Player Matchup

Serqet
Serqet
Platinum V
HaloAlex24
Serqet
Platinum V
Level 128
God Stats
14W - 4L
1,770 SR
Queue Stats
32W - 26L
1,848 MMR
Party 1
Anubis
Anubis
Platinum IV
Jimmyruppert
Anubis
Platinum IV
Level 98
God Stats
16W - 7L
1,755 SR
Queue Stats
44W - 40L
1,652 MMR
Party 1
Bacchus
Bacchus
Platinum IV
ronal777
Bacchus
Platinum IV
Level 147
God Stats
8W - 6L
1,689 SR
Queue Stats
109W - 127L
1,713 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,738 SR
1,737 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,537 SR
1,590 MMR
Martichoras
Martichoras
Gold II
NuclearCure
Martichoras
Gold II
Level 109
God Stats
0W - 1L
1,305 SR
Queue Stats
24W - 27L
1,762 MMR
Solo
Hercules
Hercules
Gold IV
SoggyLz
Hercules
Gold IV
Level 104
God Stats
16W - 19L
1,556 SR
Queue Stats
32W - 39L
1,504 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
XNDSYNDR0M3
Nu Wa
Gold IV
Level 157
God Stats
0W - 1L
1,749 SR
Queue Stats
29W - 35L
1,504 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HaloAlex24
Serqet
14
5 / 0 / 11
9,316
932
5,593
8,574
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
15
7 / 0 / 8
9,490
949
8,276
6,886
3,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
ronal777
Bacchus
15
4 / 0 / 12
8,728
873
9,175
10,484
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KuzenboAchillesThothNe ZhaJanus

VS

Bans
AgniKhepriBaron SamediCerberusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NuclearCure
Martichoras
12
0 / 5 / 0
6,963
696
5,234
7,762
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SoggyLz
Hercules
12
0 / 6 / 0
6,710
671
2,735
10,369
7,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 0
6,647
665
6,727
6,630
2,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
HaloAlex24
Serqet
5
0
11
10.5
W
Anubis
7
0
8
11
L
Martichoras
NuclearCure
Martichoras
0
5
0
0
L
Hercules
SoggyLz
Hercules
0
6
0
0
L
0
5
0
0
W
Bacchus
ronal777
Bacchus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
14,696
25,944
Taken
24,761
21,324
Mitigated
12,507
8,927
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
HaloAlex24
Serqet
5,593
873
0
2,584
8,574
6,220
374
2,018
6,504
0
23,959
W
Anubis
8,276
385
0
4,126
6,886
3,127
1,429
1,799
5,087
50,780
0
L
Martichoras
NuclearCure
Martichoras
5,234
1,435
0
686
7,762
2,099
0
5,355
1,926
0
28,539
L
Hercules
SoggyLz
Hercules
2,735
1,185
0
1,455
10,369
7,752
0
6,808
2,705
0
7,798
L
6,727
1,905
0
150
6,630
2,656
0
4,139
1,623
17,567
0
W
Bacchus
ronal777
Bacchus
9,175
757
0
2,217
10,484
11,977
468
2,860
7,591
21,806
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
20,320
154
Minions Killed
92
0
Camps Cleared
0
598,362
Distance Traveled
481,095
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,316
932
41
4
0
222,943
2
W
Anubis
9,490
949
88
9
0
175,639
2
L
Martichoras
6,963
696
50
5
0
150,578
0
L
Hercules
6,710
671
14
1
0
176,321
0
L
Nu Wa
6,647
665
28
3
0
154,196
4
W
Bacchus
8,728
873
25
3
0
199,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role