Player Matchup

Kuzenbo
Kuzenbo
Masters
AlmightyYerf
Kuzenbo
Masters
Level 103
God Stats
64W - 1L
1,813 SR
Queue Stats
205W - 79L
2,758 MMR
Party 2
Danzaburou
Danzaburou
Diamond I
DIABOLICxGENIUS
Danzaburou
Diamond I
Level 101
God Stats
40W - 13L
2,013 SR
Queue Stats
206W - 95L
2,204 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
SikDopeJesus
Cu Chulainn
Diamond I
Level 60
God Stats
8W - 1L
1,839 SR
Queue Stats
125W - 41L
2,368 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 88
1,888 SR
2,443 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,536 SR
1,857 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond II
UxEATxIT
Geb
Diamond II
Level 180
God Stats
1W - 4L
1,622 SR
Queue Stats
167W - 114L
2,356 MMR
Party 1
Ix Chel
Ix Chel
Gold II
chickengrip
Ix Chel
Gold II
Level 138
God Stats
5W - 9L
1,487 SR
Queue Stats
60W - 56L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlmightyYerf
Kuzenbo
19
3 / 0 / 10
11,809
844
11,036
14,998
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
DIABOLICxGENIUS
Danzaburou
19
6 / 1 / 7
12,921
923
15,627
13,748
5,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
SikDopeJesus
Cu Chulainn
18
4 / 2 / 5
11,896
850
11,645
16,750
14,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
Ne ZhaSerqetAchillesKumbhakarnaThoth

VS

Bans
CthulhuMulanMedusaAmaterasuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 2 / 1
10,678
763
16,628
16,511
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 3
9,551
682
10,239
14,958
10,785
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
chickengrip
Ix Chel
16
1 / 6 / 1
10,237
731
10,155
10,340
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
1
1.25
W
Kuzenbo
AlmightyYerf
Kuzenbo
3
0
10
8
W
Danzaburou
DIABOLICxGENIUS
Danzaburou
6
1
7
9.5
W
Cu Chulainn
SikDopeJesus
Cu Chulainn
4
2
5
3.25
L
0
5
3
0.3
L
Ix Chel
chickengrip
Ix Chel
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,308
Damage
37,022
45,496
Taken
41,809
38,958
Mitigated
22,990
16,297
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,628
6,099
0
4,606
16,511
8,493
0
4,527
11,557
0
51,347
W
Kuzenbo
AlmightyYerf
Kuzenbo
11,036
2,396
0
4,381
14,998
19,021
92
5,782
8,181
35,661
2,109
W
Danzaburou
DIABOLICxGENIUS
Danzaburou
15,627
7,253
0
7,545
13,748
5,429
3,424
5,515
7,450
0
64,282
W
Cu Chulainn
SikDopeJesus
Cu Chulainn
11,645
1,033
0
4,371
16,750
14,508
0
7,300
8,176
9,467
39,896
L
10,239
225
322
3,936
14,958
10,785
0
4,391
10,271
26,843
0
L
Ix Chel
chickengrip
Ix Chel
10,155
512
496
1,173
10,340
3,712
0
2,611
7,353
38,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
30,466
212
Minions Killed
191
0
Camps Cleared
0
838,829
Distance Traveled
760,736
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,678
763
86
6
0
260,379
1
W
Kuzenbo
11,809
844
41
3
0
285,621
1
W
Danzaburou
12,921
923
101
7
0
265,791
0
W
Cu Chulainn
11,896
850
70
5
0
287,417
4
L
Geb
9,551
682
36
3
0
252,917
0
L
Ix Chel
10,237
731
69
5
0
247,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role