Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DatFlyD
Kumbhakarna
Level 158
God Stats
6W - 4L
1,661 SR
Queue Stats
15W - 13L
1,617 Elo+
Party 1
Fenrir
Fenrir
Figz
Fenrir
Level 161
God Stats
2W - 1L
1,651 SR
Queue Stats
47W - 36L
1,630 Elo+
Party 1
Chiron
Chiron
Girrthquake
Chiron
Level 127
God Stats
3W - 0L
1,822 SR
Queue Stats
65W - 56L
1,565 Elo+
Party 1
Nike
Nike
OrcaOmega
Nike
Level 150
God Stats
3W - 1L
1,629 SR
Queue Stats
291W - 256L
1,536 Elo+
Party 1
Team Averages
Level 149
1,653 SR
1,570 Elo+

VS

Team Averages
Level 151
1,675 SR
1,551 Elo+
Achilles
Achilles
BadLad14
Achilles
Level 149
God Stats
1W - 4L
1,293 SR
Queue Stats
354W - 340L
1,493 Elo+
Solo
Mulan
Mulan
CaIamityBankai
Mulan
Level 170
God Stats
5W - 2L
1,995 SR
Queue Stats
314W - 298L
1,615 Elo+
Party 2
Ravana
Ravana
DRUNKnMONKEYxL
Ravana
Level 159
God Stats
13W - 4L
1,978 SR
Queue Stats
124W - 108L
1,611 Elo+
Solo
Sol
Sol
GlacierAce
Sol
Level 133
God Stats
1W - 3L
1,483 SR
Queue Stats
511W - 478L
1,542 Elo+
Party 2
Janus
Janus
JacketedHarpy
Janus
Level 146
God Stats
5W - 6L
1,625 SR
Queue Stats
165W - 159L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 3 / 1
8,426
648
7,577
7,676
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DatFlyD
Kumbhakarna
13
2 / 1 / 7
7,889
607
4,621
13,578
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
Figz
Fenrir
13
4 / 2 / 5
7,565
582
4,011
10,022
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
14
5 / 0 / 4
8,287
637
9,460
6,523
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nike
15
7 / 2 / 0
9,682
745
10,576
9,739
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadLad14
Achilles
10
0 / 3 / 2
6,355
489
5,414
11,175
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 2
6,757
520
3,869
10,929
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 4 / 2
7,534
580
6,587
9,595
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 0
7,502
577
7,266
9,955
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 2
7,284
560
5,282
8,255
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
8
8
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
1
1.5
L
Achilles
BadLad14
Achilles
0
3
2
0.33
L
0
5
2
0.2
L
5
4
2
1.5
W
Kumbhakarna
DatFlyD
Kumbhakarna
2
1
7
5.5
W
Fenrir
Figz
Fenrir
4
2
5
3.25
W
Chiron
5
0
4
7
L
1
5
0
0.2
L
2
5
2
0.6
W
Nike
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
28,418
47,538
Taken
49,909
23,425
Mitigated
21,335
12,119
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,577
634
418
1,652
7,676
2,648
455
1,441
6,113
59,607
2,509
L
Achilles
BadLad14
Achilles
5,414
922
0
2,970
11,175
8,823
0
3,564
7,611
0
18,737
L
3,869
499
0
2,593
10,929
4,043
0
1,188
9,696
0
43,683
L
6,587
2,016
0
3,474
9,595
3,194
0
3,205
6,278
0
40,814
W
Kumbhakarna
DatFlyD
Kumbhakarna
4,621
464
0
2,498
13,578
10,471
200
4,671
8,787
18,153
0
W
Fenrir
Figz
Fenrir
4,011
866
0
1,693
10,022
3,741
0
2,592
7,216
0
53,599
W
Chiron
9,460
3,419
654
2,155
6,523
1,903
327
2,966
3,557
0
61,178
L
7,266
3,694
0
2,427
9,955
2,874
0
1,414
8,541
67,951
5,926
L
5,282
86
0
527
8,255
2,401
0
2,636
5,619
55,978
0
W
Nike
10,576
1,076
0
3,049
9,739
4,662
164
0
9,739
0
76,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
35,432
460
Minions Killed
410
0
Camps Cleared
0
1,529,830
Distance Traveled
1,354,624
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,426
648
110
8
0
287,000
10
L
Achilles
6,355
489
24
2
0
283,331
0
L
Mulan
6,757
520
72
6
0
244,315
1
L
Ravana
7,534
580
75
6
0
312,539
2
W
Kumbhakarna
7,889
607
26
2
0
309,908
7
W
Fenrir
7,565
582
90
7
0
353,901
2
W
Chiron
8,287
637
113
9
0
270,202
0
L
Sol
7,502
577
121
9
0
226,737
1
L
Janus
7,284
560
118
9
0
287,702
0
W
Nike
9,682
745
121
9
0
308,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role