Player Matchup

Cabrakan
Cabrakan
Bronze III
BabyPeco
Cabrakan
Bronze III
Level 66
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 3L
1,600 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
GrimGrimaces
Nu Wa
Gold IV
Level 143
God Stats
35W - 47L
1,487 SR
Queue Stats
313W - 321L
1,503 MMR
Solo
Skadi
Skadi
Bronze III
KuroHere
Skadi
Bronze III
Level 69
God Stats
0W - 1L
1,748 SR
Queue Stats
4W - 3L
1,600 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
L0wK3yGio
Tsukuyomi
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Maui
Maui
Gold IV
TheFastSpark
Maui
Gold IV
Level 168
God Stats
28W - 20L
1,654 SR
Queue Stats
530W - 541L
1,535 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,621 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 174
1,605 SR
1,548 MMR
Tiamat
Tiamat
Gold IV
GuyverShow
Tiamat
Gold IV
Level 194
God Stats
17W - 11L
1,531 SR
Queue Stats
330W - 332L
1,413 MMR
Party 1
Nemesis
Nemesis
Gold III
L0stGames
Nemesis
Gold III
Level 148
God Stats
2W - 1L
1,583 SR
Queue Stats
43W - 41L
1,519 MMR
Solo
Jing Wei
Jing Wei
Gold II
ParisDrakeDoee
Jing Wei
Gold II
Level 157
God Stats
3W - 2L
1,638 SR
Queue Stats
331W - 324L
1,576 MMR
Party 3
Cthulhu
Cthulhu
Gold II
ShadowSly
Cthulhu
Gold II
Level 216
God Stats
40W - 34L
1,560 SR
Queue Stats
320W - 318L
1,581 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
SonnyGunz27
Kuzenbo
Platinum V
Level 157
God Stats
2W - 1L
1,713 SR
Queue Stats
212W - 206L
1,652 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BabyPeco
Cabrakan
9
1 / 2 / 0
5,156
516
1,811
7,165
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 5 / 0
5,466
547
2,865
6,160
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
KuroHere
Skadi
9
0 / 1 / 0
4,939
494
3,156
4,209
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
L0wK3yGio
Tsukuyomi
9
0 / 3 / 1
4,738
474
2,115
6,246
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,383
538
1,195
4,977
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnubisYmirKumbhakarnaAchilles

VS

Bans
AthenaThanatosPoseidonFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GuyverShow
Tiamat
12
3 / 1 / 3
6,652
665
4,247
5,107
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
L0stGames
Nemesis
11
7 / 0 / 1
6,534
653
3,609
6,389
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
11
0 / 0 / 2
5,544
554
2,538
2,910
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
ShadowSly
Cthulhu
11
1 / 1 / 0
6,427
643
3,545
5,682
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
SonnyGunz27
Kuzenbo
10
0 / 0 / 1
5,801
580
3,167
5,966
5,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BabyPeco
Cabrakan
1
2
0
0.5
L
1
5
0
0.2
W
Tiamat
GuyverShow
Tiamat
3
1
3
4.5
L
Skadi
KuroHere
Skadi
0
1
0
0
W
Nemesis
L0stGames
Nemesis
7
0
1
7.5
L
Tsukuyomi
L0wK3yGio
Tsukuyomi
0
3
1
0.17
W
Jing Wei
0
0
2
1
W
Cthulhu
ShadowSly
Cthulhu
1
1
0
1
W
Kuzenbo
SonnyGunz27
Kuzenbo
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
17,106
28,757
Taken
26,054
11,740
Mitigated
13,349
8,926
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BabyPeco
Cabrakan
1,811
440
0
2,695
7,165
4,100
0
3,097
3,620
23,871
224
L
2,865
796
0
994
6,160
1,715
0
2,669
3,491
31,310
715
W
Tiamat
GuyverShow
Tiamat
4,247
328
0
1,964
5,107
2,096
26
1,940
3,002
40,923
1,101
L
Skadi
KuroHere
Skadi
3,156
1,754
0
1,199
4,209
1,208
0
1,887
2,322
0
35,883
W
Nemesis
L0stGames
Nemesis
3,609
1,688
0
1,268
6,389
2,143
25
463
5,875
0
43,145
L
Tsukuyomi
L0wK3yGio
Tsukuyomi
2,115
885
0
2,206
6,246
1,715
0
1,498
4,748
0
22,352
W
Jing Wei
2,538
1,536
0
2,157
2,910
804
0
509
2,385
0
44,562
W
Cthulhu
ShadowSly
Cthulhu
3,545
219
0
1,305
5,682
3,117
0
1,886
3,780
39,373
0
W
Kuzenbo
SonnyGunz27
Kuzenbo
3,167
1,119
0
2,670
5,966
5,189
0
797
5,155
17,573
0
L
1,195
438
0
1,832
4,977
3,002
0
1,302
3,675
23,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
30,958
302
Minions Killed
352
0
Camps Cleared
0
963,618
Distance Traveled
1,031,487
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,156
516
55
6
0
169,451
1
L
Nu Wa
5,466
547
74
7
0
173,410
0
W
Tiamat
6,652
665
87
9
0
187,819
2
L
Skadi
4,939
494
83
8
0
194,238
0
W
Nemesis
6,534
653
65
7
0
239,843
5
L
Tsukuyomi
4,738
474
34
3
0
223,130
0
W
Jing Wei
5,544
554
112
11
0
187,929
2
W
Cthulhu
6,427
643
75
8
0
185,283
2
W
Kuzenbo
5,801
580
13
1
0
230,613
3
L
Maui
5,383
538
56
6
0
203,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role