Player Matchup

Heimdallr
Heimdallr
Stickmàn
Heimdallr
Level 153
God Stats
3W - 1L
1,852 SR
Queue Stats
191W - 23L
1,875 Elo+
Party 2
Achilles
Achilles
inthxmix
Achilles
Level 66
God Stats
1W - 2L
1,507 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 1
Ra
Ra
itsthatoneguy
Ra
Level 86
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 3L
1,776 Elo+
Party 1
Sylvanus
Sylvanus
lethalg7201983
Sylvanus
Level 117
God Stats
16W - 1L
2,070 SR
Queue Stats
343W - 96L
1,781 Elo+
Party 2
Nu Wa
Nu Wa
ximxhtni
Nu Wa
Level 8
God Stats
14W - 1L
1,929 SR
Queue Stats
23W - 6L
1,720 Elo+
Party 1
Team Averages
Level 86
1,730 SR
1,730 Elo+

VS

Team Averages
Level 135
1,575 SR
1,537 Elo+
Medusa
Medusa
IStanTw1c3
Medusa
Level 191
God Stats
3W - 2L
1,735 SR
Queue Stats
209W - 232L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
LoboDek65
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,639 Elo+
Party 4
Ne Zha
Ne Zha
Lobodek
Ne Zha
Level 129
God Stats
1W - 1L
1,532 SR
Queue Stats
48W - 31L
1,643 Elo+
Party 4
Ganesha
Ganesha
The Icy Duke
Ganesha
Level 148
God Stats
25W - 33L
1,482 SR
Queue Stats
124W - 161L
1,432 Elo+
Solo
Nu Wa
Nu Wa
XtoxiikmommX
Nu Wa
Level 77
God Stats
11W - 8L
1,627 SR
Queue Stats
30W - 35L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Stickmàn
Heimdallr
16
4 / 1 / 7
9,348
935
10,145
8,158
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
inthxmix
Achilles
14
3 / 0 / 10
8,814
881
8,717
10,904
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 11
9,502
950
12,402
8,890
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
14
0 / 2 / 9
8,640
864
4,474
10,044
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
ximxhtni
Nu Wa
17
7 / 1 / 6
10,551
1,055
11,051
5,289
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IStanTw1c3
Medusa
14
0 / 3 / 3
8,462
846
7,770
8,397
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LoboDek65
Gilgamesh
14
2 / 2 / 2
8,331
833
7,865
16,024
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Lobodek
Ne Zha
14
4 / 4 / 1
9,070
907
9,693
9,623
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
The Icy Duke
Ganesha
13
0 / 4 / 2
8,248
825
2,138
13,247
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 5
8,290
829
9,028
7,963
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
18
Kills
6
6
Deaths
18
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
IStanTw1c3
Medusa
0
3
3
0.5
L
Gilgamesh
LoboDek65
Gilgamesh
2
2
2
1.5
L
Ne Zha
Lobodek
Ne Zha
4
4
1
1.13
W
Heimdallr
Stickmàn
Heimdallr
4
1
7
7.5
L
Ganesha
The Icy Duke
Ganesha
0
4
2
0.25
L
0
5
5
0.5
W
Achilles
inthxmix
Achilles
3
0
10
8
W
4
2
11
4.75
W
Sylvanus
0
2
9
2.25
W
Nu Wa
ximxhtni
Nu Wa
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
36,494
43,285
Taken
55,254
26,475
Mitigated
33,867
18,340
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
IStanTw1c3
Medusa
7,770
2,455
0
1,392
8,397
2,628
0
5,199
3,062
0
37,000
L
Gilgamesh
LoboDek65
Gilgamesh
7,865
1,825
0
1,184
16,024
13,419
0
6,406
9,047
35
19,944
L
Ne Zha
Lobodek
Ne Zha
9,693
939
0
1,912
9,623
3,795
0
5,593
3,943
0
25,759
W
Heimdallr
Stickmàn
Heimdallr
10,145
6,557
0
2,298
8,158
2,558
1,569
1,066
6,946
0
35,176
L
Ganesha
The Icy Duke
Ganesha
2,138
31
0
2,282
13,247
11,137
0
4,845
8,082
15,802
0
L
9,028
2,206
0
0
7,963
2,888
0
5,404
2,403
26,749
0
W
Achilles
inthxmix
Achilles
8,717
2,407
0
2,705
10,904
10,857
504
2,663
7,892
0
16,441
W
12,402
574
2,600
3,658
8,890
2,995
319
1,855
6,999
37,436
0
W
Sylvanus
4,474
775
2,262
4,519
10,044
8,773
246
3,651
6,233
14,802
0
W
Nu Wa
ximxhtni
Nu Wa
11,051
2,420
0
298
5,289
1,292
1,330
1,966
3,286
47,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
42,401
259
Minions Killed
227
0
Camps Cleared
0
962,279
Distance Traveled
995,571
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,462
846
88
9
0
188,902
1
L
Gilgamesh
8,331
833
47
5
0
238,002
0
L
Ne Zha
9,070
907
38
4
0
220,591
0
W
Heimdallr
9,348
935
69
7
0
193,076
0
L
Ganesha
8,248
825
3
0
0
183,910
4
L
Nu Wa
8,290
829
51
5
0
164,166
0
W
Achilles
8,814
881
14
1
0
198,862
1
W
Ra
9,502
950
70
7
0
208,028
4
W
Sylvanus
8,640
864
23
2
0
167,200
0
W
Nu Wa
10,551
1,055
83
8
0
195,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role