Player Matchup

Thor
Thor
Silver I
Nerfed_Noe
Thor
Silver I
Level 129
God Stats
3W - 6L
1,316 SR
Queue Stats
72W - 75L
992 MMR
Party 1
Sobek
Sobek
Silver I
WhySoTryHard--
Sobek
Silver I
Level 121
God Stats
2W - 2L
1,471 SR
Queue Stats
137W - 149L
1,195 MMR
Solo
Chernobog
Chernobog
Silver I
Yung_Inazuma-_-
Chernobog
Silver I
Level 146
God Stats
2W - 1L
1,541 SR
Queue Stats
257W - 268L
1,204 MMR
Solo
Ares
Ares
Silver I
dreadlord117
Ares
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,192 MMR
Solo
Chang'e
Chang'e
Gold V
noestopfeeding
Chang'e
Gold V
Level 51
God Stats
6W - 5L
1,786 SR
Queue Stats
31W - 24L
1,395 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,523 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,546 SR
1,236 MMR
Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ElGatoVonJefe
Sun Wukong
Silver II
Level 142
God Stats
3W - 2L
1,546 SR
Queue Stats
30W - 45L
1,207 MMR
Solo
Chronos
Chronos
Gold V
LostBox
Chronos
Gold V
Level 98
God Stats
6W - 4L
1,643 SR
Queue Stats
178W - 176L
1,205 MMR
Solo
Odin
Odin
Silver III
sbeeschurger
Odin
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,046 MMR
Solo
Vulcan
Vulcan
Silver I
xIsoLaTeDx
Vulcan
Silver I
Level 191
God Stats
55W - 46L
1,542 SR
Queue Stats
507W - 529L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,437
496
5,171
12,616
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 3 / 12
9,781
575
8,992
19,771
21,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chernobog
Yung_Inazuma-_-
Chernobog
15
10 / 4 / 6
9,737
573
17,298
15,859
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 4
9,931
584
11,253
10,305
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 3
10,695
629
14,206
10,863
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AthenaMedusaTsukuyomiBake Kujira

VS

Bans
Ao KuangHorusThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 6 / 2
7,049
415
7,001
14,479
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
ElGatoVonJefe
Sun Wukong
12
1 / 3 / 1
7,511
442
5,968
13,907
13,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
LostBox
Chronos
16
8 / 4 / 1
10,233
602
20,200
18,328
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 7 / 5
7,320
431
4,383
18,691
9,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
xIsoLaTeDx
Vulcan
14
0 / 4 / 1
7,627
449
8,180
8,768
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
24
Kills
10
10
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
2
0.33
L
Sun Wukong
ElGatoVonJefe
Sun Wukong
1
3
1
0.5
L
Chronos
LostBox
Chronos
8
4
1
2.13
W
3
0
7
6.5
W
4
3
12
3.33
W
Chernobog
Yung_Inazuma-_-
Chernobog
10
4
6
3.25
W
3
2
4
2.5
W
4
1
3
5.5
L
0
7
5
0.36
L
Vulcan
xIsoLaTeDx
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,920
Damage
45,732
69,414
Taken
74,173
42,518
Mitigated
37,670
23,041
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,001
2,048
330
2,230
14,479
6,011
0
4,568
9,627
0
44,902
L
Sun Wukong
ElGatoVonJefe
Sun Wukong
5,968
1,036
0
2,017
13,907
13,327
0
6,828
6,296
0
43,372
L
Chronos
LostBox
Chronos
20,200
10,558
0
6,940
18,328
6,028
0
6,853
11,371
71,472
2,903
W
5,171
1,294
0
2,092
12,616
4,633
416
2,444
10,172
0
46,201
W
8,992
1,075
0
6,177
19,771
21,283
626
10,211
9,560
32,851
0
W
Chernobog
Yung_Inazuma-_-
Chernobog
17,298
11,281
0
4,256
15,859
5,572
0
8,623
7,236
0
66,140
W
11,253
755
0
1,319
10,305
7,367
256
3,256
7,049
58,665
3,569
W
14,206
788
2,724
6,473
10,863
3,663
684
3,851
7,012
97,263
4,179
L
4,383
1,739
1,783
1,738
18,691
9,627
20
6,848
11,624
0
17,023
L
Vulcan
xIsoLaTeDx
Vulcan
8,180
436
0
955
8,768
2,677
0
6,411
1,886
54,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,581
Gold Earned
39,740
486
Minions Killed
381
0
Camps Cleared
0
1,695,220
Distance Traveled
1,560,898
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,049
415
72
4
0
314,322
0
L
Sun Wukong
7,511
442
77
5
0
305,173
0
L
Chronos
10,233
602
110
6
0
318,109
0
W
Thor
8,437
496
68
4
0
385,907
7
W
Sobek
9,781
575
39
2
0
322,067
2
W
Chernobog
9,737
573
83
5
0
340,480
0
W
Ares
9,931
584
115
7
0
313,323
0
W
Chang'e
10,695
629
181
11
0
333,443
0
L
Odin
7,320
431
26
2
0
312,159
2
L
Vulcan
7,627
449
96
6
0
311,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role