Player Matchup

Heimdallr
Heimdallr
Ihatewomen69
Heimdallr
Level 67
God Stats
1W - 4L
1,455 SR
Queue Stats
250W - 253L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Saℓvø
Amaterasu
Level 141
God Stats
1W - 2L
1,345 SR
Queue Stats
76W - 59L
1,589 Elo+
Party 2
Awilix
Awilix
V0lturus
Awilix
Level 158
God Stats
0W - 1L
1,305 SR
Queue Stats
109W - 86L
1,595 Elo+
Party 2
Tyr
Tyr
Zypherrz
Tyr
Level 65
God Stats
1W - 2L
1,728 SR
Queue Stats
134W - 131L
1,568 Elo+
Solo
Chang'e
Chang'e
anüra
Chang'e
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 169L
1,590 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,582 Elo+

VS

Team Averages
Level 144
1,530 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ExplodingHummus
Artemis
Level 168
God Stats
11W - 7L
1,615 SR
Queue Stats
152W - 124L
1,552 Elo+
Party 1
Bellona
Bellona
KravenMoarhead
Bellona
Level 116
God Stats
8W - 8L
1,536 SR
Queue Stats
133W - 141L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ihatewomen69
Heimdallr
11
1 / 2 / 1
5,416
542
4,652
7,283
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Saℓvø
Amaterasu
10
0 / 2 / 0
5,233
523
4,222
10,376
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
V0lturus
Awilix
10
0 / 3 / 1
5,340
534
2,801
9,729
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 1
5,588
559
3,652
8,586
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
anüra
Chang'e
10
1 / 2 / 0
5,650
565
3,341
6,804
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 1
6,563
656
5,100
4,356
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
11
4 / 1 / 2
6,176
618
6,788
6,450
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
10
1 / 1 / 2
5,660
566
2,705
5,971
4,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
5,499
550
7,314
6,146
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 0
6,848
685
6,549
9,951
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
1
2.5
W
Thor
 
Thor
4
1
2
5
W
Kuzenbo
 
Kuzenbo
1
1
2
2
W
1
1
3
2.5
L
Heimdallr
Ihatewomen69
Heimdallr
1
2
1
0.75
W
2
0
0
2
L
Amaterasu
Saℓvø
Amaterasu
0
2
0
0
L
Awilix
V0lturus
Awilix
0
3
1
0.17
L
1
1
1
1.5
L
Chang'e
anüra
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
28,456
42,778
Taken
32,874
16,697
Mitigated
17,547
13,327
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,100
855
0
471
4,356
999
0
1,962
2,184
49,985
1,189
W
Thor
 
Thor
6,788
2,318
0
750
6,450
2,261
0
908
5,374
0
38,441
W
Kuzenbo
 
Kuzenbo
2,705
1,269
0
1,810
5,971
4,770
0
0
5,971
15,520
0
W
7,314
1,087
0
778
6,146
1,725
0
0
6,146
0
40,062
L
Heimdallr
Ihatewomen69
Heimdallr
4,652
1,889
0
3,201
7,283
2,423
0
814
6,469
0
43,131
W
6,549
2,925
0
5,779
9,951
7,792
10
0
9,536
0
49,541
L
Amaterasu
Saℓvø
Amaterasu
4,222
2,102
0
3,003
10,376
5,319
0
439
9,937
0
29,800
L
Awilix
V0lturus
Awilix
2,801
1,298
0
1,964
9,729
3,139
0
1,479
8,250
0
45,256
L
3,652
347
0
3,185
8,586
4,253
0
1,969
6,617
0
17,011
L
Chang'e
anüra
Chang'e
3,341
347
200
1,774
6,804
1,563
0
3,075
3,729
28,897
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
30,746
322
Minions Killed
333
0
Camps Cleared
0
1,105,110
Distance Traveled
1,086,269
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,563
656
86
9
0
216,855
1
W
Thor
6,176
618
62
6
0
247,310
2
W
Kuzenbo
5,660
566
40
4
0
240,034
0
W
Artemis
5,499
550
56
6
0
197,965
1
L
Heimdallr
5,416
542
79
8
0
178,770
0
W
Bellona
6,848
685
89
9
0
184,105
0
L
Amaterasu
5,233
523
66
7
0
206,756
0
L
Awilix
5,340
534
73
7
0
248,014
2
L
Tyr
5,588
559
28
3
0
237,151
0
L
Chang'e
5,650
565
76
8
0
234,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role