Player Matchup

Hou Yi
Hou Yi
NyctophiIe
Hou Yi
Level 154
God Stats
1W - 1L
1,863 SR
Queue Stats
36W - 22L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
YugePOTUS
Kuzenbo
Level 142
God Stats
1W - 1L
1,529 SR
Queue Stats
59W - 54L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
Zachattack668
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,630 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,647 Elo+

VS

Team Averages
Level 152
1,612 SR
1,542 Elo+
Zhong Kui
Zhong Kui
BeaperFreaker
Zhong Kui
Level 145
God Stats
4W - 0L
1,816 SR
Queue Stats
32W - 33L
1,534 Elo+
Party 2
Charybdis
Charybdis
ProfessorxPig
Charybdis
Level 155
God Stats
6W - 7L
1,520 SR
Queue Stats
401W - 399L
1,578 Elo+
Solo
Chaac
Chaac
RetroKelp
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NyctophiIe
Hou Yi
14
1 / 2 / 1
8,871
739
6,631
8,036
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
YugePOTUS
Kuzenbo
15
0 / 2 / 2
8,444
704
7,269
11,314
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 1
8,911
743
6,131
8,642
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeaperFreaker
Zhong Kui
15
1 / 2 / 5
9,406
784
7,464
8,176
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
ProfessorxPig
Charybdis
17
2 / 0 / 5
10,111
843
10,042
10,592
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
RetroKelp
Chaac
17
4 / 0 / 3
10,615
885
7,366
9,173
7,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeaperFreaker
Zhong Kui
1
2
5
1.75
L
Hou Yi
NyctophiIe
Hou Yi
1
2
1
0.75
W
Charybdis
ProfessorxPig
Charybdis
2
0
5
4.5
W
Chaac
RetroKelp
Chaac
4
0
3
5.5
L
Kuzenbo
YugePOTUS
Kuzenbo
0
2
2
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
24,872
27,992
Taken
27,941
17,992
Mitigated
17,068
3,341
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeaperFreaker
Zhong Kui
7,464
870
0
3,395
8,176
5,602
798
3,874
3,944
36,612
908
L
Hou Yi
NyctophiIe
Hou Yi
6,631
1,394
0
1,742
8,036
2,722
0
1,862
5,885
0
37,288
W
Charybdis
ProfessorxPig
Charybdis
10,042
5,297
0
5,416
10,592
3,708
834
4,471
5,767
0
53,119
W
Chaac
RetroKelp
Chaac
7,366
190
0
3,941
9,173
7,758
0
4,059
4,858
0
34,318
L
Kuzenbo
YugePOTUS
Kuzenbo
7,269
2,123
0
909
11,314
12,226
0
1,819
9,221
16,725
400
L
6,131
1,794
0
690
8,642
3,044
0
2,928
5,475
30,606
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
30,132
153
Minions Killed
218
0
Camps Cleared
0
681,423
Distance Traveled
694,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,406
784
66
6
0
199,421
0
L
Hou Yi
8,871
739
66
6
0
234,213
0
W
Charybdis
10,111
843
104
9
0
225,578
0
W
Chaac
10,615
885
48
4
0
269,682
1
L
Kuzenbo
8,444
704
25
2
0
237,016
0
L
Nu Wa
8,911
743
62
5
0
210,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role