Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Azrhiel
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 49L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DHFalcon00
Morgan Le Fay
Level 128
God Stats
4W - 0L
1,672 SR
Queue Stats
135W - 118L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KìllerQueen
Ah Muzen Cab
Level 121
God Stats
3W - 3L
1,504 SR
Queue Stats
33W - 37L
1,456 Elo+
Party 1
Bastet
Bastet
Lebun
Bastet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,456 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,441 Elo+

VS

Team Averages
Level 92
1,348 SR
1,352 Elo+
Hun Batz
Hun Batz
Be50VIXIV
Hun Batz
Level 42
God Stats
1W - 2L
1,381 SR
Queue Stats
104W - 139L
1,255 Elo+
Party 2
Chiron
Chiron
Broseidon9745
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 105L
1,272 Elo+
Party 2
Osiris
Osiris
Indy3762
Osiris
Level 152
God Stats
2W - 3L
1,137 SR
Queue Stats
156W - 180L
1,340 Elo+
Party 2
Cerberus
Cerberus
LordsEvEnthGoD
Cerberus
Level 105
God Stats
0W - 3L
1,291 SR
Queue Stats
254W - 258L
1,490 Elo+
Solo
Ymir
Ymir
cooldonkey612
Ymir
Level 132
God Stats
3W - 2L
1,430 SR
Queue Stats
117W - 107L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
14 / 2 / 9
9,849
1,094
9,451
9,126
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
Azrhiel
Charon
1
0 / 0 / 0
2,724
303
0
0
0
Morgan Le Fay
DHFalcon00
Morgan Le Fay
15
4 / 1 / 15
8,598
955
12,596
6,097
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
KìllerQueen
Ah Muzen Cab
16
4 / 3 / 16
9,111
1,012
8,410
8,151
3,695
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
Lebun
Bastet
14
4 / 3 / 12
8,308
923
12,275
8,257
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Be50VIXIV
Hun Batz
14
3 / 6 / 2
8,449
939
4,583
8,839
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 7 / 5
8,279
920
6,095
10,312
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
Indy3762
Osiris
15
3 / 4 / 4
8,200
911
8,230
12,099
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
8
0 / 5 / 3
6,174
686
3,178
7,829
6,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 7
7,559
840
5,489
12,756
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
26
Kills
9
9
Deaths
26
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
2
9
9.25
W
Charon
Azrhiel
Charon
0
0
0
0
L
Hun Batz
Be50VIXIV
Hun Batz
3
6
2
0.67
L
3
7
5
0.79
W
Morgan Le Fay
DHFalcon00
Morgan Le Fay
4
1
15
11.5
L
Osiris
Indy3762
Osiris
3
4
4
1.25
W
Ah Muzen Cab
KìllerQueen
Ah Muzen Cab
4
3
16
4
W
Bastet
Lebun
Bastet
4
3
12
3.33
L
Cerberus
0
5
3
0.3
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,732
Damage
27,575
31,631
Taken
51,835
14,700
Mitigated
49,513
9,709
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,451
2,460
777
2,055
9,126
5,404
633
2,464
6,175
0
15,529
W
Charon
Azrhiel
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Be50VIXIV
Hun Batz
4,583
1,382
0
854
8,839
6,497
0
1,907
6,932
0
12,557
L
6,095
1,703
199
896
10,312
4,847
0
3,409
6,903
0
12,715
W
Morgan Le Fay
DHFalcon00
Morgan Le Fay
12,596
1,702
126
2,401
6,097
2,382
270
1,174
4,847
24,080
636
L
Osiris
Indy3762
Osiris
8,230
934
365
1,071
12,099
16,570
0
1,935
10,164
0
15,592
W
Ah Muzen Cab
KìllerQueen
Ah Muzen Cab
8,410
4,764
723
903
8,151
3,695
12
2,343
5,566
0
18,614
W
Bastet
Lebun
Bastet
12,275
3,340
564
2,160
8,257
3,219
489
2,534
5,282
0
19,191
L
Cerberus
3,178
468
0
1,045
7,829
6,849
0
1,181
6,648
8,225
263
L
5,489
723
346
878
12,756
14,750
0
3,679
9,077
10,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
38,661
85
Minions Killed
93
0
Camps Cleared
0
711,471
Distance Traveled
710,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,849
1,094
20
2
0
202,556
0
W
Charon
2,724
303
0
0
0
0
0
L
Hun Batz
8,449
939
21
2
0
152,860
0
L
Chiron
8,279
920
12
1
0
133,740
0
W
Morgan Le Fay
8,598
955
30
3
0
156,430
0
L
Osiris
8,200
911
24
3
0
175,277
0
W
Ah Muzen Cab
9,111
1,012
22
2
0
157,397
0
W
Bastet
8,308
923
13
1
0
195,088
0
L
Cerberus
6,174
686
19
2
0
94,645
0
L
Ymir
7,559
840
17
2
0
153,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role