Player Matchup

Khepri
Khepri
EckohBot
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 150L
1,465 Elo+
Party 2
Hercules
Hercules
Greatest1
Hercules
Level 29
God Stats
3W - 2L
1,477 SR
Queue Stats
98W - 115L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
Tank1786
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
XploitX2
Odin
Level 109
God Stats
4W - 6L
1,373 SR
Queue Stats
254W - 256L
1,514 Elo+
Party 2
Agni
Agni
gunner2123
Agni
Level 70
God Stats
2W - 0L
1,713 SR
Queue Stats
108W - 106L
1,480 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,483 Elo+

VS

Team Averages
Level 76
1,522 SR
1,478 Elo+
Jing Wei
Jing Wei
AlfonsoCruz6652
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,480 Elo+
Party 1
Nut
Nut
Hipopipotonumus
Nut
Level 125
God Stats
0W - 2L
1,272 SR
Queue Stats
35W - 37L
1,485 Elo+
Solo
Cernunnos
Cernunnos
YbGoAtl
Cernunnos
Level 69
God Stats
4W - 1L
1,696 SR
Queue Stats
100W - 103L
1,478 Elo+
Party 1
Charon
Charon
hiits7
Charon
Level 121
God Stats
4W - 5L
1,641 SR
Queue Stats
99W - 99L
1,492 Elo+
Party 1
Mulan
Mulan
rodthepizaguy
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EckohBot
Khepri
14
4 / 0 / 13
9,088
909
3,196
5,554
5,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Greatest1
Hercules
14
2 / 1 / 19
8,763
876
4,034
14,530
18,067
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Tank1786
Ah Puch
17
13 / 0 / 14
10,479
1,048
17,747
6,853
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
16
7 / 2 / 20
9,658
966
8,525
13,954
18,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 15
9,088
909
12,638
7,282
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 6 / 3
6,327
633
3,376
7,709
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
6,879
688
5,805
9,269
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
YbGoAtl
Cernunnos
13
2 / 7 / 2
7,064
706
5,487
10,556
3,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
hiits7
Charon
12
2 / 7 / 2
6,907
691
8,350
12,267
4,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 7 / 4
6,291
629
3,622
10,426
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
18
31
Kills
5
5
Deaths
31
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
3
0.25
W
Khepri
EckohBot
Khepri
4
0
13
10.5
W
Hercules
Greatest1
Hercules
2
1
19
11.5
L
1
4
2
0.5
W
Ah Puch
Tank1786
Ah Puch
13
0
14
20
W
Odin
7
2
20
8.5
L
Cernunnos
YbGoAtl
Cernunnos
2
7
2
0.43
W
5
2
15
6.25
L
Charon
hiits7
Charon
2
7
2
0.43
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
26,640
48,173
Taken
50,227
50,270
Mitigated
20,295
15,283
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,376
2,252
0
122
7,709
2,588
0
6,183
1,526
0
6,211
W
Khepri
EckohBot
Khepri
3,196
96
2,360
920
5,554
5,993
937
1,128
4,426
10,290
0
W
Hercules
Greatest1
Hercules
4,034
1,172
1,169
3,158
14,530
18,067
1,677
1,765
12,765
0
8,821
L
5,805
3,209
502
2,120
9,269
3,171
0
7,136
2,133
0
16,059
W
Ah Puch
Tank1786
Ah Puch
17,747
317
1,152
1,048
6,853
4,172
1,501
1,205
5,648
32,474
0
W
Odin
8,525
208
1,086
2,887
13,954
18,405
523
2,250
11,704
5,559
10,495
L
Cernunnos
YbGoAtl
Cernunnos
5,487
1,555
452
1,163
10,556
3,620
0
7,412
3,144
0
15,102
W
12,638
558
1,009
494
7,282
3,633
2,419
1,868
5,414
25,471
1,288
L
Charon
hiits7
Charon
8,350
879
0
1,714
12,267
4,748
0
8,318
3,949
13,182
134
L
3,622
433
0
293
10,426
6,168
0
8,080
2,346
0
5,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
33,468
114
Minions Killed
83
0
Camps Cleared
0
968,287
Distance Traveled
841,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,327
633
19
2
0
169,584
0
W
Khepri
9,088
909
18
2
0
190,979
0
W
Hercules
8,763
876
13
1
0
213,535
0
L
Nut
6,879
688
24
2
0
177,324
0
W
Ah Puch
10,479
1,048
31
3
0
184,018
0
W
Odin
9,658
966
15
2
0
190,032
0
L
Cernunnos
7,064
706
20
2
0
158,289
0
W
Agni
9,088
909
37
4
0
189,723
0
L
Charon
6,907
691
15
2
0
158,510
0
L
Mulan
6,291
629
5
1
0
177,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role