Player Matchup

Sylvanus
Sylvanus
Kratty_19
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,705 Elo+
Party 1
Poseidon
Poseidon
MakeItMelt
Poseidon
Level 106
God Stats
2W - 0L
1,750 SR
Queue Stats
4W - 0L
1,852 Elo+
Solo
Thor
Thor
WhiteBoyRick003
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
Zadamononorl
Heimdallr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
iz6ci
Cthulhu
Level 89
God Stats
9W - 8L
1,579 SR
Queue Stats
209W - 170L
1,535 Elo+
Party 3
Team Averages
Level 66
1,566 SR
1,631 Elo+

VS

Team Averages
Level 71
1,638 SR
1,484 Elo+
Ravana
Ravana
ImBucking
Ravana
Level 27
God Stats
0W - 1L
1,719 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 2
Vulcan
Vulcan
Rengoku3432
Vulcan
Level 65
God Stats
2W - 3L
1,539 SR
Queue Stats
50W - 45L
1,523 Elo+
Party 2
Agni
Agni
SOYPERUANO
Agni
Level 109
God Stats
18W - 13L
1,641 SR
Queue Stats
130W - 122L
1,510 Elo+
Solo
Mulan
Mulan
lts Pokey
Mulan
Level 89
God Stats
0W - 1L
1,805 SR
Queue Stats
17W - 17L
1,479 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sirnohussies
Kumbhakarna
Level 64
God Stats
2W - 7L
1,484 SR
Queue Stats
93W - 86L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kratty_19
Sylvanus
10
0 / 0 / 0
5,648
565
3,079
8,412
3,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
MakeItMelt
Poseidon
13
2 / 1 / 1
7,117
712
2,379
3,250
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
5,690
569
2,095
8,072
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Zadamononorl
Heimdallr
10
0 / 0 / 2
5,515
552
3,867
6,209
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
iz6ci
Cthulhu
13
8 / 0 / 1
8,113
811
8,321
6,573
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImBucking
Ravana
10
1 / 1 / 1
5,328
533
2,645
5,423
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
12
1 / 2 / 0
6,081
608
1,930
4,089
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,809
481
6,987
5,070
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
lts Pokey
Mulan
8
0 / 7 / 0
5,099
510
2,239
9,695
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
sirnohussies
Kumbhakarna
8
0 / 0 / 0
4,243
424
3,382
6,789
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
ImBucking
Ravana
1
1
1
1.5
W
Sylvanus
Kratty_19
Sylvanus
0
0
0
0
W
Poseidon
MakeItMelt
Poseidon
2
1
1
2.5
L
Vulcan
1
2
0
0.5
L
0
2
0
0
W
1
1
2
2
W
Heimdallr
Zadamononorl
Heimdallr
0
0
2
1
W
Cthulhu
iz6ci
Cthulhu
8
0
1
8.5
L
Mulan
lts Pokey
Mulan
0
7
0
0
L
Kumbhakarna
sirnohussies
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
17,183
32,516
Taken
31,066
12,997
Mitigated
10,484
13,929
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ImBucking
Ravana
2,645
917
0
752
5,423
1,694
0
1,639
3,711
0
37,242
W
Sylvanus
Kratty_19
Sylvanus
3,079
964
2,653
3,783
8,412
3,106
308
5,030
2,657
19,681
0
W
Poseidon
MakeItMelt
Poseidon
2,379
288
0
900
3,250
965
0
1,035
2,215
59,228
0
L
Vulcan
1,930
238
0
582
4,089
1,139
0
1,625
2,464
37,504
2,143
L
6,987
572
0
1,804
5,070
1,210
0
874
4,196
33,258
762
W
2,095
230
0
1,104
8,072
2,851
0
1,494
6,455
0
42,304
W
Heimdallr
Zadamononorl
Heimdallr
3,867
1,361
0
2,554
6,209
2,094
813
2,964
2,724
0
44,219
W
Cthulhu
iz6ci
Cthulhu
8,321
766
0
2,935
6,573
3,981
0
0
6,573
43,514
2,286
L
Mulan
lts Pokey
Mulan
2,239
722
0
1,666
9,695
3,225
0
6,656
2,471
0
26,739
L
Kumbhakarna
sirnohussies
Kumbhakarna
3,382
304
0
940
6,789
3,216
0
2,205
4,584
11,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
25,560
383
Minions Killed
282
0
Camps Cleared
0
1,042,685
Distance Traveled
1,099,896
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,328
533
69
7
0
237,897
0
W
Sylvanus
5,648
565
35
4
0
175,812
0
W
Poseidon
7,117
712
118
12
0
219,060
5
L
Vulcan
6,081
608
73
7
0
220,187
6
L
Agni
4,809
481
69
7
0
232,653
2
W
Thor
5,690
569
75
8
0
253,255
0
W
Heimdallr
5,515
552
78
8
0
185,449
0
W
Cthulhu
8,113
811
77
8
0
209,109
0
L
Mulan
5,099
510
60
6
0
204,161
0
L
Kumbhakarna
4,243
424
11
1
0
204,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role