Player Matchup

Horus
Horus
Gold I
AsssassinXJXK
Horus
Gold I
Level 159
God Stats
1W - 1L
1,360 SR
Queue Stats
70W - 54L
1,611 MMR
Party 1
Jormungandr
Jormungandr
Gold I
MAutomatic
Jormungandr
Gold I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,541 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
WillXOTWOD
Ix Chel
Platinum V
Level 107
God Stats
2W - 2L
1,469 SR
Queue Stats
74W - 56L
1,666 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,443 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,559 SR
1,560 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
AIG Lord Cu
Tyr
Gold II
Level 160
God Stats
1W - 5L
1,542 SR
Queue Stats
676W - 672L
1,582 MMR
Solo
Cerberus
Cerberus
Silver I
BoVacGod
Cerberus
Silver I
Level 95
God Stats
24W - 21L
1,634 SR
Queue Stats
42W - 41L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,249
825
7,983
13,212
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
MAutomatic
Jormungandr
14
2 / 1 / 3
8,270
827
7,695
7,877
5,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
WillXOTWOD
Ix Chel
15
2 / 1 / 3
8,574
857
9,369
6,309
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuKumbhakarnaKuzenboFafnirAtlas

VS

Bans
MedusaAchillesUllrHerculesCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 0
8,031
803
8,472
4,855
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
6,928
693
5,729
13,989
9,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
BoVacGod
Cerberus
13
1 / 1 / 2
7,485
749
5,577
10,115
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
3
3
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
L
0
5
2
0.2
W
3
1
3
4.5
L
Cerberus
BoVacGod
Cerberus
1
1
2
2
W
Jormungandr
MAutomatic
Jormungandr
2
1
3
3.5
W
Ix Chel
WillXOTWOD
Ix Chel
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
19,778
27,398
Taken
28,959
15,918
Mitigated
17,408
11,762
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,472
1,291
0
360
4,855
1,402
0
2,419
2,353
33,431
0
L
5,729
282
0
2,824
13,989
9,579
0
8,240
5,333
456
13,515
W
7,983
2,840
926
4,397
13,212
9,094
57
4,979
7,563
0
19,697
L
Cerberus
BoVacGod
Cerberus
5,577
81
0
3,304
10,115
6,427
0
6,071
3,774
16,431
0
W
Jormungandr
MAutomatic
Jormungandr
7,695
3,165
0
1,760
7,877
5,101
0
4,030
3,456
31,314
1,059
W
Ix Chel
WillXOTWOD
Ix Chel
9,369
1,383
2,285
2,394
6,309
1,723
0
4,001
1,808
37,144
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
22,444
142
Minions Killed
111
0
Camps Cleared
0
596,581
Distance Traveled
569,341
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,031
803
72
7
0
170,551
0
L
Tyr
6,928
693
23
2
0
199,505
0
W
Horus
8,249
825
29
3
0
222,023
2
L
Cerberus
7,485
749
16
2
0
199,285
2
W
Jormungandr
8,270
827
51
5
0
172,998
0
W
Ix Chel
8,574
857
62
6
0
201,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role