Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigBoiWar
Artemis
Level 69
God Stats
2W - 2L
1,870 SR
Queue Stats
70W - 78L
1,498 Elo+
Solo
Geb
Geb
CidraPR
Geb
Level 66
God Stats
6W - 2L
1,880 SR
Queue Stats
217W - 199L
1,503 Elo+
Solo
Amaterasu
Amaterasu
cosmicenergy
Amaterasu
Level 107
God Stats
5W - 3L
1,677 SR
Queue Stats
12W - 11L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
levelchaos2
Baron Samedi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,564 Elo+
Party 3
Team Averages
Level 94
1,685 SR
1,520 Elo+

VS

Team Averages
Level 104
1,653 SR
1,497 Elo+
Thanatos
Thanatos
B2DAZED
Thanatos
Level 96
God Stats
6W - 1L
1,855 SR
Queue Stats
145W - 130L
1,508 Elo+
Party 1
Poseidon
Poseidon
Mdr105
Poseidon
Level 94
God Stats
2W - 1L
1,747 SR
Queue Stats
181W - 171L
1,495 Elo+
Party 2
Izanami
Izanami
Supershadplayz
Izanami
Level 135
God Stats
3W - 2L
1,308 SR
Queue Stats
219W - 193L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Terraxilius
Amaterasu
Level 109
God Stats
12W - 4L
1,725 SR
Queue Stats
213W - 193L
1,465 Elo+
Party 2
Horus
Horus
sjm96
Horus
Level 87
God Stats
11W - 4L
1,632 SR
Queue Stats
270W - 256L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 3 / 1
8,212
547
7,288
12,082
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
BigBoiWar
Artemis
12
0 / 6 / 0
6,684
446
8,702
11,979
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
11
1 / 4 / 0
7,144
476
6,165
15,972
10,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
cosmicenergy
Amaterasu
13
5 / 2 / 2
7,457
497
6,069
11,267
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
levelchaos2
Baron Samedi
14
3 / 3 / 4
8,343
556
7,569
7,874
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B2DAZED
Thanatos
13
3 / 6 / 6
7,982
532
6,252
13,404
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
Mdr105
Poseidon
14
3 / 3 / 3
8,669
578
7,469
6,839
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 9
9,431
629
9,176
9,254
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Terraxilius
Amaterasu
15
2 / 0 / 1
9,227
615
7,527
10,454
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
sjm96
Horus
14
6 / 0 / 6
9,159
611
12,114
15,866
11,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
18
18
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Thanatos
B2DAZED
Thanatos
3
6
6
1
L
Artemis
BigBoiWar
Artemis
0
6
0
0
L
Geb
1
4
0
0.25
W
Poseidon
Mdr105
Poseidon
3
3
3
1.5
W
4
0
9
8.5
W
Amaterasu
Terraxilius
Amaterasu
2
0
1
2.5
L
Amaterasu
cosmicenergy
Amaterasu
5
2
2
3
L
Baron Samedi
levelchaos2
Baron Samedi
3
3
4
1.67
W
Horus
sjm96
Horus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
42,538
59,174
Taken
55,817
29,600
Mitigated
32,430
16,434
Healing
30,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,288
746
0
3,449
12,082
8,130
0
1,321
10,071
0
67,354
W
Thanatos
B2DAZED
Thanatos
6,252
1,914
0
8,965
13,404
4,533
0
3,428
9,976
0
51,598
L
Artemis
BigBoiWar
Artemis
8,702
4,600
0
4,539
11,979
2,580
224
0
11,979
0
48,448
L
Geb
6,165
721
0
3,677
15,972
10,772
0
2,265
13,449
32,351
446
W
Poseidon
Mdr105
Poseidon
7,469
888
0
2,255
6,839
1,962
245
4,380
2,459
54,928
0
W
9,176
6,056
0
3,284
9,254
3,939
2,725
2,200
7,054
0
81,729
W
Amaterasu
Terraxilius
Amaterasu
7,527
2,808
0
3,908
10,454
10,396
140
0
10,454
0
61,583
L
Amaterasu
cosmicenergy
Amaterasu
6,069
2,721
0
2,202
11,267
4,965
0
1,635
9,428
0
38,990
L
Baron Samedi
levelchaos2
Baron Samedi
7,569
863
489
2,078
7,874
3,153
124
1,982
5,559
60,048
0
W
Horus
sjm96
Horus
12,114
4,918
4,308
7,775
15,866
11,600
69
3,984
11,882
599
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
44,468
424
Minions Killed
493
0
Camps Cleared
0
1,451,987
Distance Traveled
1,402,923
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,212
547
124
8
0
266,696
7
W
Thanatos
7,982
532
77
5
0
294,291
0
L
Artemis
6,684
446
87
6
0
260,346
0
L
Geb
7,144
476
22
1
0
293,168
7
W
Poseidon
8,669
578
106
7
0
283,737
1
W
Izanami
9,431
629
142
9
0
262,184
0
W
Amaterasu
9,227
615
137
9
0
259,016
0
L
Amaterasu
7,457
497
72
5
0
365,643
0
L
Baron Samedi
8,343
556
119
8
0
266,134
0
W
Horus
9,159
611
31
2
0
303,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role