Player Matchup

Cupid
Cupid
Bringlntheheals
Cupid
Level 124
God Stats
3W - 1L
1,542 SR
Queue Stats
125W - 121L
1,445 Elo+
Party 1
Geb
Geb
EchoTheory_
Geb
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 198L
1,459 Elo+
Solo
Nox
Nox
NotSheifu
Nox
Level 67
God Stats
1W - 3L
1,134 SR
Queue Stats
60W - 48L
1,523 Elo+
Party 1
Ymir
Ymir
Varadahl
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,460 Elo+
Party 1
Scylla
Scylla
unavailableriz
Scylla
Level 27
God Stats
2W - 1L
1,496 SR
Queue Stats
36W - 48L
1,376 Elo+
Party 1
Team Averages
Level 82
1,434 SR
1,453 Elo+

VS

Team Averages
Level 120
1,527 SR
1,462 Elo+
Atlas
Atlas
Coleous_Maximus
Atlas
Level 144
God Stats
1W - 2L
1,546 SR
Queue Stats
200W - 207L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Dcox
Baron Samedi
Level 171
God Stats
2W - 3L
1,599 SR
Queue Stats
222W - 209L
1,566 Elo+
Solo
Khepri
Khepri
Hellias1987
Khepri
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Ne Zha
Ne Zha
Tabe0V0
Ne Zha
Level 155
God Stats
6W - 6L
1,597 SR
Queue Stats
444W - 460L
1,506 Elo+
Solo
Odin
Odin
b-radster999
Odin
Level 81
God Stats
4W - 10L
1,394 SR
Queue Stats
224W - 251L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
9,519
952
13,317
7,144
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 2 / 8
9,299
930
6,360
13,574
12,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 1 / 12
8,540
854
6,183
7,058
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
3 / 2 / 9
8,886
889
7,591
13,312
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 0 / 10
8,191
819
4,349
4,232
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
6,945
695
9,943
10,419
8,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
Dcox
Baron Samedi
13
2 / 3 / 3
6,885
689
8,450
9,081
5,553
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
7
0 / 3 / 1
5,764
576
869
4,581
1,947
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Tabe0V0
Ne Zha
13
1 / 2 / 4
6,626
663
7,067
8,248
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
7,104
710
5,190
8,558
7,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
14
Kills
5
5
Deaths
14
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
1
3
4
1
L
Baron Samedi
Dcox
Baron Samedi
2
3
3
1.17
W
3
2
8
3.5
L
Khepri
0
3
1
0.17
W
1
1
12
7
L
Ne Zha
Tabe0V0
Ne Zha
1
2
4
1.5
W
Ymir
3
2
9
3.75
L
1
3
4
1
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
31,519
45,320
Taken
40,887
33,799
Mitigated
27,991
20,571
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,317
5,495
5,549
2,833
7,144
3,145
1,721
3,653
3,491
0
27,487
L
9,943
3,882
323
1,912
10,419
8,984
0
4,599
5,820
20,083
0
L
Baron Samedi
Dcox
Baron Samedi
8,450
260
2,619
3,032
9,081
5,553
0
6,772
2,309
16,944
0
W
6,360
475
3,016
3,252
13,574
12,721
196
5,665
7,909
15,770
991
L
Khepri
869
142
0
0
4,581
1,947
0
2,027
2,554
1,643
0
W
6,183
266
725
422
7,058
3,312
378
3,029
4,029
15,266
0
L
Ne Zha
Tabe0V0
Ne Zha
7,067
69
303
2,292
8,248
3,758
0
6,099
2,149
0
14,775
W
Ymir
7,591
1,091
1,747
2,726
13,312
13,082
290
5,160
8,152
16,635
0
L
5,190
1,246
453
1,628
8,558
7,749
0
4,715
3,843
0
15,168
W
4,349
215
141
160
4,232
1,539
433
1,755
2,477
11,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
33,324
125
Minions Killed
75
0
Camps Cleared
0
952,559
Distance Traveled
750,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,519
952
36
4
0
179,351
0
L
Atlas
6,945
695
22
2
0
182,725
0
L
Baron Samedi
6,885
689
18
2
0
152,234
0
W
Geb
9,299
930
10
1
0
193,162
0
L
Khepri
5,764
576
2
0
0
88,925
0
W
Nox
8,540
854
27
3
0
174,974
0
L
Ne Zha
6,626
663
10
1
0
163,841
0
W
Ymir
8,886
889
22
2
0
194,515
0
L
Odin
7,104
710
23
2
0
162,430
0
W
Scylla
8,191
819
30
3
0
210,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role