Player Matchup

Mulan
Mulan
GONCHYYY
Mulan
Level 85
God Stats
19W - 19L
1,482 SR
Queue Stats
323W - 317L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
MikeMan_44-
Nu Wa
Level 86
God Stats
27W - 21L
1,539 SR
Queue Stats
133W - 122L
1,467 Elo+
Party 1
Izanami
Izanami
The_xArchAngelx
Izanami
Level 79
God Stats
4W - 3L
1,496 SR
Queue Stats
203W - 192L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
darthrhee
Jormungandr
Level 25
God Stats
4W - 2L
1,815 SR
Queue Stats
107W - 96L
1,491 Elo+
Party 1
Lancelot
Lancelot
oditty
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,409 Elo+
Party 1
Team Averages
Level 69
1,566 SR
1,458 Elo+

VS

Team Averages
Level 58
1,529 SR
1,423 Elo+
Lancelot
Lancelot
Ayyyelmio
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,365 Elo+
Solo
Ymir
Ymir
GhostofMandalore
Ymir
Level 44
God Stats
2W - 3L
1,514 SR
Queue Stats
37W - 48L
1,435 Elo+
Solo
Mulan
Mulan
HelloKittysBong
Mulan
Level 47
God Stats
0W - 5L
1,572 SR
Queue Stats
5W - 10L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nesfratu
Morgan Le Fay
Level 29
God Stats
24W - 44L
1,463 SR
Queue Stats
52W - 77L
1,422 Elo+
Party 2
Cupid
Cupid
WalIeye
Cupid
Level 121
God Stats
30W - 27L
1,596 SR
Queue Stats
296W - 339L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GONCHYYY
Mulan
13
8 / 0 / 1
7,417
742
7,591
7,116
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
2 / 0 / 1
6,198
620
6,881
2,139
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 3
5,787
579
3,323
6,455
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
darthrhee
Jormungandr
9
2 / 3 / 2
5,752
575
3,593
6,401
5,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
oditty
Lancelot
10
3 / 0 / 5
5,657
566
5,357
5,489
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ayyyelmio
Lancelot
10
0 / 4 / 0
4,839
484
1,133
9,723
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 5
5,343
534
3,300
7,978
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 6 / 0
4,877
488
4,367
9,577
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Nesfratu
Morgan Le Fay
10
0 / 2 / 0
4,828
483
3,735
5,043
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
WalIeye
Cupid
10
5 / 2 / 0
5,679
568
3,841
6,350
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
5
6
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ayyyelmio
Lancelot
0
4
0
0
W
Mulan
GONCHYYY
Mulan
8
0
1
8.5
L
0
4
5
0.63
L
0
6
0
0
W
2
0
1
2.5
L
Morgan Le Fay
Nesfratu
Morgan Le Fay
0
2
0
0
W
3
3
3
1.5
L
Cupid
WalIeye
Cupid
5
2
0
2.5
W
Jormungandr
darthrhee
Jormungandr
2
3
2
1
W
Lancelot
oditty
Lancelot
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
16,376
27,600
Taken
38,671
15,197
Mitigated
15,650
5,280
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ayyyelmio
Lancelot
1,133
79
0
4,174
9,723
3,048
0
2,307
7,141
0
38,080
W
Mulan
GONCHYYY
Mulan
7,591
1,508
0
1,882
7,116
5,890
0
0
7,116
0
46,043
L
3,300
642
0
1,154
7,978
5,196
25
2,752
5,064
16,261
343
L
4,367
967
0
2,092
9,577
4,041
0
712
8,703
0
23,266
W
6,881
1,478
0
706
2,139
470
0
1,004
1,135
41,966
488
L
Morgan Le Fay
Nesfratu
Morgan Le Fay
3,735
610
0
821
5,043
1,412
0
2,086
2,701
26,075
904
W
3,323
2,082
0
1,249
6,455
1,721
0
2,172
4,283
0
33,570
L
Cupid
WalIeye
Cupid
3,841
1,565
58
2,337
6,350
1,953
0
1,605
4,623
0
30,470
W
Jormungandr
darthrhee
Jormungandr
3,593
896
0
693
6,401
5,047
200
1,929
4,472
19,211
0
W
Lancelot
oditty
Lancelot
5,357
861
0
750
5,489
2,069
0
1,545
3,944
0
28,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
25,566
274
Minions Killed
226
0
Camps Cleared
0
1,026,419
Distance Traveled
998,772
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,839
484
69
7
0
251,983
0
W
Mulan
7,417
742
83
8
0
211,155
1
L
Ymir
5,343
534
23
2
0
180,413
0
L
Mulan
4,877
488
42
4
0
173,826
0
W
Nu Wa
6,198
620
79
8
0
197,122
0
L
Morgan Le Fay
4,828
483
53
5
0
206,535
0
W
Izanami
5,787
579
47
5
0
178,378
0
L
Cupid
5,679
568
39
4
0
186,015
0
W
Jormungandr
5,752
575
22
2
0
192,889
0
W
Lancelot
5,657
566
43
4
0
246,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role