Player Matchup

Kuzenbo
Kuzenbo
Diamond V
Assumiq
Kuzenbo
Diamond V
Level 150
God Stats
7W - 1L
1,751 SR
Queue Stats
210W - 168L
1,962 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Drippy Legacy
Cabrakan
Diamond II
Level 162
God Stats
59W - 44L
1,685 SR
Queue Stats
414W - 415L
2,287 MMR
Party 1
Chiron
Chiron
Diamond II
Remember Odin
Chiron
Diamond II
Level 158
God Stats
7W - 4L
1,653 SR
Queue Stats
364W - 368L
2,253 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,696 SR
2,167 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,550 SR
2,016 MMR
Danzaburou
Danzaburou
Gold I
Bosniak1
Danzaburou
Gold I
Level 81
God Stats
39W - 51L
1,518 SR
Queue Stats
95W - 130L
1,713 MMR
Solo
Vulcan
Vulcan
Masters
Daffÿ
Vulcan
Masters
Level 108
God Stats
1W - 1L
1,478 SR
Queue Stats
190W - 72L
2,726 MMR
Solo
Mulan
Mulan
Gold I
SacrificalBot
Mulan
Gold I
Level 192
God Stats
0W - 2L
1,654 SR
Queue Stats
25W - 26L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Assumiq
Kuzenbo
15
2 / 2 / 9
9,823
819
9,116
15,356
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Drippy Legacy
Cabrakan
14
1 / 2 / 7
9,025
752
7,338
14,072
14,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 1 / 3
11,134
928
8,050
9,576
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
SerqetNe ZhaKumbhakarnaAchillesCerberus

VS

Bans
CthulhuGebOdinBacchusHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosniak1
Danzaburou
15
2 / 5 / 2
9,755
813
10,191
10,728
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
Daffÿ
Vulcan
12
1 / 2 / 2
8,155
680
6,639
5,146
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 4 / 3
9,649
804
11,334
13,219
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Assumiq
Kuzenbo
2
2
9
3.25
L
Danzaburou
Bosniak1
Danzaburou
2
5
2
0.6
L
Vulcan
Daffÿ
Vulcan
1
2
2
1
W
Cabrakan
Drippy Legacy
Cabrakan
1
2
7
2.25
W
8
1
3
9.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
28,164
39,004
Taken
29,093
32,682
Mitigated
18,946
15,555
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Assumiq
Kuzenbo
9,116
2,167
0
5,512
15,356
15,105
664
1,469
13,476
24,787
2,046
L
Danzaburou
Bosniak1
Danzaburou
10,191
3,950
0
2,064
10,728
3,677
0
4,820
5,483
0
40,049
L
Vulcan
Daffÿ
Vulcan
6,639
85
0
833
5,146
1,681
0
2,707
2,126
19,972
0
W
Cabrakan
Drippy Legacy
Cabrakan
7,338
628
0
5,820
14,072
14,420
439
3,011
10,288
16,525
0
W
8,050
1,691
596
3,627
9,576
3,157
2,323
1,490
6,229
0
48,786
L
11,334
2,053
0
2,172
13,219
13,588
0
7,536
5,223
0
25,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
27,559
133
Minions Killed
117
0
Camps Cleared
0
674,004
Distance Traveled
576,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,823
819
30
3
0
234,764
0
L
Danzaburou
9,755
813
55
5
0
193,383
0
L
Vulcan
8,155
680
37
3
0
171,723
0
W
Cabrakan
9,025
752
13
1
0
198,956
0
W
Chiron
11,134
928
90
8
0
240,284
0
L
Mulan
9,649
804
25
2
0
211,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role