0
5,881
980
0
278
69
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
mistica4888
Baba Yaga
12
0 / 2 / 2
6,769
1,128
5,506
6,067
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
negao422
Bacchus
11
2 / 5 / 0
7,375
1,229
3,388
13,555
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
15
Kills
3
3
Deaths
15
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
L
Aphrodite
 
Aphrodite
0
5
1
0.1
L
Medusa
 
Medusa
0
0
0
0
W
2
3
7
1.83
W
Cernunnos
LouizLee
Cernunnos
2
0
9
6.5
W
Charon
5
0
10
10
W
Scylla
ODLOTT
Scylla
5
0
7
8.5
W
Izanami
ddnislayer
Izanami
1
0
10
6
L
Baba Yaga
mistica4888
Baba Yaga
0
2
2
0.5
L
Bacchus
negao422
Bacchus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
16,297
19,164
Taken
34,000
10,491
Mitigated
21,741
2,218
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,702
417
0
228
6,527
2,167
0
4,029
2,498
0
11,946
L
Aphrodite
 
Aphrodite
1,701
377
664
1,858
7,573
3,180
0
3,949
3,624
18,043
214
L
Medusa
 
Medusa
0
0
0
0
278
69
0
40
238
0
636
W
5,630
167
0
0
4,308
1,460
0
2,616
1,692
14,206
0
W
Cernunnos
LouizLee
Cernunnos
8,805
5,110
0
866
2,716
1,007
0
1,838
878
0
19,474
W
Charon
4,787
1,298
0
210
6,665
6,259
0
2,978
3,687
8,229
178
W
Scylla
ODLOTT
Scylla
6,164
570
75
186
2,195
682
0
1,302
893
18,666
1,373
W
Izanami
ddnislayer
Izanami
4,125
3,112
0
881
3,280
1,083
0
1,761
1,519
0
17,366
L
Baba Yaga
mistica4888
Baba Yaga
5,506
36
0
622
6,067
2,279
0
2,991
3,076
16,753
0
L
Bacchus
negao422
Bacchus
3,388
433
0
664
13,555
14,046
0
5,034
8,521
11,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
33,351
124
Minions Killed
88
3
Camps Cleared
4
626,721
Distance Traveled
496,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,737
1,123
14
2
1
128,258
0
L
Aphrodite
6,589
1,098
35
6
1
97,176
0
L
Medusa
5,881
980
0
0
0
12,938
0
W
Zeus
7,060
1,177
31
5
2
106,239
0
W
Cernunnos
7,264
1,211
19
3
1
124,338
0
W
Charon
8,110
1,352
2
0
0
144,068
0
W
Scylla
8,019
1,337
31
5
0
122,416
0
W
Izanami
7,189
1,198
41
7
0
129,660
0
L
Baba Yaga
6,769
1,128
23
4
0
132,351
0
L
Bacchus
7,375
1,229
16
3
2
125,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role