Player Matchup

Gilgamesh
Gilgamesh
OVER8495
Gilgamesh
Level 128
God Stats
40W - 36L
1,634 SR
Queue Stats
166W - 143L
1,590 Elo+
Party 2
Aphrodite
Aphrodite
Riqueosaurus
Aphrodite
Level 122
God Stats
2W - 1L
1,449 SR
Queue Stats
31W - 32L
1,438 Elo+
Party 1
Achilles
Achilles
SheLovTov
Achilles
Level 128
God Stats
2W - 2L
1,380 SR
Queue Stats
67W - 61L
1,467 Elo+
Party 1
Tiamat
Tiamat
SoftG Dark
Tiamat
Level 127
God Stats
12W - 6L
1,652 SR
Queue Stats
312W - 286L
1,597 Elo+
Solo
Cliodhna
Cliodhna
XVIDEOSXXX
Cliodhna
Level 159
God Stats
24W - 18L
1,621 SR
Queue Stats
180W - 167L
1,566 Elo+
Party 2
Team Averages
Level 133
1,547 SR
1,532 Elo+

VS

Team Averages
Level 115
1,534 SR
1,493 Elo+
Thanatos
Thanatos
MAYHEM945
Thanatos
Level 107
God Stats
7W - 6L
1,629 SR
Queue Stats
143W - 160L
1,601 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mastermnd
Kumbhakarna
Level 155
God Stats
1W - 3L
1,519 SR
Queue Stats
213W - 193L
1,541 Elo+
Solo
Merlin
Merlin
MoriGedo
Merlin
Level 86
God Stats
3W - 1L
1,916 SR
Queue Stats
201W - 211L
1,515 Elo+
Solo
Amaterasu
Amaterasu
ScarySausage
Amaterasu
Level 88
God Stats
1W - 4L
1,240 SR
Queue Stats
10W - 17L
1,305 Elo+
Solo
Izanami
Izanami
watagata
Izanami
Level 140
God Stats
2W - 6L
1,366 SR
Queue Stats
324W - 299L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OVER8495
Gilgamesh
18
5 / 0 / 0
11,526
678
11,344
17,382
11,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Riqueosaurus
Aphrodite
14
3 / 5 / 6
8,436
496
7,195
12,323
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SheLovTov
Achilles
14
2 / 3 / 6
8,259
486
7,433
13,984
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
SoftG Dark
Tiamat
18
9 / 2 / 3
11,308
665
10,501
10,044
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
XVIDEOSXXX
Cliodhna
17
2 / 1 / 10
9,598
565
11,205
13,740
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MAYHEM945
Thanatos
14
3 / 4 / 4
8,211
483
8,723
14,620
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Mastermnd
Kumbhakarna
14
3 / 3 / 7
8,676
510
5,955
12,166
7,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
MoriGedo
Merlin
15
1 / 4 / 3
8,678
510
6,364
7,640
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ScarySausage
Amaterasu
14
1 / 6 / 0
8,609
506
11,072
22,284
15,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
watagata
Izanami
16
3 / 4 / 5
9,711
571
10,098
11,054
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
21
Kills
11
11
Deaths
21
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
MAYHEM945
Thanatos
3
4
4
1.25
L
Kumbhakarna
Mastermnd
Kumbhakarna
3
3
7
2.17
L
Merlin
MoriGedo
Merlin
1
4
3
0.63
W
Gilgamesh
OVER8495
Gilgamesh
5
0
0
5
W
Aphrodite
Riqueosaurus
Aphrodite
3
5
6
1.2
L
Amaterasu
ScarySausage
Amaterasu
1
6
0
0.17
W
Achilles
SheLovTov
Achilles
2
3
6
1.67
W
Tiamat
SoftG Dark
Tiamat
9
2
3
5.25
W
Cliodhna
XVIDEOSXXX
Cliodhna
2
1
10
7
L
Izanami
watagata
Izanami
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
42,212
67,473
Taken
67,764
36,405
Mitigated
33,992
26,700
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
MAYHEM945
Thanatos
8,723
2,470
0
7,199
14,620
5,265
0
3,962
10,591
0
57,873
L
Kumbhakarna
Mastermnd
Kumbhakarna
5,955
247
0
3,239
12,166
7,581
0
4,467
7,466
34,972
0
L
Merlin
MoriGedo
Merlin
6,364
248
0
682
7,640
2,233
0
2,441
5,199
62,518
1,575
W
Gilgamesh
OVER8495
Gilgamesh
11,344
4,288
0
4,116
17,382
11,576
75
3,038
14,344
0
82,319
W
Aphrodite
Riqueosaurus
Aphrodite
7,195
803
4,053
4,460
12,323
4,298
544
1,485
10,672
36,939
0
L
Amaterasu
ScarySausage
Amaterasu
11,072
4,790
0
6,028
22,284
15,559
0
2,845
19,402
0
66,543
W
Achilles
SheLovTov
Achilles
7,433
997
0
2,073
13,984
10,602
481
2,681
10,747
0
37,807
W
Tiamat
SoftG Dark
Tiamat
10,501
1,294
57
2,668
10,044
4,921
0
3,310
6,619
81,385
1,330
W
Cliodhna
XVIDEOSXXX
Cliodhna
11,205
1,691
0
9,273
13,740
5,008
0
928
12,772
0
102,086
L
Izanami
watagata
Izanami
10,098
7,566
0
3,092
11,054
3,354
1,082
3,979
6,591
0
81,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
43,885
553
Minions Killed
538
0
Camps Cleared
0
1,809,908
Distance Traveled
1,672,290
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,211
483
88
5
0
368,679
2
L
Kumbhakarna
8,676
510
50
3
0
352,227
1
L
Merlin
8,678
510
134
8
0
332,090
2
W
Gilgamesh
11,526
678
159
9
0
362,447
0
W
Aphrodite
8,436
496
75
4
0
319,058
5
L
Amaterasu
8,609
506
123
7
0
306,153
0
W
Achilles
8,259
486
47
3
0
359,123
0
W
Tiamat
11,308
665
143
8
0
339,873
1
W
Cliodhna
9,598
565
129
8
0
429,407
4
L
Izanami
9,711
571
143
8
0
313,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role