Player Matchup

Jormungandr
Jormungandr
GONCHYYY
Jormungandr
Level 85
God Stats
10W - 8L
1,619 SR
Queue Stats
320W - 311L
1,497 Elo+
Party 2
Mulan
Mulan
MikeMan_44-
Mulan
Level 86
God Stats
10W - 3L
1,661 SR
Queue Stats
133W - 122L
1,478 Elo+
Party 2
Chernobog
Chernobog
PhantomVanilor
Chernobog
Level 67
God Stats
15W - 7L
1,706 SR
Queue Stats
180W - 164L
1,560 Elo+
Solo
Nemesis
Nemesis
The_xArchAngelx
Nemesis
Level 79
God Stats
3W - 8L
1,573 SR
Queue Stats
203W - 192L
1,443 Elo+
Party 2
Scylla
Scylla
oditty
Scylla
Level 68
God Stats
4W - 2L
1,672 SR
Queue Stats
25W - 36L
1,420 Elo+
Party 2
Team Averages
Level 77
1,646 SR
1,480 Elo+

VS

Team Averages
Level 121
1,421 SR
1,503 Elo+
Rama
Rama
Big_ol_Cheese
Rama
Level 149
God Stats
16W - 12L
1,523 SR
Queue Stats
374W - 375L
1,460 Elo+
Solo
The Morrigan
The Morrigan
Emimu
The Morrigan
Level 137
God Stats
1W - 2L
1,395 SR
Queue Stats
115W - 110L
1,505 Elo+
Party 1
King Arthur
King Arthur
ImKronoslol
King Arthur
Level 69
God Stats
1W - 5L
1,223 SR
Queue Stats
31W - 28L
1,514 Elo+
Party 1
Poseidon
Poseidon
Toad26A
Poseidon
Level 148
God Stats
30W - 26L
1,465 SR
Queue Stats
475W - 468L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vengaarl
Kumbhakarna
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 10L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GONCHYYY
Jormungandr
7
1 / 2 / 1
5,399
415
1,843
7,658
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 1
6,209
478
6,292
12,272
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
PhantomVanilor
Chernobog
13
3 / 3 / 1
7,681
591
8,064
7,472
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 3 / 0
5,784
445
2,756
10,402
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
oditty
Scylla
10
0 / 4 / 1
5,347
411
3,792
6,803
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,384
491
1,816
8,412
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Emimu
The Morrigan
13
5 / 0 / 6
8,091
622
9,633
4,632
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ImKronoslol
King Arthur
13
3 / 2 / 4
7,978
614
9,115
11,113
7,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Toad26A
Poseidon
14
5 / 3 / 2
8,072
621
7,045
9,803
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Vengaarl
Kumbhakarna
12
3 / 0 / 8
7,728
594
4,838
8,359
5,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
16
16
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
The Morrigan
Emimu
The Morrigan
5
0
6
8
L
Jormungandr
GONCHYYY
Jormungandr
1
2
1
0.75
W
King Arthur
ImKronoslol
King Arthur
3
2
4
2.5
L
2
4
1
0.63
L
Chernobog
PhantomVanilor
Chernobog
3
3
1
1.17
L
2
3
0
0.67
W
Poseidon
Toad26A
Poseidon
5
3
2
2
W
Kumbhakarna
Vengaarl
Kumbhakarna
3
0
8
7
L
Scylla
oditty
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
32,447
44,607
Taken
42,319
18,045
Mitigated
19,082
10,107
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,816
1,688
0
3,531
8,412
2,124
1,183
562
7,850
0
37,687
W
The Morrigan
Emimu
The Morrigan
9,633
2,627
0
694
4,632
1,602
276
478
4,154
45,717
1,244
L
Jormungandr
GONCHYYY
Jormungandr
1,843
533
0
1,523
7,658
4,263
0
4,613
2,945
13,473
0
W
King Arthur
ImKronoslol
King Arthur
9,115
1,207
0
2,882
11,113
7,661
96
306
10,807
0
48,659
L
6,292
1,203
0
2,537
12,272
5,737
0
1,675
10,553
254
37,681
L
Chernobog
PhantomVanilor
Chernobog
8,064
5,911
0
2,491
7,472
2,904
0
3,432
4,009
0
62,745
L
2,756
1,078
0
2,806
10,402
3,212
0
6,651
3,581
0
32,205
W
Poseidon
Toad26A
Poseidon
7,045
2,197
135
4,115
9,803
2,546
1,376
2,574
7,229
59,714
1,599
W
Kumbhakarna
Vengaarl
Kumbhakarna
4,838
700
0
2,677
8,359
5,149
0
1,973
6,386
22,807
0
L
Scylla
oditty
Scylla
3,792
435
0
750
6,803
1,929
0
4,466
2,065
28,717
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
38,253
305
Minions Killed
356
0
Camps Cleared
0
1,159,694
Distance Traveled
1,310,005
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,384
491
74
6
0
246,546
4
W
The Morrigan
8,091
622
77
6
0
257,203
3
L
Jormungandr
5,399
415
24
2
0
183,415
0
W
King Arthur
7,978
614
81
6
0
281,048
1
L
Mulan
6,209
478
72
6
0
221,868
0
L
Chernobog
7,681
591
109
8
0
229,929
0
L
Nemesis
5,784
445
64
5
0
276,990
0
W
Poseidon
8,072
621
98
8
0
247,808
0
W
Kumbhakarna
7,728
594
26
2
0
277,400
2
L
Scylla
5,347
411
36
3
0
247,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role