Player Matchup

Poseidon
Poseidon
CortinitaMorada
Poseidon
Level 154
God Stats
8W - 7L
1,588 SR
Queue Stats
345W - 304L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Rul0s
Nu Wa
Level 158
God Stats
11W - 13L
1,505 SR
Queue Stats
343W - 298L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
SrAcaso
Kuzenbo
Level 159
God Stats
14W - 20L
1,164 SR
Queue Stats
301W - 314L
1,411 Elo+
Party 3
King Arthur
King Arthur
jamesjonson
King Arthur
Level 157
God Stats
0W - 1L
1,295 SR
Queue Stats
238W - 245L
1,452 Elo+
Party 3
Apollo
Apollo
leguitincho
Apollo
Level 196
God Stats
13W - 7L
1,699 SR
Queue Stats
245W - 176L
1,626 Elo+
Party 2
Team Averages
Level 165
1,450 SR
1,507 Elo+

VS

Team Averages
Level 167
1,472 SR
1,494 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cнυυckiи
Hel
Level 210
God Stats
2W - 0L
1,564 SR
Queue Stats
273W - 271L
1,529 Elo+
Party 1
Anhur
Anhur
ElGIgo
Anhur
Level 137
God Stats
3W - 4L
1,264 SR
Queue Stats
32W - 39L
1,437 Elo+
Solo
Geb
Geb
Harry45
Geb
Level 173
God Stats
2W - 3L
1,381 SR
Queue Stats
118W - 113L
1,509 Elo+
Solo
The Morrigan
The Morrigan
Larreta
The Morrigan
Level 159
God Stats
5W - 1L
1,650 SR
Queue Stats
132W - 135L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 4 / 1
5,028
503
2,648
5,923
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Rul0s
Nu Wa
10
0 / 4 / 1
5,424
542
3,399
4,505
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SrAcaso
Kuzenbo
7
0 / 2 / 3
4,916
492
2,165
5,256
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
jamesjonson
King Arthur
7
1 / 5 / 0
4,568
457
3,176
10,618
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
12
4 / 2 / 2
6,907
691
7,444
7,233
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
12 / 0 / 2
7,229
723
5,744
5,140
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 4
6,558
656
5,473
7,175
2,244
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ElGIgo
Anhur
9
3 / 4 / 3
5,760
576
5,093
8,545
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
7
0 / 2 / 7
4,952
495
1,902
6,265
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Larreta
The Morrigan
11
1 / 0 / 5
6,118
612
4,193
4,590
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
0
2
13
L
Poseidon
2
4
1
0.63
W
1
1
4
3
W
Anhur
ElGIgo
Anhur
3
4
3
1.13
W
Geb
0
2
7
1.75
W
The Morrigan
Larreta
The Morrigan
1
0
5
3.5
L
Nu Wa
Rul0s
Nu Wa
0
4
1
0.13
L
Kuzenbo
SrAcaso
Kuzenbo
0
2
3
0.75
L
King Arthur
jamesjonson
King Arthur
1
5
0
0.2
L
Apollo
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
22,405
33,535
Taken
31,715
12,346
Mitigated
10,791
5,966
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,744
946
0
2,934
5,140
1,848
250
1,280
3,749
0
39,646
L
Poseidon
2,648
469
0
400
5,923
1,455
0
1,809
3,916
34,929
0
W
5,473
525
594
5,275
7,175
2,244
21
959
6,158
41,263
2,671
W
Anhur
ElGIgo
Anhur
5,093
2,539
0
2,203
8,545
2,016
0
1,620
6,846
0
33,130
W
Geb
1,902
255
0
803
6,265
3,383
0
1,414
4,791
8,960
0
W
The Morrigan
Larreta
The Morrigan
4,193
502
65
1,498
4,590
1,300
0
2,359
2,049
44,424
1,012
L
Nu Wa
Rul0s
Nu Wa
3,399
641
0
420
4,505
839
0
820
3,509
37,544
394
L
Kuzenbo
SrAcaso
Kuzenbo
2,165
798
0
1,511
5,256
3,366
0
1,259
3,966
8,925
0
L
King Arthur
jamesjonson
King Arthur
3,176
116
0
1,790
10,618
4,838
0
5,310
5,296
0
20,570
L
Apollo
7,444
4,522
0
1,845
7,233
1,848
0
943
6,290
0
52,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
30,617
275
Minions Killed
310
0
Camps Cleared
0
1,017,368
Distance Traveled
1,037,425
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,229
723
67
7
0
261,392
1
L
Poseidon
5,028
503
60
6
0
226,041
0
W
Hel
6,558
656
85
9
0
186,362
2
W
Anhur
5,760
576
59
6
0
180,342
3
W
Geb
4,952
495
13
1
0
205,516
4
W
The Morrigan
6,118
612
86
9
0
203,813
3
L
Nu Wa
5,424
542
80
8
0
201,696
0
L
Kuzenbo
4,916
492
13
1
0
216,517
2
L
King Arthur
4,568
457
26
3
0
175,868
0
L
Apollo
6,907
691
96
10
0
197,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role