Player Matchup

Thoth
Thoth
Joframm
Thoth
Level 125
God Stats
3W - 5L
1,454 SR
Queue Stats
362W - 386L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
ReverseSummer89
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 220L
1,523 Elo+
Party 2
Set
Set
maruxx33
Set
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
416W - 417L
1,537 Elo+
Party 2
Chaac
Chaac
stray slugz
Chaac
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
95W - 88L
1,457 Elo+
Solo
He Bo
He Bo
thumper618
He Bo
Level 159
God Stats
11W - 14L
1,498 SR
Queue Stats
424W - 421L
1,537 Elo+
Party 2
Team Averages
Level 140
1,533 SR
1,497 Elo+

VS

Team Averages
Level 81
1,693 SR
1,459 Elo+
Atlas
Atlas
Calamity-Legion
Atlas
Level 156
God Stats
3W - 0L
1,801 SR
Queue Stats
30W - 32L
1,470 Elo+
Party 1
Neith
Neith
Liivan_96
Neith
Level 123
God Stats
8W - 3L
1,707 SR
Queue Stats
545W - 546L
1,451 Elo+
Solo
Hades
Hades
NexTRemix
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 76L
1,465 Elo+
Party 1
Fenrir
Fenrir
seayj
Fenrir
Level 69
God Stats
2W - 1L
1,768 SR
Queue Stats
143W - 159L
1,453 Elo+
Party 1
Osiris
Osiris
uqxie
Osiris
Level 27
God Stats
2W - 0L
1,688 SR
Queue Stats
58W - 70L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Joframm
Thoth
16
1 / 8 / 5
8,822
588
10,843
12,691
4,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ReverseSummer89
Gilgamesh
14
0 / 9 / 6
8,630
575
6,835
23,432
17,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 7 / 4
9,287
619
10,740
14,390
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 9 / 6
9,193
613
9,407
18,188
18,070
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

He Bo
18
5 / 7 / 2
10,513
701
12,824
11,874
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 27
13,049
870
21,200
21,800
26,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Liivan_96
Neith
20
8 / 0 / 25
12,787
852
16,896
8,720
5,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
NexTRemix
Hades
18
7 / 2 / 24
11,580
772
13,467
16,609
23,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
seayj
Fenrir
16
2 / 3 / 22
10,252
683
7,815
16,526
20,741
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
uqxie
Osiris
18
13 / 5 / 18
12,377
825
16,109
21,269
25,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
156
11
Kills
40
40
Deaths
11
23
Assists
116
Player
Kills
Deaths
Assists
KDA
W
10
1
27
23.5
L
Thoth
Joframm
Thoth
1
8
5
0.44
W
Neith
Liivan_96
Neith
8
0
25
20.5
W
Hades
NexTRemix
Hades
7
2
24
9.5
L
Gilgamesh
ReverseSummer89
Gilgamesh
0
9
6
0.33
L
4
7
4
0.86
W
Fenrir
seayj
Fenrir
2
3
22
4.33
L
1
9
6
0.44
L
He Bo
5
7
2
0.86
W
Osiris
uqxie
Osiris
13
5
18
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,649
Damage
75,487
80,575
Taken
84,924
53,141
Mitigated
101,744
14,029
Healing
31,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,200
4,846
1,230
4,288
21,800
26,965
558
7,374
14,086
28,873
4,951
L
Thoth
Joframm
Thoth
10,843
475
330
875
12,691
4,261
0
4,791
7,537
25,752
331
W
Neith
Liivan_96
Neith
16,896
3,215
1,326
3,532
8,720
5,306
3,319
3,806
4,881
0
51,849
W
Hades
NexTRemix
Hades
13,467
1,462
4,310
4,902
16,609
23,077
1,488
2,986
13,487
26,855
353
L
Gilgamesh
ReverseSummer89
Gilgamesh
6,835
1,210
775
3,312
23,432
17,012
0
8,282
14,674
0
12,261
L
10,740
3,040
0
2,655
14,390
8,891
0
5,840
8,282
0
22,314
W
Fenrir
seayj
Fenrir
7,815
2,285
1,849
2,269
16,526
20,741
1,452
4,466
11,939
0
12,100
L
9,407
758
483
4,030
18,188
18,070
0
7,663
10,005
574
19,430
L
He Bo
12,824
273
93
1,476
11,874
4,907
0
4,260
7,326
20,354
0
W
Osiris
uqxie
Osiris
16,109
5,823
1,956
6,015
21,269
25,655
381
5,358
15,832
0
30,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
60,045
113
Minions Killed
164
0
Camps Cleared
0
1,089,778
Distance Traveled
1,381,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,049
870
24
2
0
309,663
0
L
Thoth
8,822
588
34
2
0
208,404
0
W
Neith
12,787
852
77
5
0
251,648
0
W
Hades
11,580
772
39
3
0
240,116
0
L
Gilgamesh
8,630
575
15
1
0
214,521
0
L
Set
9,287
619
27
2
0
241,090
0
W
Fenrir
10,252
683
5
0
0
302,958
0
L
Chaac
9,193
613
22
1
0
218,103
0
L
He Bo
10,513
701
15
1
0
207,660
0
W
Osiris
12,377
825
19
1
0
276,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role