Player Matchup

Arachne
Arachne
JakeNotrad
Arachne
Level 67
God Stats
24W - 11L
1,684 SR
Queue Stats
225W - 220L
1,525 Elo+
Solo
Charon
Charon
Leemon_Drop
Charon
Level 136
God Stats
5W - 3L
1,543 SR
Queue Stats
102W - 87L
1,540 Elo+
Solo
Anubis
Anubis
RinkoVT
Anubis
Level 116
God Stats
23W - 13L
1,590 SR
Queue Stats
855W - 765L
1,556 Elo+
Solo
Scylla
Scylla
Rsubi
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 125L
1,487 Elo+
Party 2
Chernobog
Chernobog
Upcet
Chernobog
Level 78
God Stats
1W - 0L
1,331 SR
Queue Stats
74W - 67L
1,506 Elo+
Party 2
Team Averages
Level 103
1,530 SR
1,523 Elo+

VS

Team Averages
Level 98
1,484 SR
1,512 Elo+
Kuzenbo
Kuzenbo
BUSHIDORAM
Kuzenbo
Level 98
God Stats
5W - 4L
1,360 SR
Queue Stats
357W - 364L
1,489 Elo+
Party 1
Kali
Kali
DaMonkeMann
Kali
Level 68
God Stats
27W - 30L
1,564 SR
Queue Stats
197W - 164L
1,602 Elo+
Solo
Charybdis
Charybdis
introducejesus
Charybdis
Level 120
God Stats
0W - 1L
1,327 SR
Queue Stats
364W - 381L
1,484 Elo+
Party 1
Anubis
Anubis
jreapps
Anubis
Level 139
God Stats
29W - 27L
1,555 SR
Queue Stats
397W - 396L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
xWolft120
Tsukuyomi
Level 67
God Stats
16W - 21L
1,613 SR
Queue Stats
364W - 351L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JakeNotrad
Arachne
15
4 / 6 / 4
8,847
553
9,362
14,278
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
12
0 / 1 / 5
7,860
491
4,926
9,157
7,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
RinkoVT
Anubis
15
6 / 4 / 2
9,735
608
12,627
13,395
6,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Rsubi
Scylla
14
0 / 3 / 7
8,547
534
3,229
6,858
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Upcet
Chernobog
16
5 / 2 / 2
9,397
587
9,361
9,981
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BUSHIDORAM
Kuzenbo
13
1 / 3 / 2
8,023
501
3,921
13,192
12,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 4 / 4
9,456
591
14,037
19,267
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
introducejesus
Charybdis
14
0 / 1 / 2
7,403
463
5,242
6,257
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
jreapps
Anubis
8
1 / 1 / 0
6,068
379
834
2,409
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
xWolft120
Tsukuyomi
15
6 / 6 / 3
9,645
603
10,157
19,639
11,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
16
16
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BUSHIDORAM
Kuzenbo
1
3
2
0.67
L
8
4
4
2.5
W
Arachne
JakeNotrad
Arachne
4
6
4
1
W
Charon
0
1
5
2.5
W
Anubis
RinkoVT
Anubis
6
4
2
1.75
W
Scylla
Rsubi
Scylla
0
3
7
1.17
W
Chernobog
Upcet
Chernobog
5
2
2
3
L
Charybdis
introducejesus
Charybdis
0
1
2
1
L
Anubis
jreapps
Anubis
1
1
0
1
L
Tsukuyomi
xWolft120
Tsukuyomi
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,505
Damage
34,191
53,669
Taken
60,764
24,330
Mitigated
33,414
19,669
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BUSHIDORAM
Kuzenbo
3,921
1,279
0
3,000
13,192
12,870
124
2,127
11,065
35,378
892
L
14,037
7,082
0
9,917
19,267
6,667
0
7,268
11,999
0
74,361
W
Arachne
JakeNotrad
Arachne
9,362
6,279
0
5,288
14,278
5,114
33
1,681
12,515
0
76,057
W
Charon
4,926
884
0
2,408
9,157
7,007
0
708
8,449
26,530
0
W
Anubis
RinkoVT
Anubis
12,627
98
0
5,926
13,395
6,301
450
683
12,712
64,469
1,630
W
Scylla
Rsubi
Scylla
3,229
57
0
605
6,858
2,176
644
1,058
5,752
54,609
1,698
W
Chernobog
Upcet
Chernobog
9,361
5,775
0
5,442
9,981
3,732
168
1,820
8,161
0
66,940
L
Charybdis
introducejesus
Charybdis
5,242
2,747
0
2,128
6,257
1,905
989
1,863
4,394
0
59,609
L
Anubis
jreapps
Anubis
834
61
0
643
2,409
798
0
968
1,441
15,998
0
L
Tsukuyomi
xWolft120
Tsukuyomi
10,157
1,277
0
4,800
19,639
11,174
30
8,236
11,403
0
56,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
40,595
481
Minions Killed
374
0
Camps Cleared
0
1,507,061
Distance Traveled
1,385,869
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,023
501
29
2
0
330,895
2
L
Kali
9,456
591
94
6
0
351,194
2
W
Arachne
8,847
553
85
5
0
356,237
0
W
Charon
7,860
491
33
2
0
299,351
2
W
Anubis
9,735
608
100
6
0
272,402
2
W
Scylla
8,547
534
128
8
0
300,221
0
W
Chernobog
9,397
587
135
8
0
278,850
0
L
Charybdis
7,403
463
109
7
0
304,292
0
L
Anubis
6,068
379
50
3
0
100,115
2
L
Tsukuyomi
9,645
603
92
6
0
299,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role