Player Matchup

Shiva
Shiva
Gold II
Vidalzyn
Shiva
Gold II
Level 134
God Stats
20W - 21L
1,602 SR
Queue Stats
42W - 50L
1,538 MMR
Solo
Freya
Freya
Gold II
auhuxx
Freya
Gold II
Level 85
God Stats
3W - 2L
1,403 SR
Queue Stats
394W - 385L
1,514 MMR
Party 1
Fafnir
Fafnir
Gold III
xrray8
Fafnir
Gold III
Level 121
God Stats
14W - 10L
1,503 SR
Queue Stats
64W - 57L
1,579 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,503 SR
1,544 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,605 SR
1,502 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Soitallef
Raijin
Gold III
Level 148
God Stats
1W - 0L
1,814 SR
Queue Stats
65W - 59L
1,546 MMR
Solo
Cthulhu
Cthulhu
Gold III
drwxfu10
Cthulhu
Gold III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 269L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Vidalzyn
Shiva
13
0 / 2 / 1
7,443
677
4,356
9,029
7,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Freya
auhuxx
Freya
14
0 / 4 / 1
7,759
705
3,828
10,201
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
xrray8
Fafnir
14
1 / 3 / 0
8,514
774
5,844
11,606
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ne ZhaAchillesMulanSerqetKuzenbo

VS

Bans
ThothGilgameshDiscordiaKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 1 / 4
10,641
967
12,331
6,465
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Soitallef
Raijin
16
1 / 0 / 6
9,930
903
7,307
6,244
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
drwxfu10
Cthulhu
16
3 / 0 / 6
10,070
915
7,141
8,795
9,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
W
Raijin
Soitallef
Raijin
1
0
6
4
L
Shiva
Vidalzyn
Shiva
0
2
1
0.25
L
Freya
auhuxx
Freya
0
4
1
0.13
W
Cthulhu
drwxfu10
Cthulhu
3
0
6
6
L
Fafnir
xrray8
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
26,779
30,836
Taken
21,504
19,386
Mitigated
13,844
6,648
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,331
3,973
0
403
6,465
2,236
2,541
3,908
2,557
0
48,679
W
Raijin
Soitallef
Raijin
7,307
550
0
1,927
6,244
2,250
731
2,047
4,197
40,262
693
L
Shiva
Vidalzyn
Shiva
4,356
573
55
1,655
9,029
7,115
0
5,312
3,347
0
14,362
L
Freya
auhuxx
Freya
3,828
1,279
0
2,269
10,201
3,931
0
2,534
7,319
20,927
1,883
W
Cthulhu
drwxfu10
Cthulhu
7,141
680
340
2,618
8,795
9,358
340
3,567
5,228
25,624
1,489
L
Fafnir
xrray8
Fafnir
5,844
819
0
2,669
11,606
8,340
0
5,209
5,680
29,047
3,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
30,641
115
Minions Killed
188
0
Camps Cleared
0
530,912
Distance Traveled
669,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,641
967
67
6
0
211,371
0
W
Raijin
9,930
903
89
8
0
208,389
0
L
Shiva
7,443
677
22
2
0
148,939
0
L
Freya
7,759
705
45
4
0
185,579
0
W
Cthulhu
10,070
915
32
3
0
249,920
0
L
Fafnir
8,514
774
48
4
0
196,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role