Player Matchup

Hercules
Hercules
LuciferSalem
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Xo_808Reezy
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,479 Elo+
Solo
Raijin
Raijin
deefaye
Raijin
Level 159
God Stats
3W - 11L
1,207 SR
Queue Stats
285W - 318L
1,425 Elo+
Solo
Tiamat
Tiamat
undha
Tiamat
Level 156
God Stats
3W - 3L
1,488 SR
Queue Stats
496W - 529L
1,516 Elo+
Solo
Cthulhu
Cthulhu
x SCAPHiZM x
Cthulhu
Level 147
God Stats
4W - 3L
1,620 SR
Queue Stats
191W - 189L
1,485 Elo+
Solo
Team Averages
Level 142
1,463 SR
1,472 Elo+

VS

Team Averages
Level 117
1,535 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ItsSaltie
Anubis
Level 107
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Kali
Kali
NutzSaggin
Kali
Level 128
God Stats
2W - 0L
1,705 SR
Queue Stats
545W - 541L
1,502 Elo+
Party 1
Vamana
Vamana
SnipaWolf27
Vamana
Level 88
God Stats
2W - 2L
1,152 SR
Queue Stats
200W - 187L
1,539 Elo+
Solo
Medusa
Medusa
verxeal
Medusa
Level 144
God Stats
9W - 4L
1,586 SR
Queue Stats
380W - 372L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LuciferSalem
Hercules
10
1 / 5 / 0
5,120
1,024
1,354
9,708
5,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Xo_808Reezy
Gilgamesh
9
0 / 3 / 1
4,937
987
2,307
5,292
2,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Raijin
deefaye
Raijin
8
0 / 3 / 1
4,714
943
2,518
4,468
989
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
undha
Tiamat
5
0 / 0 / 0
4,236
847
0
787
179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
x SCAPHiZM x
Cthulhu
10
2 / 3 / 0
5,496
1,099
3,670
6,227
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 9
5,902
1,180
3,574
4,302
3,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ItsSaltie
Anubis
12
6 / 0 / 8
7,187
1,437
5,945
3,024
1,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 10
6,245
1,249
2,135
4,388
1,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
11
2 / 2 / 12
6,256
1,251
3,956
5,695
3,377
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
verxeal
Medusa
12
3 / 0 / 11
6,996
1,399
8,166
2,429
1,260
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
3
Kills
14
14
Deaths
5
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
9
2.75
W
Anubis
ItsSaltie
Anubis
6
0
8
10
L
Hercules
LuciferSalem
Hercules
1
5
0
0.2
W
2
1
10
7
W
Vamana
2
2
12
4
L
Gilgamesh
Xo_808Reezy
Gilgamesh
0
3
1
0.17
L
Raijin
deefaye
Raijin
0
3
1
0.17
L
Tiamat
undha
Tiamat
0
0
0
0
W
Medusa
verxeal
Medusa
3
0
11
8.5
L
Cthulhu
x SCAPHiZM x
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,849
Damage
23,776
26,482
Taken
19,838
11,994
Mitigated
11,097
3,007
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,574
289
701
276
4,302
3,434
182
995
3,307
8,144
280
W
Anubis
ItsSaltie
Anubis
5,945
216
1,466
1,241
3,024
1,488
990
1,680
1,344
9,175
0
L
Hercules
LuciferSalem
Hercules
1,354
68
0
1,389
9,708
5,439
0
3,762
5,946
0
3,605
W
2,135
607
1,529
2,232
4,388
1,538
934
898
3,490
0
4,905
W
Vamana
3,956
1,502
535
832
5,695
3,377
913
1,274
4,421
0
9,358
L
Gilgamesh
Xo_808Reezy
Gilgamesh
2,307
68
110
321
5,292
2,420
0
2,220
3,072
0
8,843
L
Raijin
deefaye
Raijin
2,518
267
5
593
4,468
989
0
995
3,473
6,496
0
L
Tiamat
undha
Tiamat
0
0
0
6
787
179
0
285
502
0
0
W
Medusa
verxeal
Medusa
8,166
3,187
476
346
2,429
1,260
1,902
1,341
1,088
0
18,992
L
Cthulhu
x SCAPHiZM x
Cthulhu
3,670
58
0
583
6,227
2,967
0
2,180
4,047
6,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
32,586
38
Minions Killed
59
0
Camps Cleared
0
355,173
Distance Traveled
522,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,902
1,180
6
1
0
102,190
0
W
Anubis
7,187
1,437
15
3
0
99,405
0
L
Hercules
5,120
1,024
9
2
0
87,717
0
W
Kali
6,245
1,249
6
1
0
105,608
0
W
Vamana
6,256
1,251
9
2
0
104,345
0
L
Gilgamesh
4,937
987
13
3
0
75,858
0
L
Raijin
4,714
943
4
1
0
84,587
0
L
Tiamat
4,236
847
0
0
0
24,357
0
W
Medusa
6,996
1,399
23
5
0
110,584
0
L
Cthulhu
5,496
1,099
12
2
0
82,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role