Player Matchup

Scylla
Scylla
Gold III
Empjrz21
Scylla
Gold III
Level 66
God Stats
4W - 5L
1,294 SR
Queue Stats
118W - 117L
1,385 MMR
Solo
Thor
Thor
Gold IV
KingCottontail
Thor
Gold IV
Level 119
God Stats
2W - 3L
1,531 SR
Queue Stats
135W - 130L
1,366 MMR
Solo
Hachiman
Hachiman
Silver IV
NamesAreBs
Hachiman
Silver IV
Level 109
God Stats
2W - 2L
1,252 SR
Queue Stats
9W - 10L
1,460 MMR
Party 1
Loki
Loki
Gold IV
SupremeShiba
Loki
Gold IV
Level 129
God Stats
6W - 5L
1,629 SR
Queue Stats
72W - 71L
1,389 MMR
Solo
Khepri
Khepri
Silver III
g00bywhat
Khepri
Silver III
Level 147
God Stats
2W - 2L
1,184 SR
Queue Stats
13W - 16L
1,359 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,378 SR
1,392 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,487 SR
1,419 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
A2 FBI
Pele
Silver I
Level 68
God Stats
0W - 2L
1,411 SR
Queue Stats
17W - 23L
1,370 MMR
Solo
Geb
Geb
Gold V
Mugiwara Art
Geb
Gold V
Level 89
God Stats
15W - 25L
1,523 SR
Queue Stats
306W - 323L
1,419 MMR
Solo
Skadi
Skadi
Silver I
SeekAndDestroy99
Skadi
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 28L
1,399 MMR
Solo
Merlin
Merlin
Bronze III
xCHUNKYMonkey
Merlin
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Empjrz21
Scylla
11
3 / 0 / 3
5,888
736
3,627
2,551
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 0
4,999
625
2,823
6,826
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
NamesAreBs
Hachiman
8
0 / 3 / 3
4,350
544
1,610
5,122
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 0 / 2
6,062
758
3,203
5,915
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
g00bywhat
Khepri
8
1 / 1 / 1
4,818
602
971
6,700
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KumbhakarnaCthulhuThanatosIshtar

VS

Bans
AgniAtlasMartichorasBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 1 / 1
5,044
631
2,745
5,139
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
A2 FBI
Pele
7
0 / 2 / 2
4,074
509
1,628
3,959
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 2
5,236
655
1,567
5,963
3,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
2 / 2 / 2
5,033
629
5,203
3,995
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,419
552
689
4,687
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
4
5
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Pele
A2 FBI
Pele
0
2
2
0.5
W
Scylla
Empjrz21
Scylla
3
0
3
4.5
W
1
1
0
1
L
2
2
2
1.5
W
Hachiman
NamesAreBs
Hachiman
0
3
3
0.5
L
2
2
2
1.5
W
6
0
2
7
W
Khepri
g00bywhat
Khepri
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,234
Damage
11,832
27,114
Taken
23,743
11,467
Mitigated
8,829
10,983
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,745
361
0
1,764
5,139
1,310
0
279
4,498
0
28,820
L
Pele
A2 FBI
Pele
1,628
651
0
250
3,959
1,164
0
550
3,355
0
19,416
W
Scylla
Empjrz21
Scylla
3,627
341
0
1,288
2,551
690
21
236
2,315
37,675
1,135
W
2,823
404
0
2,638
6,826
3,469
0
0
6,826
0
29,739
L
1,567
34
0
1,785
5,963
3,691
39
499
5,464
13,460
0
W
Hachiman
NamesAreBs
Hachiman
1,610
680
0
1,342
5,122
1,486
0
792
4,330
0
19,967
L
5,203
1,864
0
50
3,995
1,372
0
585
3,364
0
35,818
W
3,203
1,355
0
4,495
5,915
1,728
0
482
5,433
0
37,340
W
Khepri
g00bywhat
Khepri
971
29
0
1,220
6,700
4,094
0
746
5,954
12,583
0
L
689
102
0
795
4,687
1,292
0
2,259
2,142
20,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
23,806
261
Minions Killed
212
0
Camps Cleared
0
869,538
Distance Traveled
832,808
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,044
631
41
5
0
189,010
0
L
Pele
4,074
509
35
4
0
145,934
0
W
Scylla
5,888
736
78
10
0
181,094
0
W
Thor
4,999
625
49
6
0
156,381
4
L
Geb
5,236
655
18
2
0
181,489
2
W
Hachiman
4,350
544
51
6
0
163,395
1
L
Skadi
5,033
629
68
9
0
172,259
0
W
Loki
6,062
758
70
9
0
213,766
0
W
Khepri
4,818
602
13
2
0
154,902
0
L
Merlin
4,419
552
50
6
0
144,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role