Player Matchup

Vulcan
Vulcan
Bronze III
Schlieren
Vulcan
Bronze III
Level 122
God Stats
0W - 2L
1,823 SR
Queue Stats
3W - 10L
1,384 MMR
Party 1
Chaac
Chaac
Bronze III
SulingNinja
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 7L
1,326 MMR
Party 1
Ne Zha
Ne Zha
Bronze IV
lax joker
Ne Zha
Bronze IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,399 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,528 SR
1,370 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,689 SR
1,384 MMR
Achilles
Achilles
Gold V
Bigpapi335034
Achilles
Gold V
Level 148
God Stats
10W - 8L
1,785 SR
Queue Stats
69W - 77L
1,420 MMR
Solo
Heimdallr
Heimdallr
Gold V
CRISENLLAMAS
Heimdallr
Gold V
Level 77
God Stats
2W - 1L
1,822 SR
Queue Stats
22W - 29L
1,411 MMR
Solo
Discordia
Discordia
Silver I
bearbunz
Discordia
Silver I
Level 45
God Stats
3W - 2L
1,460 SR
Queue Stats
194W - 226L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Schlieren
Vulcan
15
0 / 6 / 5
9,284
714
5,549
8,423
2,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 4
10,527
810
7,418
16,091
15,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
lax joker
Ne Zha
16
4 / 4 / 3
10,271
790
9,447
16,730
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
ThothIx ChelOdinKumbhakarnaAres

VS

Bans
ArtemisBaba YagaMulanAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigpapi335034
Achilles
17
6 / 2 / 6
11,509
885
9,182
12,709
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
CRISENLLAMAS
Heimdallr
16
1 / 3 / 10
10,620
817
8,518
9,770
3,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
bearbunz
Discordia
18
5 / 2 / 7
11,496
884
16,091
7,389
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
12
13
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bigpapi335034
Achilles
6
2
6
4.5
W
Heimdallr
CRISENLLAMAS
Heimdallr
1
3
10
2
L
Vulcan
Schlieren
Vulcan
0
6
5
0.42
L
3
3
4
1.67
W
Discordia
bearbunz
Discordia
5
2
7
4.25
L
Ne Zha
lax joker
Ne Zha
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
33,791
41,244
Taken
29,868
33,356
Mitigated
18,158
8,265
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bigpapi335034
Achilles
9,182
2,070
0
3,165
12,709
11,671
670
2,935
9,540
103
28,906
W
Heimdallr
CRISENLLAMAS
Heimdallr
8,518
2,617
0
1,240
9,770
3,965
2,149
1,971
7,458
0
36,364
L
Vulcan
Schlieren
Vulcan
5,549
123
0
450
8,423
2,766
704
4,158
3,531
34,677
0
L
7,418
722
0
3,238
16,091
15,057
431
5,495
9,725
1,901
26,522
W
Discordia
bearbunz
Discordia
16,091
98
0
499
7,389
2,522
812
1,895
5,230
56,009
0
L
Ne Zha
lax joker
Ne Zha
9,447
1,034
0
4,577
16,730
15,533
1,337
5,319
10,447
0
28,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,082
Gold Earned
33,625
123
Minions Killed
177
0
Camps Cleared
0
768,006
Distance Traveled
747,373
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,509
885
22
2
0
238,744
0
W
Heimdallr
10,620
817
56
4
0
238,920
0
L
Vulcan
9,284
714
49
4
0
222,662
0
L
Chaac
10,527
810
34
3
0
298,299
3
W
Discordia
11,496
884
99
8
0
269,709
2
L
Ne Zha
10,271
790
40
3
0
247,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role