Player Matchup

Freya
Freya
ClicheConundrum
Freya
Level 154
God Stats
1W - 2L
1,482 SR
Queue Stats
67W - 59L
1,598 Elo+
Solo
Set
Set
Fang1229
Set
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,572 Elo+
Solo
Anubis
Anubis
Mondri Duck
Anubis
Level 155
God Stats
1W - 3L
1,163 SR
Queue Stats
175W - 189L
1,484 Elo+
Solo
Bastet
Bastet
Zarawyn
Bastet
Level 135
God Stats
6W - 9L
1,443 SR
Queue Stats
324W - 318L
1,510 Elo+
Solo
Chang'e
Chang'e
goolge000
Chang'e
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,548 Elo+
Solo
Team Averages
Level 139
1,418 SR
1,542 Elo+

VS

Team Averages
Level 120
1,608 SR
1,590 Elo+
Sol
Sol
Chosuff
Sol
Level 127
God Stats
6W - 4L
1,650 SR
Queue Stats
203W - 199L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
MaRtIn239
Ne Zha
Level 153
God Stats
2W - 0L
1,251 SR
Queue Stats
39W - 36L
1,580 Elo+
Solo
Sylvanus
Sylvanus
ShankaFlank
Sylvanus
Level 69
God Stats
6W - 2L
1,687 SR
Queue Stats
127W - 76L
1,711 Elo+
Solo
Fafnir
Fafnir
YourePoopyTrash
Fafnir
Level 104
God Stats
4W - 1L
1,792 SR
Queue Stats
63W - 63L
1,555 Elo+
Solo
Kukulkan
Kukulkan
xjoelteon
Kukulkan
Level 146
God Stats
5W - 1L
1,659 SR
Queue Stats
159W - 151L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,577
758
4,608
10,200
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 7 / 2
7,078
708
6,228
13,953
12,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
13
1 / 6 / 1
7,221
722
7,192
8,851
3,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
Zarawyn
Bastet
14
4 / 6 / 2
8,688
869
13,091
12,930
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
goolge000
Chang'e
11
0 / 6 / 3
6,702
670
10,499
14,012
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
5 / 2 / 14
9,364
936
14,070
8,682
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MaRtIn239
Ne Zha
15
6 / 2 / 18
9,362
936
13,722
12,936
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ShankaFlank
Sylvanus
15
2 / 1 / 22
8,938
894
7,502
11,434
10,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 17
9,855
986
7,284
15,075
20,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
xjoelteon
Kukulkan
17
10 / 1 / 14
10,777
1,078
13,014
8,179
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
116
7
Kills
31
31
Deaths
8
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sol
5
2
14
6
L
1
6
3
0.42
L
1
7
2
0.29
W
Ne Zha
MaRtIn239
Ne Zha
6
2
18
7.5
L
Anubis
1
6
1
0.25
W
Sylvanus
ShankaFlank
Sylvanus
2
1
22
13
W
8
2
17
8.25
L
Bastet
Zarawyn
Bastet
4
6
2
0.83
L
Chang'e
goolge000
Chang'e
0
6
3
0.25
W
Kukulkan
xjoelteon
Kukulkan
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
55,592
59,946
Taken
56,306
32,731
Mitigated
45,132
10,493
Healing
31,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,070
3,908
364
2,224
8,682
3,563
2,427
4,710
3,647
27,250
0
L
4,608
1,089
664
1,359
10,200
2,900
0
7,017
3,183
10,989
0
L
6,228
1,399
68
802
13,953
12,580
0
9,469
4,484
0
12,899
W
Ne Zha
MaRtIn239
Ne Zha
13,722
1,356
2,255
4,620
12,936
6,199
2,002
3,499
9,322
0
30,771
L
Anubis
7,192
150
223
970
8,851
3,533
0
6,107
2,744
21,044
0
W
Sylvanus
ShankaFlank
Sylvanus
7,502
917
10,232
5,240
11,434
10,370
648
3,081
8,240
11,133
0
W
7,284
2,663
996
4,140
15,075
20,930
649
6,285
8,462
10,411
0
L
Bastet
Zarawyn
Bastet
13,091
1,961
964
2,065
12,930
3,927
0
8,153
4,777
0
21,226
L
Chang'e
goolge000
Chang'e
10,499
1,222
1,237
2,141
14,012
9,791
0
11,021
2,991
12,495
1,432
W
Kukulkan
xjoelteon
Kukulkan
13,014
528
0
1,126
8,179
4,070
1,717
2,374
5,768
32,746
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
48,296
91
Minions Killed
133
0
Camps Cleared
0
850,633
Distance Traveled
949,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,364
936
26
3
0
168,187
0
L
Freya
7,577
758
17
2
0
183,741
0
L
Set
7,078
708
14
1
0
158,889
1
W
Ne Zha
9,362
936
28
3
0
213,468
0
L
Anubis
7,221
722
22
2
0
165,304
0
W
Sylvanus
8,938
894
8
1
0
170,213
0
W
Fafnir
9,855
986
11
1
0
191,925
0
L
Bastet
8,688
869
24
2
0
194,670
0
L
Chang'e
6,702
670
14
1
0
148,029
0
W
Kukulkan
10,777
1,078
60
6
0
205,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role